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nasmdhgf

macrumors member
Jan 23, 2023
64
29
For you that is. It hasn’t scored 0 for Kojima Productions with Death Stranding, Hello Games with No Man’s Sky, Bloober Team with Layers of Fear/The Medium, Fallen Leaf with Fort Solis, BlueTweleve Studio with Stray, Piranha Bytes with ELEX II, Saber Interactive with Snowrunner, SGRA Studio with Dragonheir: Silent Gods, Rockfish Games with Everspace 2, BlackMill Games with Isonzo, Capcom with Resident Evil Village, Feral/Sega/Codemasters with Toal War: Pharaoh/Grid Legends, 4A with Metro Exodus or Larian Studios with Baldur’s Gate 3, to metion some. But sure, keep applying your own ideas about Apple, Mac and Metal to the entire industry.
So what? The names you have listed do not necessarily mean that Mac is a popular platform. It's just being placed fairly. Why are your games still so scarce? Can their purchase volume compare to Windows?
Haven't you thought about this question carefully?
 

Homy

macrumors 68030
Jan 14, 2006
2,510
2,462
Sweden
So what? The names you have listed do not necessarily mean that Mac is a popular platform. It's just being placed fairly. Why are your games still so scarce? Can their purchase volume compare to Windows?
Haven't you thought about this question carefully?

Please don't change the subject which wasn't whether Mac is as popular as PC or not when it comes to gaming. I just gave you several examples of large well-known studios that diasagree with you about "Mac and iOS score 0 for us", otherwise they wouldn't bother to port their games to Mac so next time speak for yourself instead of acting like you represent the entire industry.

Apple is happy to help developers in any way they can, both financially according to some and technically according to many showcases, if your game is good enough. Maybe you should try it yourself if you think you got a cool game but judging by your attitude against Mac and Apples's tech I wouldn't be surprised if Apple engineers wouldn't want to work with you like they've done with the developers mentioned above.
 

dmccloud

macrumors 68040
Sep 7, 2009
3,146
1,902
Anchorage, AK
I have been talking about Mac here all along, I don't know what is the relationship between iOS and it? The market for Mac and iOS is two different scenarios, and iOS is the mobile phone market, not the mobile computer market. The usage rate of mobile phones will be higher.

Moreover, iOS programmers have been exposed to metal from the beginning, and they cannot complain too much about it. As PC programmers, we have had prior exposure to Directx and Opengl, which means that if we want to create games on iOS or Mac platforms, we must learn an additional language and still support the arm architecture. Therefore, Mac and iOS score 0 for us.

Although Nintendo has an arm architecture, it supports Vulkan and Opengl, so it can earn 40 points. PS5 also has a CPU architecture similar to PC, and even if it uses its own API, it still has bonus points, although it is not as high as Nintendo. But it is also higher than the Mac.
The comparison of these platforms may be as follows: MAC or IOS=0, PS5=25, NS=40, LINUX=70, XBOX=85, WINDOWS=100.

Just making up your own scoring system now? Talk about shaping data to fit your preconceived narrative...
 

Irishman

macrumors 68040
Nov 2, 2006
3,449
859
Linus is back with another video pushing for Mac Gaming


He’s not really doing that.

In fact, I don’t think that his default position will ever substantially change from “Macs suck for Gaming”.

Even his video about the game porting toolkit, he focused on those games that performed poorly, with no mention of “The Medium”, “Layers of Fear”, “Fort Solis”.
 
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M3gatron

Suspended
Sep 2, 2019
799
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Spain
I would have written the title more clearly if I had more characters. I would have written "In 3 years, 50% of all computers sold yearly capable of playing AAA games will be Macs".
I mean would still be incorrect(aka it didn't happen anyway)even if you would have wrote it like that.
The most popular Mac configuration is the 8GB/256GB passively cooled M1 Air(and maybe M2 Air). That's not really a AAA capable computer. That's a computer that can hardly play graphical intense games at all in the first place.
 

Pressure

macrumors 603
May 30, 2006
5,182
1,545
Denmark
I mean it's still incorrect even if you have wrote it like that.
The most popular Mac configuration is the 8GB/256GB passively cooled M1 Air(and maybe M2 Air). That's not a AAA capable computer. That's a computer that can hardly play graphical intense games at all in the first place.
You should probably look up what AAA game actually stands for. It has nothing to do with it being graphical intense.
 

dmccloud

macrumors 68040
Sep 7, 2009
3,146
1,902
Anchorage, AK
I know very well what a AAA game is what gamers expect for a game in this category. In general (aka most)AAA games are graphical intensive and everybody knows this.

Sweeping generalizations aside, being a "AAA" game has NOTHING to do with gamer expectations, graphic quality, or anything other than the studio making the game and the budget for said game. There are no prerequisites a game must meet in terms of graphics to be considered a AAA title.

The term "AAA Games" is a classification used within the video gaming industry to signify high-budget, high-profile games that are typically produced and distributed by large, well-known publishers.
 

diamond.g

macrumors G4
Mar 20, 2007
11,437
2,665
OBX
Sweeping generalizations aside, being a "AAA" game has NOTHING to do with gamer expectations, graphic quality, or anything other than the studio making the game and the budget for said game. There are no prerequisites a game must meet in terms of graphics to be considered a AAA title.
Are there high budget games that are not that way due to the games asset quality?
 
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orionquest

Suspended
Mar 16, 2022
871
791
The Great White North
Wow surprised and not surprised to see a Mac gaming thread come alive.
After all it was summer game fest this week (replaced E3 in NA)
I thought there would be some excitement about gaming for Mac in both the fest and this thread, but apparently that is not the case.

Starfield is definitely on my radar for end of year, but I'll have to do a system upgrade in order to play it. At least I can use most of my components and repurpose them in the new system instead of having to purchase everything.

D4 & CyberPunk DLC I am also curious about, but mostly wait and see.

Hey they are also rebooting Prince of Persia, but no Mac version it seems.

I guess Macs are still getting the short end of the stick in gaming committees.
 

dmccloud

macrumors 68040
Sep 7, 2009
3,146
1,902
Anchorage, AK
Are there high budget games that are not that way due to the games asset quality?

Look at games like the GTA or Borderlands series. Completely different graphical styles and perceptions of quality, yet both had similar budgets when released. A lot of the discussion regarding the quality of graphics from a perticular game is subjective in nature, often based more on personal preferences than any objective means of measurement. With the Borderlands series, they went with a look that resembles cel shading, and while it fits in with the themes of that series, there are people who downplay those graphics just because they aren't in the high fidelity vein of a title such as Elden Ring or No Man's Sky. The best games have graphics which contribute to the overall mood of the game, rather than take away from the game as a whole. Games such as the Resident Evil and Silent Hill series use completely different graphics from games such as Fortnite, Overwatch or Call of Duty, because they are going after a completely different vibe.
 
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dmccloud

macrumors 68040
Sep 7, 2009
3,146
1,902
Anchorage, AK
Wow surprised and not surprised to see a Mac gaming thread come alive.
After all it was summer game fest this week (replaced E3 in NA)
I thought there would be some excitement about gaming for Mac in both the fest and this thread, but apparently that is not the case.

Starfield is definitely on my radar for end of year, but I'll have to do a system upgrade in order to play it. At least I can use most of my components and repurpose them in the new system instead of having to purchase everything.

D4 & CyberPunk DLC I am also curious about, but mostly wait and see.

Hey they are also rebooting Prince of Persia, but no Mac version it seems.

I guess Macs are still getting the short end of the stick in gaming committees.

Look at some of the other threads around these forums. There were some big announcements made at WWDC regarding gaming on the Mac.
 

orionquest

Suspended
Mar 16, 2022
871
791
The Great White North
So do Mac gamers care? Summer game fest is a pretty big event devoted to.... gaming.
I think there are at least 2 other similar conventions held in Europe and of course Japan.

Any Mac gamers check it out? Is there actually any gaming news in the world of gaming for Mac fans. Besides whatever was talked about at WWDC?

Or keep bickering about what "AAA titles means" over and over again, while the rest of the gaming world moves on.
 
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M3gatron

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Sep 2, 2019
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Sweeping generalizations aside, being a "AAA" game has NOTHING to do with gamer expectations, graphic quality, or anything other than the studio making the game and the budget for said game. There are no prerequisites a game must meet in terms of graphics to be considered a AAA title.
LoL, you basically proved me right. High profile, high budget games are generally a showcase of technology, so most are also hardware demanding.
Also don't put words in my mouth, I didn't say that absolutely every single AAA is extremely graphically or hardware demanding and that's what makes it AAA.
 
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senttoschool

macrumors 68030
Original poster
Nov 2, 2017
2,626
5,482
I mean would still be incorrect(aka it didn't happen anyway)even if you would have wrote it like that.
The most popular Mac configuration is the 8GB/256GB passively cooled M1 Air(and maybe M2 Air). That's not really a AAA capable computer. That's a computer that can hardly play graphical intense games at all in the first place.
Like Resident Evil Village that can run smoothly on a fanless M1 8GB/256GB Macbook Air?
 
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M3gatron

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Sep 2, 2019
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Like Resident Evil Village that can run smoothly on a fanless M1 8GB/256GB Macbook Air?
Yeah Rezident Evil can run on a patato PC if you play with the settings(especially resolution upscaling). On M1 Air on Balanced Mode, 900p(so below 1080p) upscaling off the game runs in the low 20fps in fighting scenes. That's not a playable experience. And Rezident Evil is an old game now. Next Rezident Evil game will be unplayable on the M1 Air.
 

senttoschool

macrumors 68030
Original poster
Nov 2, 2017
2,626
5,482
Yeah Rezident Evil can run on a patato PC if you play with the settings(especially resolution upscaling). On M1 Air on Balanced Mode, 900p(so below 1080p) upscaling off the game runs in the low 20fps in fighting scenes. That's not a playable experience. And Rezident Evil is an old game now. Next Rezident Evil game will be unplayable on the M1 Air.

M1 Air. Resident Evil Village. 1280p (so higher than 1080p). Medium to high mode (higher than Balanced). Runs at 28fps - 45fps.
 

dmr727

macrumors G4
Dec 29, 2007
10,677
5,905
NYC
How does a 13" subnotebook like an XPS do with Resident Evil Village under similar settings?
 

jeanlain

macrumors 68020
Mar 14, 2009
2,463
958
RE Village runs much better on Windows. The performance difference with an equivalent PC is night and day.
 
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