So consider this, from M1 on up, the Mac platform is at least capable of delivering PS4/Xbox One quality visuals that are incredibly fluid and consistent. If nothing else, RE: Village has completely proven this and the fact that the Nintendo Switch, despite aging is popular with both hardcore and casual gamers to the point that it has sold more than the combined sales of PS5 and XSX/S shows that you don’t necessarily need bleeding age visuals to get consumers to buy. For Apple and Macs to actually be considered a gaming platform, Apple needs to do a couple of things, and instead of half ass those things like they did in the past stick with it. Here is a list of things that I think are reasonably feasible for them to do:
1) Forge a partnership with Microsoft that allows their Xbox streaming platform to be native to Apple hardware, as well as a commitment to make upcoming Activision-Blizzard titles day and date with the PC counterparts. This will help keep regulators off of both their asses.
2) Come to an agreement with Epic so that development is better encouraged on Apple platforms, and allow games such as Fortnite back on Apple platforms
3) Announce partnerships with several developers to have their games day and date with PC counterparts. Ones that come to mind that I could easily see Apple working with are PlayStation Studios, Capcom, UbiSoft
4) Expand the Apple Arcade service or invest more into it for some REAL games.
5) Create an Apple Gaming Studios—this wouldn’t only bolster their current platforms but might even be imperative for the success of the Vision platform
6) At this upcoming event unveil a major game like oooh GTA6? (I WILL LOSE MY MIND). This isn’t exactly unheard of. Years ago Apple had done this as well, it just didn’t exactly work out for them (see Halo, Rage, Quake)