Lmao, that's never going to happen.I would also like the ability to quickly record calls. They could place a button next to speaker or mute. Save the recorded call locally, or even to iCloud Drive.
Lmao, that's never going to happen.I would also like the ability to quickly record calls. They could place a button next to speaker or mute. Save the recorded call locally, or even to iCloud Drive.
I will try to look past your childish post and explain the point we are getting at here. The old iOS 6 Skeumorphic design was probably one of the most well thought out concepts to ever appear on a mobile device. Springboard was interesting in the way that it worked, and the way it was designed is even more interesting. It's like a layer system, you have backboard which was the basics behind the apps and the springboard/homescreen, which held the app switcher, the background behind web pages in Safari, the background behind a message in Mail, and much more. The animations tied into it as well. When you tapped on an app, the icons would move out of the way and the wallpaper would zoom and fade away into the app card that was coming up. What this means is that you are no longer in the springboard, you are in an app instead. This is where the iPad hand gestures come in and why they were made into the way they work now. If you take your hand and slide up, it would uncover the app switcher. If you took your hand and swiped to the left or right, you would switch between apps, the reason you can't swipe to the springboard is because you are quite literally behind it, you are in front of the backboard focusing on the apps. Take your hand and pinch the app away and this is where you are moving iOS back to the springboard. It was all fluid too, the gestures in iOS today don't exactly work the same way and they aren't as fun to use, really they are more painful than fun. In iOS 6 they actually made sense and made it feel as if you were actually physically working iOS. Heavy shadows also had to play in this too. Have I mentioned that wallpapers are absolutely terrible on iOS 7-10. Try using a light wallpaper with white labels. You can't see anything except for the icon images. I need to make a post going into greater detail, but as far as I'm concerned legacy iOS was the best iOS version ever, period.Uh, no. You are straight up telling lies now. The iPhone 7 and 7 Plus have the fastest processor ever created for an iOS device and the highest amount of RAM (in the iPhone 7 Plus anyways, at 3GB). And are you seriously saying that after 4.5 years of the current design language being around? Fam, please. Also, who's "we"? You're literally the only one (and maybe one other person) I've seen so far who wants skeuomorphism back. Anyways it's not coming back no matter how much "you" want it.
With the iPhone 7's A10 processor, Apple only recently upped their game on processor power. In the past, Android blew iPhone's out of the water in raw processing power and Apple compensated by building performance into their software vis-à-vis the graphically less intensive flat design.
Wow. That was a really detailed post. I appreciate your opinions. However, I must continue disagreeing. I still really prefer the current iOS design language and versions. It's really nice compared to the likes of Android. But of course, you are still entitled to your own opinions.I will try to look past your childish post and explain the point we are getting at here. The old iOS 6 Skeumorphic design was probably one of the most well thought out concepts to ever appear on a mobile device. Springboard was interesting in the way that it worked, and the way it was designed is even more interesting. It's like a layer system, you have backboard which was the basics behind the apps and the springboard/homescreen, which held the app switcher, the background behind web pages in Safari, the background behind a message in Mail, and much more. The animations tied into it as well. When you tapped on an app, the icons would move out of the way and the wallpaper would zoom and fade away into the app card that was coming up. What this means is that you are no longer in the springboard, you are in an app instead. This is where the iPad hand gestures come in and why they were made into the way they work now. If you take your hand and slide up, it would uncover the app switcher. If you took your hand and swiped to the left or right, you would switch between apps, the reason you can't swipe to the springboard is because you are quite literally behind it, you are in front of the backboard focusing on the apps. Take your hand and pinch the app away and this is where you are moving iOS back to the springboard. It was all fluid too, the gestures in iOS today don't exactly work the same way and they aren't as fun to use, really they are more painful than fun. In iOS 6 they actually made sense and made it feel as if you were actually physically working iOS. Heavy shadows also had to play in this too. Have I mentioned that wallpapers are absolutely terrible on iOS 7-10. Try using a light wallpaper with white labels. You can't see anything except for the icon images. I need to make a post going into greater detail, but as far as I'm concerned legacy iOS was the best iOS version ever, period.
That is the truest post ever and I'm glad that someone else is seeing it too and it's vocal about it. I used to love to interact with iOS and now I just use it to get things done. I have so many beautiful wallpapers that I can't use because it looks washed out and it's almost impossible to read the labels on the home screen. As you're saying with the iPad gestures it's the same thing with the app opening animation. Since iOS 7 it just zooms in, but in iOS 6 it was not only a pleasure to go in and out of an app but it felt great too in a way that I can't explain. It was smooth like a butter and somehow satisfying. Since iOS 7 I have almost no pleasure in using it sometimes, it really pisses me off.I will try to look past your childish post and explain the point we are getting at here. The old iOS 6 Skeumorphic design was probably one of the most well thought out concepts to ever appear on a mobile device. Springboard was interesting in the way that it worked, and the way it was designed is even more interesting. It's like a layer system, you have backboard which was the basics behind the apps and the springboard/homescreen, which held the app switcher, the background behind web pages in Safari, the background behind a message in Mail, and much more. The animations tied into it as well. When you tapped on an app, the icons would move out of the way and the wallpaper would zoom and fade away into the app card that was coming up. What this means is that you are no longer in the springboard, you are in an app instead. This is where the iPad hand gestures come in and why they were made into the way they work now. If you take your hand and slide up, it would uncover the app switcher. If you took your hand and swiped to the left or right, you would switch between apps, the reason you can't swipe to the springboard is because you are quite literally behind it, you are in front of the backboard focusing on the apps. Take your hand and pinch the app away and this is where you are moving iOS back to the springboard. It was all fluid too, the gestures in iOS today don't exactly work the same way and they aren't as fun to use, really they are more painful than fun. In iOS 6 they actually made sense and made it feel as if you were actually physically working iOS. Heavy shadows also had to play in this too. Have I mentioned that wallpapers are absolutely terrible on iOS 7-10. Try using a light wallpaper with white labels. You can't see anything except for the icon images. I need to make a post going into greater detail, but as far as I'm concerned legacy iOS was the best iOS version ever, period.
The purpose of a phone is to do things and not to be good looking.
Great idea! Let's go back to classic macOS and Windows 95!! Let's go back to monochrome displays and physical keyboards!!!The purpose of a phone is to do things and not to be good looking.
Heck no. Screw that idea. I don't want to be living in the frickin 90s where there were big fat phones, awful operating systems, and non-color displays.Great idea! Let's go back to classic macOS and Windows 95!! Let's go back to monochrome displays and physical keyboards!!!
I would also like the ability to quickly record calls. They could place a button next to speaker or mute. Save the recorded call locally, or even to iCloud Drive.
I will try to look past your childish post and explain the point we are getting at here. The old iOS 6 Skeumorphic design was probably one of the most well thought out concepts to ever appear on a mobile device. Springboard was interesting in the way that it worked, and the way it was designed is even more interesting. It's like a layer system, you have backboard which was the basics behind the apps and the springboard/homescreen, which held the app switcher, the background behind web pages in Safari, the background behind a message in Mail, and much more. The animations tied into it as well. When you tapped on an app, the icons would move out of the way and the wallpaper would zoom and fade away into the app card that was coming up. What this means is that you are no longer in the springboard, you are in an app instead. This is where the iPad hand gestures come in and why they were made into the way they work now. If you take your hand and slide up, it would uncover the app switcher. If you took your hand and swiped to the left or right, you would switch between apps, the reason you can't swipe to the springboard is because you are quite literally behind it, you are in front of the backboard focusing on the apps. Take your hand and pinch the app away and this is where you are moving iOS back to the springboard. It was all fluid too, the gestures in iOS today don't exactly work the same way and they aren't as fun to use, really they are more painful than fun. In iOS 6 they actually made sense and made it feel as if you were actually physically working iOS. Heavy shadows also had to play in this too. Have I mentioned that wallpapers are absolutely terrible on iOS 7-10. Try using a light wallpaper with white labels. You can't see anything except for the icon images. I need to make a post going into greater detail, but as far as I'm concerned legacy iOS was the best iOS version ever, period.
What I meant is that I'd trade function for a pretty ICON any day. From many on this thread it sounds as if most feel Apple should spend most of their resources on changing screen looks and not adding function. If the ICON is flat or fat or million colored - I don't care I want function.
A decent way to manage files.
Not necessarily a fully accessible file system, but something better than the per-app interface to send a file to another app, which sucks big time.
That alone would be a huge step in making iOS device closer to computers. Nowadays, iPad pros are marketed as computer replacements. It would be about time that their OS lives up to the marketing claim.
Recently, I tried to send a PDF from iBooks to Acrobat (to make it short, iBooks seems to be the best reader for my use but does not do edits, which Acrobat does well), and the "export" button seems now to allow only email and print, so I am screwed (it used to allow "send to another app", which was a workaround; I guess removing that workaround was just one act of courage, but for me it means I need to quit using iBooks, even though I do not like Acrobat so much).
That is the truest post ever and I'm glad that someone else is seeing it too and it's vocal about it. I used to love to interact with iOS and now I just use it to get things done. I have so many beautiful wallpapers that I can't use because it looks washed out and it's almost impossible to read the labels on the home screen. As you're saying with the iPad gestures it's the same thing with the app opening animation. Since iOS 7 it just zooms in, but in iOS 6 it was not only a pleasure to go in and out of an app but it felt great too in a way that I can't explain. It was smooth like a butter and somehow satisfying. Since iOS 7 I have almost no pleasure in using it sometimes, it really pisses me off.
I mean, look at this.. and it's not the worst scenario that iOS can look.
Another reason why I liked iOS 6. It's there, but not that annoying at all. It was better thought out, so it really wasn't a bother.My biggest hope for iOS 11 is to redesign the volume HUD which obstructs whatever I am watching so every time I want to change the volume level have to repeat the last 5-10 seconds of the video I am watching.
On the YouTube app as well as google photos however, it is very elegant and doesn't hide the content I am watching.
Try Documents by Readdle (with their PDF editing app installed). These two apps are the first I download in every iDevice I own. It's the closest thing you can get to a File Explorer on iOS device, plus PDF editing capabilities.
If it's really an early alpha build it's possible, but I read on Bloomberg that iOS 11 will have a refreshed UI. We'll see.