Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.

cmbarclay

macrumors 6502
Nov 9, 2009
499
410
It will be fun to read all these forums in 10 years. Sometimes for kicks I go back and read the old iPhone, iPad and Apple Watch forums. Or maybe 🤔 in 10 years AI 🤖 will rewrite all of them and the truth will be lost 😞. Could be the Wally Syndrome is upon us and we don’t even know it. Maybe we are all just a 3d projection from a black hole or maybe we are just one of many in the Multiverse… this is giving me a headache.
 
  • Like
Reactions: heretiq and Ghost31

turbineseaplane

macrumors P6
Mar 19, 2008
17,266
39,765
Sometimes for kicks I go back and read the old iPhone, iPad and Apple Watch forums.

I would wager you don't find the sheer amount of AVP related "I'm returning this", "half baked", "what's this thing useful for?" posts

Maybe I'm wrong though -- please do share some of those if you see them!

(I'm sure some exist, don't get me wrong ... the alacrity with with AVP sentiment has turned to "nah...too expensive for what it is" feels fairly unique IIRC)
 
  • Haha
Reactions: Jamacfer

Avatar74

macrumors 68000
Feb 5, 2007
1,611
404
How is anything about that made better with an AR/VR headset ...vs just using a computer/device screen as we do right now?

You're carrying a laptop around with you everywhere you go and the laptop is identifying the manufacturer and model of an article of clothing that you see someone wearing just by saying "I want that", and then drafting up an order to that particular manufacturer with your sizing, billing and shipping information?

Where can I get that software? Also, isn't that kind of cumbersome, lugging that laptop around and pointing it at people?

Oh, wait, you said phone... where can I get a phone app that can do all that, without me typing a single thing into the phone?
 
  • Like
Reactions: Jamacfer

turbineseaplane

macrumors P6
Mar 19, 2008
17,266
39,765
You're carrying a laptop around with you everywhere you go and the laptop is identifying the manufacturer and model of an article of clothing that you see someone wearing just by saying "I want that", and then drafting up an order with your sizing, billing and shipping information?

Where can I get that software? Also, isn't that kind of cumbersome, lugging that laptop around and pointing it at people?

Who said "laptop"?

iPhones are computers/devices, are they not?

I was just going off your description and didn't see anything that a VR/AR headset is doing better than just looking/buying on your phone.

Could you not point your phone at things and have them pop up on your screen and buy them?
We do that now in a variety of Apps at grocery stores, etc

I think a full blown AR glasses thing could be a game changer. I think we all think that.
The tech for that isn't coming anytime soon though (sadly)
 
  • Haha
Reactions: Jamacfer

ZiBart

macrumors member
Feb 8, 2021
79
158
To be clear, eye tracking in VR headset is not even close to "new"
Apple didn't pioneer anything here
It's still a fantastic feature in its Mac implementation with its accuracy, speed and reliability. Which is what Apple usually does with new features to the Apple ecosystem (not the world). The previous VR implementations, from what I can tell, haven't been as polished. And I probably should have added the finger tapping/clicking gesture refinement in combination with the eye tracking, when I said it deserves to be further developed and explored in the Apple AR/VR space. But yes, I know that this tech has been around a while (over a century), and has been featured in other VR headsets as well.
 

Avatar74

macrumors 68000
Feb 5, 2007
1,611
404
Who said "laptop"?

iPhones are computers/devices, are they not?

I'm not being argumentative - I'm simply wondering what a VR/AR headset is doing better than just looking/buying on your phone? Could you not point it at things and have them pop up on your screen and buy them?

I was just going off your description

I don't think you read my entire comment... I'm not talking about VR/AR in its current state. I'm talking about where it needs to be.

Phones already have a market and yes I'm sure there'll be a step somewhere in the middle where phones have this technology but ultimately, if MR/AR/VR wants to enjoy the kind of widespread adoption that phones have, your very comment underscores my point: then the MR solution has to be even easier to use than the phone, ergo, no-click purchasing.

And again, I'm envisioning a form factor that is contained entirely in a normal eyeglass lens, not some bulky, goofy looking thing.
 
  • Like
Reactions: turbineseaplane

Avatar74

macrumors 68000
Feb 5, 2007
1,611
404
Fair enough -- I agree

It was the shrewdest thing in the world for Apple to frame the question I was grappling with 30 years ago in a different light, though piracy was one of the key factors I analyzed (representing then about 325 million albums in estimated lost sales annually)... but the way Apple framed it was more elegant: How do you compete with free?

To put it in terms relevant to the current situation: How do you compete with reality?

That's the question that VR/AR/MR isn't solving yet... because they keep seeing the solution is bringing everyone away from reality into the meta/whateververse rather than the other way around.

Give me virtual superpowers I can make practical use of in the real world and I will mortgage my left arm to have them.

Make my real life easier, not less real.
 
Last edited:

ZiBart

macrumors member
Feb 8, 2021
79
158
Who said "laptop"?

iPhones are computers/devices, are they not?

I was just going off your description and didn't see anything that a VR/AR headset is doing better than just looking/buying on your phone.

Could you not point your phone at things and have them pop up on your screen and buy them?
We do that now in a variety of Apps at grocery stores, etc

I think a full blown AR glasses thing could be a game changer. I think we all think that.
The tech for that isn't coming anytime soon though (sadly)
I think you are bang on that it doesn't do most things better in its current form factor vs a laptop/desktop/iPhone/iPad/4k display setup. One could argue that you just buy a 42" or larger 4k oled tv as a monitor or two, to get a similar level of immersion in specific workflows and with more comfort. That being said, there are two things that I can think of, does make it better vs the above; 1. the ability to take your large screens anywhere with you and 2. the media consumption immersion. In its current form, videophiles will most likely love this device just for that alone and will pay the money vs a large screen home theatre. The movie immersion, which I don't think even an iMax 3D movie in a theatre can match, may buy this device enough time to refine the other stuff.
 

turbineseaplane

macrumors P6
Mar 19, 2008
17,266
39,765
How do you compete with reality?

That's the question that VR/AR/MR isn't solving yet... because they keep seeing the solution is bringing everyone away from reality into the meta/whateververse rather than the other way around.

100% with you

We are seeing very understandable pushback to anymore tech that further isolates and addicts us and/or steals us away from real life around us.

The desire for complementary tech is massive -- we just aren't there yet for many reasons, but mainly tech constraints I think. I do think there are vested business interests that won't help, even when the tech is ready.

We've got to find some way to fund things that isn't about monetizing our data, attention and incessant advertising, as one example.
 
  • Like
Reactions: Avatar74

turbineseaplane

macrumors P6
Mar 19, 2008
17,266
39,765
the media consumption immersion. In its current form, videophiles will most likely love this device just for that alone and will pay the money vs a large screen home theatre.

It's going to be a tough sell, even for them, if they can't enjoyably wear it (or power it) for long enough to watch a movie...nor enjoy said entertainment with their friends or family

It definitely has novelty factor - but I question the long term staying power of a product that is so isolating
 

batman75

macrumors 6502a
Apr 15, 2010
726
175
My pattern recognition says that these types of negative posts on the AVP remind me of similar posts on the iPhone 1, and the iPad 1. With the iPhone 1 people said why would you need to browse the web on your phone when a MacBook offers a better bigger screen. With the iPad people said it’s just a big phone. The phone is ultra portable, and if you need a bigger screen you have a laptop. The iPad they said has the limitations of a phone without the pocket ability.

I find this type of thinking unimaginative and limited.
 

turbineseaplane

macrumors P6
Mar 19, 2008
17,266
39,765
My pattern recognition says that these types of negative posts on the AVP remind me of similar posts on the iPhone 1, and the iPad 1. With the iPhone 1 people said why would you need to browse the web on your phone when a MacBook offers a better bigger screen. With the iPad people said it’s just a big phone. The phone is ultra portable, and if you need a bigger screen you have a laptop. The iPad they said has the limitations of a phone without the pocket ability.

I find this type of thinking unimaginative and limited.

We've covered this, and the differences between the AVP and iPhone and iPad launches, ad nauseam

These are different situations entirely
 
  • Like
Reactions: Ruftzooi

Lift Bar

macrumors regular
Nov 1, 2023
245
510
My pattern recognition says that these types of negative posts on the AVP remind me of similar posts on the iPhone 1, and the iPad 1. With the iPhone 1 people said why would you need to browse the web on your phone when a MacBook offers a better bigger screen. With the iPad people said it’s just a big phone. The phone is ultra portable, and if you need a bigger screen you have a laptop. The iPad they said has the limitations of a phone without the pocket ability.

I find this type of thinking unimaginative and limited.
Apple Vision Pro is entering a different market and societal context, where concerns about isolation and the practicality of wearing such a device are pronounced.

Assuming that the AVP will follow the same path as the iPhone or iPad without considering its unique challenges is also a lack of imagination. Being open to the possibility that not all innovations will seamlessly integrate into our lives is a more nuanced and thoughtful approach. The success of the AVP is not a foregone conclusion, and its journey is more complex and uncertain than previous Apple products
 

Cape Dave

macrumors 68020
Nov 16, 2012
2,381
1,674
Northeast
Good for Apple and shareholders? Short term, probably not. Long term yes, if they can execute on their vision and be open to customer feedback along the way. I don't see this mainstream, or in a less ridiculous form factor for another 7 to 10 years. The eye tracking tech alone deserves this tool to be developed.

Good for consumers? To each their own. No for those who dislike major change and prefer slow refinement to what already works for them. Yes for those who like it when companies take chances and are excited by drastic changes. I think Apple has enough money to keep both groups happy so no need for the alarmism.
Good for Apple and shareholders? Short term, probably not. Long term yes, if they can execute on their vision and be open to customer feedback along the way. I don't see this mainstream, or in a less ridiculous form factor for another 7 to 10 years. The eye tracking tech alone deserves this tool to be developed.

Good for consumers? To each their own. No for those who dislike major change and prefer slow refinement to what already works for them. Yes for those who like it when companies take chances and are excited by drastic changes. I think Apple has enough money to keep both groups happy so no need for the alarmism.
"No for those who dislike major change and prefer slow refinement to what already works for them." That's me! I get that it benefits Apple. But how does it benefit humanity? OLED laptop please, Apple! Cheaper 6k monitor please, Apple!
 
  • Love
Reactions: turbineseaplane

jqc

macrumors 6502
Jun 30, 2007
394
204
My pattern recognition says that these types of negative posts on the AVP remind me of similar posts on the iPhone 1, and the iPad 1. With the iPhone 1 people said why would you need to browse the web on your phone when a MacBook offers a better bigger screen. With the iPad people said it’s just a big phone. The phone is ultra portable, and if you need a bigger screen you have a laptop. The iPad they said has the limitations of a phone without the pocket ability.

I find this type of thinking unimaginative and limited.
I semi-agree wtih you. I think one big difference was the form factor. Im an apple fanboy, bought iPhone 1, iPad 1, Apple Watch one (returned it but now occasionally use my version 7), and AVP 1 (returned it). I think the big difference between AVP and the others, despite early unimaginative thinking, was the other products were largely there at day 1, whereas AVP most definitely is not.

iPhone 1: back in those days (as a working professional), I carried an iPad, personal flip phone and blackberry for work. iPhone 1 replaced 2 of those devices, and I could see how it would eventually replace the blackberry, which it did. Form factor was great, other than keyboard which they did an amazing job with predictive text/autocorrect and after a few days you could type well enough to not be too annoyed by it.

Ipad 1: never understood the "just a big iPhone" argument. The potential of a much larger touch based screen that was more portable than your Mac was pretty clear you could fit more on the screen and apps would be better than their iPhone equivalent simply because there was a bigger canvas.

Apple Watch 1: slow, ultimately didnt like the "fashion" of it (still dont) and actually couldn't use it one handed. But could see how if you could get over the fashion of it, its would be a good companion to iPhone as a notification device if anything else. And later health.

AVP1: form factor just didnt work, even tough I didnt find it too uncomfortable, but not comfortable enough to just through on my head, especially at home when better alternatives. That left travel and brining big screens with you. But the glare for me makes it a non starter, the virtual MacBook screen was cool but not sharp enough to make it a long term solution, and it messes up your hair and if applicable, your make up. For the last reason alone I don think you will ever see mass adoption in this general form factor because half the population wont wear it (women). So AVP form factor is DOA. The only way I can imagine AVP taking off is if tech got to similar to glasses, otherwise I dont think its going to succeed.
 
  • Love
Reactions: turbineseaplane

batman75

macrumors 6502a
Apr 15, 2010
726
175
100% with you

We are seeing very understandable pushback to anymore tech that further isolates and addicts us and/or steals us away from real life around us.

The desire for complementary tech is massive -- we just aren't there yet for many reasons, but mainly tech constraints I think. I do think there are vested business interests that won't help, even when the tech is ready.

We've got to find some way to fund things that isn't about monetizing our data, attention and incessant advertising, as one example.
Fiction competes with reality, movies compete with reality. Sometimes people want something that isn’t reality.
I semi-agree wtih you. I think one big difference was the form factor. Im an apple fanboy, bought iPhone 1, iPad 1, Apple Watch one (returned it but now occasionally use my version 7), and AVP 1 (returned it). I think the big difference between AVP and the others, despite early unimaginative thinking, was the other products were largely there at day 1, whereas AVP most definitely is not.

iPhone 1: back in those days (as a working professional), I carried an iPad, personal flip phone and blackberry for work. iPhone 1 replaced 2 of those devices, and I could see how it would eventually replace the blackberry, which it did. Form factor was great, other than keyboard which they did an amazing job with predictive text/autocorrect and after a few days you could type well enough to not be too annoyed by it.

Ipad 1: never understood the "just a big iPhone" argument. The potential of a much larger touch based screen that was more portable than your Mac was pretty clear you could fit more on the screen and apps would be better than their iPhone equivalent simply because there was a bigger canvas.

Apple Watch 1: slow, ultimately didnt like the "fashion" of it (still dont) and actually couldn't use it one handed. But could see how if you could get over the fashion of it, its would be a good companion to iPhone as a notification device if anything else. And later health.

AVP1: form factor just didnt work, even tough I didnt find it too uncomfortable, but not comfortable enough to just through on my head, especially at home when better alternatives. That left travel and brining big screens with you. But the glare for me makes it a non starter, the virtual MacBook screen was cool but not sharp enough to make it a long term solution, and it messes up your hair and if applicable, your make up. For the last reason alone I don think you will ever see mass adoption in this general form factor because half the population wont wear it (women). So AVP form factor is DOA. The only way I can imagine AVP taking off is if tech got to similar to glasses, otherwise I dont think its going to succeed.

Not sure I 100% agree. With iPhone 1 there was no App Store, and no 3G. So the usability was definitely limited compared with the iPhone 3G. Nonetheless the iPhone 1 was good for things like reading the news, getting the weather, checking a stock price - all things which were challenging on say a Blackberry.

Likewise I think the AVP is excellent for things like watching movies, viewing photos, and a handful of AR apps like the dinosaur one. I would say it has as compelling a limited use case as the iPhone 1 did, and I can see a much broader use case for this as the device and form factor evolve. Nonetheless for the basic use cases which it has nailed so far, it is excellent. To me the only reason I haven't bought one is price. I really want one for watching movies and viewing photos, and 3D documentaries. However $4000 is too much for me for this set of use cases.
 

Avatar74

macrumors 68000
Feb 5, 2007
1,611
404
We've got to find some way to fund things that isn't about monetizing our data, attention and incessant advertising, as one example.

100% THIS... One of the advantages Apple has is that the data aren't the point.

What use would ads be when everything you see is already a product? What use would it be to monetize my data if I can directly be connected to the best vendor for the chest that fits the dimensions in the corner of my bedroom (as calculated just by looking at it).

Apple's relationship with developers and distributors is one of the strongest there is, and the only ones complaining were people who don't understand what a pittance artists and developers were collecting before App Store and iTunes. The actual makers of products love the exposure and instant access to billions of consumers.

Capitalism in principle is not a bad thing when it connects buyers and sellers in a good faith, bona fide transaction where the buyer pays a decent price for a product and gets exactly what they were looking for.

I don't want AI to to send me into a virtual hellscape just to bombard me with DLC that compels me to stay longer in VR to buy more DLC to stay longer in VR to buy more DLC. I want AI to make the more stressful aspects of reality easier for me to navigate so I have more time to enjoy real experiences.

To paraphrase Joe Macmillan, VR/AR/MR isn't the thing. It's the thing that gets you to the thing.
 

ZiBart

macrumors member
Feb 8, 2021
79
158
"No for those who dislike major change and prefer slow refinement to what already works for them." That's me! I get that it benefits Apple. But how does it benefit humanity? OLED laptop please, Apple! Cheaper 6k monitor please, Apple!
And I don't think you have to worry about Apple slowing or stopping progression of their core hardware business. It is what funds their endeavours in the first place (along with services), and is the realistic cushion if AVP does in fact fail like some think here. Both things can progress at the same time. AVP will not prevent or slow the release of future OLED laptops or cheaper 6k monitors. Apple has to find ways to make money after all and AVP won't for a long time.
 

teknikal90

macrumors 68040
Jan 28, 2008
3,382
1,943
Vancouver, BC
So dead on!
You, in 2007:
Because that’s the reality of the smartphone consumer market. Literally none of them ever succeed so I see negatives perspective especially since iPhones lack some features that smartphones have such as a hardware keyboard and App Store.
Is that true? I remember in 2007 Blackberry was all the rage. As was the sidekick.
Then there were the HP Windows Mobile devices that were pretty widespread.

So there were proven demand, the tech just had not caught up yet. Steve Jobs saw the demand and found a way to orchestrate his team to leapfrog the tech.

In contrast to today...we're being taught to want this. It worked with the apple watch, but that had some connection to existing demand - people already wore watches, just not necessarily smart watches. VR headsets have no real connection to existing human behaviours. It would have been easier to make smart sunglasses.
 

surferfb

macrumors 6502a
Nov 7, 2007
756
2,006
Washington DC
Is that true? I remember in 2007 Blackberry was all the rage. As was the sidekick.
Then there were the HP Windows Mobile devices that were pretty widespread.

So there were proven demand, the tech just had not caught up yet. Steve Jobs saw the demand and found a way to orchestrate his team to leapfrog the tech.

In contrast to today...we're being taught to want this. It worked with the apple watch, but that had some connection to existing demand - people already wore watches, just not necessarily smart watches. VR headsets have no real connection to existing human behaviours. It would have been easier to make smart sunglasses.
They were popular with tech nerds and business people, but absolutely not with consumers. I’d say similar to how VR headsets are popular with tech nerds and gamers.

To be clear, not saying AVP is going to be the next iPhone. Just that in 2007 it wasn’t a given smartphones would be a mass consumer product.
 

Avatar74

macrumors 68000
Feb 5, 2007
1,611
404
Is that true? I remember in 2007 Blackberry was all the rage.
I recall trying a coworker's Crackberry Pearl... I wanted to throw it through a window after barely a couple minutes of use. The UI was a giant pain in the ass. I never bought a Crackberry or any other kind of "smartphone" and I had been using cell phones since 1996.

That said, iPhone was a more fleshed-out game changer than iPod which was met with some very ho-hum reactions, including this legendary gem.

The problem with iPod was that they were still bootstrapping the product ecosystem, and it really wasn't until 2003, with the iTunes Music Store, that it started to take off.

The biggest hindrance for AVP is VR adoption in general being limited by form factor. I don't care what people rationalize about it... Using it intrudes, rather than simplifies... whereas with iPod the thing it was replacing was things like the Discman or Walkman, and thus simplifying that aspect of an existing relationship with technology.

To that end, by the time iPod was ten years old, digital downloads and streaming had replaced physical media as the dominant format for music. VR is already ten years old. It is a niche product in maturity.

In the era of mobile computing, where "device" is synonymous with "computer that fits in your shirt pocket", VR goggles are a big step backward in terms of usability. That's where we are now, and VR needs to catch up. For those of us who can afford these (myself included) reality is still more convenient.
 
Last edited:
  • Like
Reactions: teknikal90

heretiq

Contributor
Jan 31, 2014
1,017
1,645
Denver, CO
I also very much appreciate your detailed response and I genuinely apologize for my ranting and umbrage. Ultimately I really enjoy reading different takes on here because I've had my opinion changed a lot based on MR posters alone. 💚

I'm glad you posted what you did because you've done a fine job of summarizing my hopes and wishes for the Vision platform. I have made similar posts in defense of the future paradigm. I think we're very much aligned on the potential for what Apple calls "Spatial Computing" but my specific issues are with Apple's Spatial Computing as it exists today with AVP Gen 1. In short the first stepping stone is not enough for me to declare the paradigm shift.

I still take issue with your last bullet point though because the only authority over whether or not a new paradigm has been reached is reality (loosely defined, what I mean by "reality" in this specific case is the general public's relationship with technology). The smartphone did this. Meta claims they are ushering in the age of the "metaverse" which if their vision is fully realized might be a paradigm shift... but nobody's calling it that right now because they haven't done it yet. Their vision is still just a vision. That's how I feel about Apple's "Spatial Computing" right now, it's a vision that's not fully realized no matter how much engineering time and effort has been put into laying the groundwork. I guarantee you Apple believe the same, they know that we know their dream product is the glasses version. It's not an issue of AVP Gen 1 cost preventing the new era either, even if AVP Gen 1 were on sale for $100 I think the hardware and software is not at the level necessary for a Spatial Computing revolution.

Allow me to elaborate. My personal definition of "Spatial Computing" is:
  1. A form of computing that truly merges the digital world with the physical world such that the lines are blurred. I think this can be 100% realized with a pair of see through glasses which we won't see for decades unless there's a yet to be achieved technological breakthrough (the opinion of those in the AR industry). We can get closer if Apple improves the issues with AVP Gen 1 that put that device specifically in the same camp as other VR/AR/MR headsets to me, namely: glare, FOV, weight. Once Apple achieves the Glasses product I don't think we'll see the end of the Vision Pro product line, it will remain as the option that lets you fully immerse in an environment because a glasses design can't achieve this.
  2. Spatial Computing must also be ubiquitous, I must be able to 'pop in' to the digital realm with zero friction, similar to taking an iPhone out of my pocket wherever I am. However, iPhone has the drawback of everything being contained to the device and it cannot seamlessly interact with the real world, so that is not a truly frictionless digital experience for me. Example: real time insights and overlays based on what I'm looking at. The Vision platform will be able to do this eventually, maybe even AVP Gen 1 with some software updates, but the iPhone can never do it realistically. AVP gives us a hint at that with the "look up to drop down" menu used to launch the app springboard, control environment settings, and open control center. But that's just software. The hardware must also be frictionless, hence:
  3. The hardware must reach a minimum threshold of invisibility. I should almost forget I'm wearing it. I mentioned this in point 1 but this is very important for me. visionOS 1.0 is better than any other VR/AR OS I've used by an order of magnitude but the hardware holds it back a lot. I always feel like I'm wearing a VR headset with AVP and that significantly blunts the experience for me. Whatever the screens did to my eyes concerned me enough to swear I'm never wearing them again until they have zero effect on my eyesight (I made a thread about this).
I bet Apple have a similar definition but they can't share it fully yet because the technology doesn't allow them to fully realize it. It would be awkward for them to announce features and share a vision not yet possible so they have to tease it instead.

Until the Vision platform sheds the glaring (pun intended) limitations of other VR headsets, it's not a paradigm shift for me because my relationship with the AVP is not dramatically different from other headsets I've used and my relationship with technology in general has not yet changed because of it. It is markedly better than everything else and I thought it was more enjoyable and useful than anything else I've used in the segment. I've been excited about Apple's first discrete AR product for YEARS because I knew they would come out swinging.

Right now based on my experience it's just a better version of what's already out there. A much better version with the groundwork set for something more substantial down the line, but going from a 720p LCD screen to an 8k OLED panel is not fundamentally changing how I interact with my Mac for example. Now going from a Mac to an iPhone is a different story because the iPhone as a technology has changed my relationship with the real world and the digital world. I cannot imagine going back to a world without smartphones, nobody can, which is why I think it's easier to agree that's a paradigm shift. As of today with Gen 1 AVP and visionOS 1.0 I can take it or leave it and enough people seem to agree. I can't in good conscious call this a paradigm shift... yet. I can only call it once we reach it. The promise of what's to come is not enough. I know people worked their behinds off to make this first product as good as it can possibly be with the current technological limitations but it's not enough for me. I made this mistake already after last year's WWDC when my expectations for Gen 1 fell short of what I actually used when I finally tried it for myself. I imagined myself using it all day, every day for all kinds of productivity and media consumption tasks but that didn't happen.

I hope that sheds light on why I called Spatial Computing a marketing stunt. As long as my relationship to Vision Pro is the same as other VR headsets, I'll call it glossy marketing. I wish it weren't the case and I believe it won't always be, but I'm done believing the hype until the reality of a product changes my life substantially.

Some of my benchmarks are:
  1. Can I go grocery shopping with both hands free wearing a pair of Vision Glasses (or whatever they'll be called) so that I can:
    1. Interact with my grocery list in a floating window and not worry about getting my iPhone dirty because I'm sampling fruits at the market like what happens right now.
    2. AR overlays to help me shop: Directions to the right aisle for my next ingredient in my list, personalized nutritional information when I take a look at a product (tell me when a product contains something my brother might be allergic to), quick info about the company behind a product, where to buy more in bulk online, etc.
    3. It goes without saying but I can't look like an idiot with ski goggles and cable running down my jacket, nor can I interact with people via a fake pair of eyes. It's antisocial, which is more concerning than looking like an idiot honestly.
  2. Can I quickly interact with digital devices in my home without opening a windowed app? It should feel like telepathy and be easier than flipping a light switch in a wall. Again this falls under the category of 'ubiquitous' computing
    1. One tap toggling of HomeKit lights just by looking at them
    2. Turn on my Mac's screensaver even when it's on the other side of the room
    3. Get sprinkler schedule status when I look at my garden hose (lol)
  3. Is the device capable of rendering retina level resolution content? I can't easily make out pixels on AVP but plenty of complicated geometry still looks pixelated due to antialiasing of text, certain UI elements, etc.
  4. The device must have ZERO consequences to eye or brain health. I got dizzy driving right after I took AVP off.
  5. Can I input text as quickly (or quicker) than I can on iPhone?
I am very excited for that future. I'm not in the camp of people concerned with societal collapse because of these devices, I don't think it will happen.

Sorry again for the long post but you can tell I'm basically more excited about this technology's potential than basically anything else.
Thanks for your graciousness. Apology accepted but not necessary as no offense was taken. I think we are mostly in agreement with some fuzziness due to semantics and maybe differing perspectives on the timeline for realizing the spatial computing vision and potential. I personally think that we’ll see significant improvement within 3-5 years in form factor (weight and size) and product-market fit (spatial computing apps for key consumer and enterprise use cases). We are all speculating right now but to paraphrase your reality comment, time will tell.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.