If it's like the A17 Pro, it's not much better than its predecessor for rasterization.
If I may posit some ideas on Apple Silicon as a whole.....
I believe that the M1, M2 and M3 are all, essentially, the same base design. Sure the core designs have evolved a little, and the GPU has been optimised, and most recently we have added new features. But the core, 'CORE' design concept has vastly remained the same.
- Arm v8.x instructions for the CPU cores.
- The raster engine in the GPU hasn't changed much.
I believe between M1 and M2 they 'fixed' some GPU scaling issues to do with cache (correct me if I'm wrong).
Other than that, what we're seeing here is M1 with two generations of clock speed boosts thanks to process improvements, and more cores, also thanks to process improvements and die space.
I know I'm vastly oversimplifying, but we haven't seen MAJOR changes.
So - my point - I believe that, like Intel, they stick with the same foundational design concepts for a few 'generations' before making a large jump to the next thing. Assuming in our case it will be Arm v9, and new GPU cores.
Maybe M4 will be that new generation. A larger leap in IPC, and jump in single-core performance. That said - no other CPU manufacturer is getting huge IPC improvements these days, and for Intel even shrinking the process will just result in faster clocks and more cores more than likely.
It appears that Apple does need to improve raster performance on the GPU cores for them to be able to compete with the higher end parts of nVidia and AMD. While Apple has never really tried to compete at the top with GPU, there's no reason why they shouldn't want to, given they already do with CPU.