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It need money for all I use to run fine on Intel macbook pro, why? Rossetta is last chance, if not what I need I am going Costco.
I have a good friend who had apps not working. For some reason, they had to download Rosetta 2, but then things worked for them (it was not necessary to download Rosetta 2 when it first came out - the OS installed it automatically - but that may be different now). I hope this works well for you. Some apps that needed Rosetta 2 now run natively on Apple Silicon, which generally is much faster. Some of the companies may require upgrades, even requiring money, for the Apple Silicon versions simply as a way to extract money from their users, unfortunately. This likely will not be different if you switch to Windows.
 
it is actually quite simple to keep the support going by adding translation/emulation layers like roseta, no need to 'hinder future advancements' (whatever that is), but it is much more profitable to simply force people to pay again and again for the same things. It is working wonderfully for apple.


Maintaining compatibility also isn’t free.

It means maintaining deprecated APIs to keep the system secure. That’s not free, and it doesn’t encourage developers to actually port to your new more performant, more secure system.

The intel switch will be a little bit of pain for a while, but we’re at the point with M series Mac now where they can actually run older X86 operating systems under virtualisation using something like UTM reasonably well.
 
of course they might not, but this is a post specifically replying to someone complaining about the professional image- and video processing software he needs for work that supposedly isn't working on his expensive Mac when a "similarly specced $700 windows laptop" would do the trick "perfectly". I'm not talking about general consumers, I'm talking about people claiming they do professional video editing with plugins and professional software needed.
People will always try to fit whatever within their budget. I have worked on 3D and video on a Pismo. It’s not designed for 3D but it accomplished its task a bit longer than usual.
 
None of this makes any sense. I’ve spent a couple of days on this, and literally nothing works. The only things I managed to get working are Office and Affinity—which, to be polite, is a bad joke compared to any version of Photoshop I’ve used since the 1980s. Even the iPad I’m using offers better photo-editing capabilities than Affinity.

People need to understand this: I work on MacBook Pros—work, not gaming or entertainment. Releasing the latest MacBook Pro without proper photo and video editing software support on Tahoe 26.2 is ridiculous. That is why they are dusting any stores, and yes I am using Costco because of super return option (90 days) but not because of green bananas there. Enjoy!
Mr Breitling,
From the looks of it, we both began using computers in the 1980s... do you remember SCSI 80Mb Hard drives ? I do. You probably used Ventura Publisher, me too !
It is really unfortunate that a 10+ year old professional software does not run on modern hardware, but every decade or so we have the same kind of issues. Sometimes it's windows, sometimes it's a new graphic format, sometimes is just... evolution.
If you were lucky enough to use a hardware / software combo for work over the last 10 years without major upgrades, kudos to you ! You got your money's worth and then some !!!
To continue working, I suggest getting professional advice on the new tech trends (ARM silicon, subscription software, RAW digital format, etc). They exist in both "Mac" and "Windows" worlds.
If you were just trolling the good people at MR, shame on you. A full 7-page spread of responses with very little input from you.
If you still need help, be sure that if you proceed according to professional advice, any money spent will be a good investments. Today HW/SW is much more capable than ever before. It will keep chugging along for at least 5 years, probably longer if you don't mind stopping receiving security updates after a certain time.

P.S.1 I am a huge Costco customer, so I understand buying there. Keep in mind that Apple has a very ample return policy after November (usually lasts through January next year) so that is an option in the end of the year as well.

P.S.2 Lots of Photoshop users have quit because of subscription pricing, but in your case it might be good to stick to what you know. If you feel you are up for a challenge, there are plenty of options out there that other professionals have moved on to.
 
Run the current OS for the next five years with Rosetta active, it'll likely be a more attractive option than going back to your old Intel laptop.

You point out Windows being better for running old programs, which is an option for you also. Just install a Parallels trial, and see how well Windows on ARM works.

Failure to even attempt to use what is available before you isn't an Apple problem ...

Apple isn't forcing Rosetta on you, otherwise who knows how many U2 albums you would find on your computer.
 
People need to understand this: I work on MacBook Pros—work, not gaming or entertainment. Releasing the latest MacBook Pro without proper photo and video editing software support on Tahoe 26.2 is ridiculous.

If you were using any of the subscription versions of Photoshop, you’d always have the current and perfectly Apple Silicon compatible version of the software.
But you‘re using Photoshop CS 6 or even older versions, software that is now more than 12 years old.
Sorry gramps, but hard- and software keeps progressing forward and „I work!!!!!!!!“ sounds unbelievable when you’re using software that was released when the iPhone 4s (!) was still the current iPhone!
I assure you, if you were using software from this decade, you’d have no compatibility problems. And there are plenty of options if you don’t wanna subscribe to anything Adobe, that will be able to replicate your workflow.

(And getting a Windows PC won’t help, since your license won’t allow using the Windows version of Photoshop CS Ancient)
 
If it works well on your Intel Mac, then stick to that until you know what you want to do, whether it’s upgrade your software to work with Apple silicon, or purchase a new Intel PC. No need to rush the decision if your Intel Mac is still doing the job.
 
People need to understand this: I work on MacBook Pros—work, not gaming or entertainment. Releasing the latest MacBook Pro without proper photo and video editing software support on Tahoe 26.2 is ridiculous.
This statement here tells me the OP has no idea how things actually work.

OP should be complaining to the software developers, not Apple. If OP has an issue that software isn't compatible with a newer OS, it's not Apple's issue.

Really wondering if OP is just trolling at this point.
 
This statement here tells me the OP has no idea how things actually work.

OP should be complaining to the software developers, not Apple. If OP has an issue that software isn't compatible with a newer OS, it's not Apple's issue.

Really wondering if OP is just trolling at this point.
OP only considers hardware as being a tool for work.

As he has discovered, hardware is useless without software and software needs to be maintained.
 
eople need to understand this: I work on MacBook Pros—work, not gaming or entertainment. Releasing the latest MacBook Pro without proper photo and video editing software support on Tahoe 26.2 is ridiculous.
I am sorry, but please just list the version you are trying to run.

I literally upgraded ALL of my production Macs to Tahoe the....DAY OF RELEASE. All 7 of my Macs now run Tahoe. I literally had Photoshop, Premiere Pro and After Effects - with plugins, running the DAY TAHOE RELEASED.
 
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At least Bill Gates Windows 11 is running anything you onw since Windows 95, crashing, slow but it will run.
Bill Gates is about as involved in Windows (or with Microsoft, for that matter) as Steve Jobs is with modern day macOS (and Apple). If you like Windows 11, you can thank Satya Nadella, who is now part of the billionaire, AI, ad and subscription-obsessed tech-bro douchebags running the world as they put their own pockets and shareholders before their employees and consumers, but I digress.

Microsoft put a modern theme over a fragmented, ad-filled, data-collecting version of Windows 10 and called it Windows 11, which is an OS that should now be free since its users are now the product, but somehow, they still ask for money. But yes, it is, at the very least, backwards compatible with most x86 apps because Windows 11 is an inconsistent cheap coat of paint over a mishmash of Windows releases (since Windows XP) strung together.
 
Bill Gates is about as involved in Windows (or with Microsoft, for that matter) as Steve Jobs is with modern day macOS (and Apple). If you like Windows 11, you can thank Satya Nadella, who is now part of the billionaire, AI, ad and subscription-obsessed tech-bro douchebags running the world as they put their own pockets and shareholders before their employees and consumers, but I digress.

Microsoft put a modern theme over a fragmented, ad-filled, data-collecting version of Windows 10 and called it Windows 11, which is an OS that should now be free since its users are now the product, but somehow, they still ask for money. But yes, it is, at the very least, backwards compatible with most x86 apps because Windows 11 is an inconsistent cheap coat of paint over a mishmash of Windows releases (since Windows XP) strung together.
Tbh for a lot of things these days WINE (the vanilla open-source project but also especially Crossover’s products) provides better backwards compatibility than Win11
 
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People will always try to fit whatever within their budget. I have worked on 3D and video on a Pismo. It’s not designed for 3D but it accomplished its task a bit longer than usual.
I disagree with the idea that in creative work things like "it accomplished its task a bit longer than usual" (often actually a lot longer than usual) are appropriate. Overly slow stifles creativity.

That bit longer than usual concept is OK for folks just fooling around, but is is unacceptable for people creating for a living. E.g. if one is building an ad, for instance, and one is trying out different gradients and one's brain is working at brain speed (which usually is hella fast in experienced creators), and the app renders at close to real time (or whatever is fast enough for that brain at that moment) then the creative process seamlessly jumps to the next step: hmm, render 3 looks good, I wonder what that gradient 3 looks like in the PMS 1645 being used on the other side of the double-truck...

Slow down the computing part of the process due to old hardware or not enough RAM and the brain creative process no longer seamlessly jumps to the next step. The interruption caused by less than optimal computing makes the creative process work less well. Depending upon how close a creator's frustration level is to the surface, the creative process may proceed much less well. So the impact is not the ms or seconds of app delay, it is the interruption of creativity, which can have quite significant impact on the work.

Apple recognized the need to compute stronger for creative work early on, making boxes like the Mac IIfx and the Power Mac 8500 specifically for such work. Just like today, those boxes built stronger to facilitate creativity did cost substantially more than boxes made for office work.
 
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I disagree with the idea that in creative work things like "it accomplished its task a bit longer than usual" (often actually a lot longer than usual) are appropriate. Overly slow stifles creativity.

That bit longer than usual concept is OK for folks just fooling around, but is is unacceptable for people creating for a living. E.g. if one is building an ad, for instance, and one is trying out different gradients and one's brain is working at brain speed (which usually is hella fast in experienced creators), and the app renders at close to real time (or whatever is fast enough for that brain at that moment) then the creative process seamlessly jumps to the next step: hmm, render 3 looks good, I wonder what that gradient 3 looks like in the PMS 1645 being used on the other side of the double-truck...

Slow down the computing part of the process due to old hardware or not enough RAM and the brain creative process no longer seamlessly jumps to the next step. The interruption caused by less than optimal computing makes the creative process work less well. Depending upon how close a creator's frustration level is to the surface, the creative process may proceed much less well. So the impact is not the ms or seconds of app delay, it is the interruption of creativity, which can have quite significant impact on the work.

Apple recognized the need to compute stronger for creative work early on, making boxes like the Mac IIfx and the Power Mac 8500 specifically for such work. Just like today, those boxes built stronger to facilitate creativity did cost substantially more than boxes made office work.
If OP does creative design for a living, one could make an educated guess that the cost to upgrade software is negligible vice complaining that software that is over 5+ years old is not compatible.
 
This was maybe true at one point, but with Wintel starting its own architectural changes, older Windows software will often not run on newer machines or installations.

To be unaware of this and to expect single point in time versions of software to work in perpetuity, on Windows or MacOS alike, is not rooted in any kind of reality and hasn’t been for years.
I'm running Photoshop CS6 on Windows 11 on a 2 year old Windows laptop just fine. Photoshop CS6 was the last version before the Creative Cloud subscriptions. It still works fine for my needs. CS6 was released in 2012.

Say what you want about Windows, but the compatibility window for older software has always been a big plus for the platform. On Apple, even if they dont change the entire processor architecture, they will make OS changes that prevent older stuff from running.
 
I disagree with the idea that in creative work things like "it accomplished its task a bit longer than usual" (often actually a lot longer than usual) are appropriate. Overly slow stifles creativity.



Slow down the computing part of the process due to old hardware or not enough RAM and the brain creative process no longer seamlessly jumps to the next step. The interruption caused by less than optimal computing makes the creative process work less well. Depending upon how close a creator's frustration level is to the surface, the creative process may proceed much less well. So the impact is not the ms or seconds of app delay, it is the interruption of creativity, which can have quite significant impact on the work.

Even if you can deal with the interruption - slower performance leads to less iterations being possible to accomplish in a given time-frame.

If you have a deadline, that means less iterations being possible on the project. Period. Which means a lesser result.

And not just for creative artsy types. Less code compilations = less modifications and less testing.
 
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Just couple of years, maybe 3-4 while covid. but I paid a lot and I am happy with it. Plugins also not cheap. WTF, I will return it if I can't do anything. Only thing is running in MS Office!!! ****.

That doesn't add up. Adobe hasn't sold a creative suite you can own in almost a decade. If you are using Photoshop in the last few years, you're using Creative Cloud, in which case, just download the newest version you are still subscribed to. What's the problem?

I suspect that this is just a rage bait attention grabbing post, however. How does someone who has the clarity to post on a niche enthusiast site like this not understand the concept of needing software updates?
 
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