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DirectStorage benchmark shows massive transfer speed improvements
Tests from PC Games Hardware show that Microsoft's DirectStorage API can help NVMe SSDs load assets significantly faster than SATA SSDs. They also offer the enormous advantages...
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What are you on about? To spread disinformation, I'd have to post something that was false. Apple has Mac Pro manufacturing set up in China, and if they were actually producing them in high volume, they'd probably shift the US units there as well. Because money.
Metal 3 introduced a DirectStorage equivalent called "Metal Fast Resource Loading" that allows direct asynchronous loading of compressed resources from SSD. I don't know what the benchmarks are, but it would surprise me if Apple Silicon wasn't hitting similar numbers.Another reason why you want 3rd party GPUs:
they need to make it work with PCI-E m.2 devices and not the slower and X2 the cost APPLE SSDSMetal 3 introduced a DirectStorage equivalent called "Metal Fast Resource Loading" that allows direct asynchronous loading of compressed resources from SSD. I don't know what the benchmarks are, but it would surprise me if Apple Silicon wasn't hitting similar numbers.
This does also mean that if Apple does support discrete GPUs in the Mac Pro then they could abstract the loading away into this API, so that developers don't need to worry if they are running on an iGPU or a dGPU.
When you want to plan to buy a machine like this, you need to know more about the technology. Same thing for windows 11 support (which is already not native on 7.1 so we can assume that the AMD RX 7900 will not be 7.1 compatible) and external GPUs.
Apple should make a keynote quickly devoted to Apple Silicon chips and the mac Pro (as well as the replacement for the mac mini intel).
Metal 3 introduced a DirectStorage equivalent called "Metal Fast Resource Loading" that allows direct asynchronous loading of compressed resources from SSD. I don't know what the benchmarks are, but it would surprise me if Apple Silicon wasn't hitting similar numbers.
This does also mean that if Apple does support discrete GPUs in the Mac Pro then they could abstract the loading away into this API, so that developers don't need to worry if they are running on an iGPU or a dGPU.
Convince pro users who don't know if they should wait or buy a windows-nvidia workstation, that seems important to me too.The M1 , M1 Pro/Max , and M1 Ultra all had 'keynote' presentations.
Apple isn't going to run a "please buy my chip" presentation exactly like AMD and Intel do. There is no rational reason why they should exactly 'mimic' the presentation framework of those two. Apple is in a completely different business. Apple sells completed systems. The other two sell components for systems. The latter has to convince system vendors to buy and incorporate their chips into the general market systems. Apple's SoC team doesn't have to complete. Neither are they going to directly sell the SoC to anyone.
Some of this stuff sounds a lot like the Mac Pro rumors where it was going to be a bunch of stacked minis basically, with different modular boxes. Everyone pointed out that the interconnects would be a huge PITA, and that for such a low volume product making a ton of SKUs didn't make sense. To that point, I don't think it particularly makes sense for Apple to take the same tack, but doing it in an internal chassis.yes, and one could also consider external GPUs made by Apple (like MPX modules). I imagine the Mac Pro Apple silicon with an m2 ultra and expansion cards available depending on the use you want to make of it: sound cards, video acceleration cards, additional GPU power, storage, etc. ...
I have one as a consumer, my always on desktop, so do my parents, so do several folks I know....I see them as build boxes and.... that's about it.
I literally don't know anyone who's bought one as a consumer. Do you? Anyone in your family have a Mini? Any friends have a Mini? Have you seen a Mini actually on someones desk in the last 5 years? Cause I have not.
I'm the only one I know who has a Mini and mine isn't even on a desk. It sits as a server in the basement.
of course , in an internal chassisSome of this stuff sounds a lot like the Mac Pro rumors where it was going to be a bunch of stacked minis basically, with different modular boxes. Everyone pointed out that the interconnects would be a huge PITA, and that for such a low volume product making a ton of SKUs didn't make sense. To that point, I don't think it particularly makes sense for Apple to take the same tack, but doing it in an internal chassis.
What is "the same API they have now"? If you want to load data into Metal without fast resource loading you have to load it manually from disk using the CPU. There is no current API for loading from SSDs.The fact that Apple had to explicitly add a "DirectStorage" API instead of just using the same API they have now is exactly indicative of why that "it doesn't matter iGPU or discrete GPU " API won't work. You can hand wave at one of those and also get the other.
Yay for moscato!As you all know, Apple will have to pry my Intel based Mac Pro 7.1 out of my cold dead fingers, because I won't let go. I won't leave behind it's 28 cores, it's 2 w6800x Duos, it's ridiculous GPU power while rendering in Octane and Unreal...and yeah, I'll pick up whatever is coming next with the AS Mac Pro 8.1, and it'll be something I use ALONGSIDE my 7.1
Unless...
And I never thought about this until now, because it seems crazy, and because nobody has ever mentioned it with all the fuss around AS, but...
What if...
Apple has been working on an entirely separate chip very specifically designed just for the current Mac Pro? What if they realized long ago that the M family wouldn't scale and be able to outperform the monster they designed with the current 7.1 Mac Pro?
What if, they keep everything about the current awesome design that is the 7,1 Mac Pro, and just cut out the intel?
64 cores, w7800x duos, still 100% customizable in every way, but running on a brand new custom designed, and for the Mac Pro only CPU and motherboard...
I'll admit, I'm 5 glasses of moscato into my home girls dinner party right now, but it came to mind and so I had to hop on here and just vomit my nonsense all over the message board and see how ya'll responded LOL.
But seriously though..what if...
I have a Mini that I retired. I got a 2012 model for my in-laws and they have since replaced it with an M1 mini. It sits nicely on their desk. Not sure what’s so strange about that…I see them as build boxes and.... that's about it.
I literally don't know anyone who's bought one as a consumer. Do you? Anyone in your family have a Mini? Any friends have a Mini? Have you seen a Mini actually on someones desk in the last 5 years? Cause I have not.
I'm the only one I know who has a Mini and mine isn't even on a desk. It sits as a server in the basement.
Mmmmmmmm I LIKE that theory!! Very true. Hope is alive yet again!There are rumors for a March announcement, but if the 8,1 supports AMD GPUs then I think it's more likely the announcement will be in June at WWDC with deliveries in the fall. That's because Apple will need to include better GPUs for it than are currently available for the 7,1. The workstation variants of the RX 7000 GPUs will likely appear in June. (The Radeon Pro W6800 was announced in June 2021 after the RX 6000 series in November & December 2020.)
If RX 7000 series GPU drivers appear in macOS that will be a strong indication that the 8,1 supports AMD graphics.
Yes, on Intel Macs. There are no drivers for AS Macs (otherwise eGPUs would work with AS Macs and they don’t). Nothing to do with Ventura.Ventura works on Macs with AMD graphics so isn't as if there are not already AMD drivers in Ventura. I just looked on my laptop which I just upgraded to Ventura and both the Intel iGPU and the AMD 560X both show Metal 3.
The bigger problem is probably the boot/bios/whatever Apple is using, not OS drivers. The OS drivers are already there.Yes, on Intel Macs. There are no drivers for AS Macs (otherwise eGPUs would work with AS Macs and they don’t). Nothing to do with Ventura.
UEFI (or lack of thereof) is an entirely different problem, indeed. But, I'm afraid that you are mistaken when it comes to driver support. The drivers are not "there" for Apple Silicon Macs. They simply do not exist. None of AS Macs presently available can work with any dGPU AMD (or other) cards via Thunderbolt. Prove me wrong 😉The bigger problem is probably the boot/bios/whatever Apple is using, not OS drivers. The OS drivers are already there.
I know they are not present currently on the Apple Silicon machines, but drivers "do" exist in the overall Ventura pipeline; I am pretty sure Apple has the software savvy to re-compile their AMD drivers to work on Apple Silicon, it is just that Apple is stubborn and/or has more important things on the "to do" list.UEFI (or lack of thereof) is an entirely different problem, indeed. But, I'm afraid that you are mistaken when it comes to driver support. The drivers are not "there" for Apple Silicon Macs. They simply do not exist. None of AS Macs presently available can work with any dGPU AMD (or other) cards via Thunderbolt. Prove me wrong 😉
The fact that Apple had to explicitly add a "DirectStorage" API instead of just using the same API they have now is exactly indicative of why that "it doesn't matter iGPU or discrete GPU " API won't work. You can hand wave at one of those and also get the other.