Half-Life 2 working beautifully; Source multiplayer unplayable
Many people have brought up in this and other forums that Half-Life 2 runs beautifully (30-60 FPS) on a Macbook in single player with graphics turned up all the way except for anti-aliasing while Counter-Strike: Source is completely unplayable (2-9 FPS).
Also on this forum and others, people who have not tried playing Source multiplayer games respond saying, "Your hardware is not good enough." Please allow me to dispel this hypothesis in hopes of finding a solution.
First of all, I have seen videos and heard reports of users who can run Source fine on their Macbooks.
This problem has nothing to do with the MacBook not having enough RAM to run CS: Source. The same 2-9 FPS problem occurs in Half-Life 2: Deathmatch, which is almost the same game as HL2 single player. There is something else going on here.
There are also a couple of other odd things going on in these multiplayer games. Sometimes, when not much is on the screen, the FPS shoots up to over 100. Even stranger is that no matter how much you change the graphics settings (640x480 to 1280x800, low to high quality, various console command tweaks) there is virtually NO impact on the FPS!
Does anyone have any clue what would cause this kind of problem? It's driving me crazy that I can't play CS: Source and HL2 Deathmatch on a machine that, judging from HL2 single player, is obviously more than capable of handling it.
If no one has any ideas, perhaps someone could point me to a forum that deals with these kinds of issues?
Thanks so much for taking the time to read this and any help will be greatly appreciated!
Many people have brought up in this and other forums that Half-Life 2 runs beautifully (30-60 FPS) on a Macbook in single player with graphics turned up all the way except for anti-aliasing while Counter-Strike: Source is completely unplayable (2-9 FPS).
Also on this forum and others, people who have not tried playing Source multiplayer games respond saying, "Your hardware is not good enough." Please allow me to dispel this hypothesis in hopes of finding a solution.
First of all, I have seen videos and heard reports of users who can run Source fine on their Macbooks.
This problem has nothing to do with the MacBook not having enough RAM to run CS: Source. The same 2-9 FPS problem occurs in Half-Life 2: Deathmatch, which is almost the same game as HL2 single player. There is something else going on here.
There are also a couple of other odd things going on in these multiplayer games. Sometimes, when not much is on the screen, the FPS shoots up to over 100. Even stranger is that no matter how much you change the graphics settings (640x480 to 1280x800, low to high quality, various console command tweaks) there is virtually NO impact on the FPS!
Does anyone have any clue what would cause this kind of problem? It's driving me crazy that I can't play CS: Source and HL2 Deathmatch on a machine that, judging from HL2 single player, is obviously more than capable of handling it.
If no one has any ideas, perhaps someone could point me to a forum that deals with these kinds of issues?
Thanks so much for taking the time to read this and any help will be greatly appreciated!