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I have not got a dog in this fight, I’m not in the market for either of these headsets… but all I’ll say is MZ listing off all the reasons he feels his product is better is a very stupid move… I mean what else would he say… it’s stupid that I felt the need to vocalise it and it just looks he is running scarred now…
 
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BIG Steve Ballmer reacting to the first iPhone vibes
Honestly disagree. Ballmer made statements based on his opinion, which was rooted in severe bias as the CEO of Microsoft.

Zuch actually highlights the differences in the products and uses data to back up the differences. It’s rooted in facts.

And he admits that the future is not written. Consumers could favor the mobile closed market system again. Or it could be another Windows open system win (and thus Meta win).

I think your selection of comparison is too early to be done. Don’t become Ballmer himself or else we will be quoting your post for the next 20 decades.
 
You might want to check out Tim's videos excoriating Facebook in particular and social media in general from a few years ago. And surely Apple CEO signed off on the I'm a mac, I'm a PC commercials from way back when. Good times.
Facebook isn’t a competitor with an Apple product.

PCs are a product category, not a specific product made by one company.
 
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Honestly disagree. Ballmer made statements based on his opinion, which was rooted in severe bias as the CEO of Microsoft.

Zuch actually highlights the differences in the products and uses data to back up the differences. It’s rooted in facts.

And he admits that the future is not written. Consumers could favor the mobile closed market system again. Or it could be another Windows open system win (and thus Meta win).

I think your selection of comparison is too early to be done. Don’t become Ballmer himself or else we will be quoting your post for the next 20 decades.
The Mac is not closed. So there’s that. iPhone vs Android is a much more apt comparison.
 


Meta CEO Mark Zuckerberg today compared the Apple Vision Pro to the $500 Meta Quest 3 in an Instagram video, and provided several reasons why he thinks Meta's headset is better than Apple's.

meta-quest-3.jpg

According to Zuckerberg, the Quest 3 is better "for the vast majority of things that people use mixed reality for," and here are some of the things he said about the Meta Quest 3:
  • It's 7x less expensive than Vision Pro.
  • It does high-quality passthrough with big screens "just like Vision Pro."
  • Quest is a lot more comfortable - it's 120 grams less.
  • There are no wires that get in the way when you move around.
  • The field of view is wider and the screen is brighter.
  • Vision Pro has motion blur when you move around. Quest is a lot crisper.
  • Precision controllers are available, as is hand tracking, and Quest's hand tracking is more accurate.
  • Quest's immersive content library is a lot deeper.
  • You can watch YouTube or play Xbox.
Zuckerberg said that he was surprised at the "tradeoffs" that Apple had to make to provide a higher resolution screen than is offered by the Quest 3, sacrificing "comfort," "ergonomics," and more. He went on to explain that Apple is not always the leader in a new product category, and that he hopes Meta's devices will ultimately "win."The Meta Quest 3 launched back in October. It has two 2K LCD panels compared to the Apple Vision Pro's 4K microLED displays. It weighs 515 grams while the Vision Pro weighs 600 to 650 grams, and it does not have a separate battery pack. It uses Qualcomm's Snapdragon XR2 Gen 2 chipset, has 8GB RAM, and is equipped with Touch Plus controllers.

Meta has produced several headsets so far, including the Oculus Quest, the Oculus Quest 2, the Quest 3, and the Quest Pro. Apple plans to continue producing headsets, and rumors suggest that the next-generation version will be much more affordable. When explaining the price of the Vision Pro, Apple CEO Tim Cook said that it was "tomorrow's technology today."

Article Link: Meta CEO Mark Zuckerberg Says Quest 3 is Better Than Apple Vision Pro
Nah Mark, nah.
 
I have to agree with him. Apple need to catch up to Meta. Maybe after a few gens the hardware and software won’t suck. Meta has been in the headset market for a while now. Apple has only just released their first product.

Competition is good for everyone no matter what side you’re on. This will push Apple to do better and Meta will need to work hard if they want to stay ahead.
 
I suspect the "screen is brighter" thing refers to Apple's decision about how to show passthrough, a little dim relative to the interface elements. It has nothing to do with what the displays are capable of.
It's not that simple. The displays on both the quest 3 and the AVP are very bright, but both also suffer huge brightness loss because of the pancake lens array they each use. You lose about 90% of the brightness from the optics alone. For AVP, that means after starting at 5000 nits, you're now down to 500 nits. On top of that, the display is only "activated" for a brief period during each frame, maybe around 20% of the time. This is done to reduce "persistence" or the blur effect you get when moving your head, but it further reduces the brightness by another 80%, which is how you end up with a dim display in the end. Quest 3's LCD panels are not as sharp as apple's mircro OLED, but they do get brighter.
 
He's right on a few points, like price, comfort, and the field of view. Other claims here are pretty silly. Quest hand tracking is AWFUL compared to the AVP. The passthrough quality is AWFUL compared to the vision pro. The visual quality is much, much better overall on the AVP, even with the motion blur. And let's not get started on how much better the UI is on the AVP. Overall, yes, the Quest 3 is still great, and for the price it makes more sense for the vast majority of people. But some of these talking points are pretty silly.
 
I worked at Meta for years. And Quest 3 has a lot going for it right now. But Meta is just not good at software design. They're an engineering-led culture whose strongest suit is refinement and optimization (hence why they don't ever make anything - they just buy or copy existing apps and tweak the living hell of them).

Apple has destroyed them here in one particular category - design. AVP is designed in a way that transforms it beyond a nerdy novelty and becomes something that is actually enjoyable to use and is designed to scale into a much broader array of use cases (which, to be fair, have not yet come to fruition). It has an ecosystem advantage that Meta will neverrrrrrrrrrrrrrrrrrr have (bc it also sucks at hardware). There are still missing pieces that give Meta a short term advantage in some areas, but I think any reasonable person can see that each of those pieces will be filled in via OS and developer updates over time.

Meta has a path to success, but it's limited to playing the budget alternative to Apple, stealing their best ideas quickly, and optimizing them to hell. If they get cocky and ignore the AVP (which I don't think they will), the Meta Quest will indeed end up being the new Blackberry.
 
I have a Quest 3. It's a good value and I recommend it to anyone who would like to play around in virtual worlds. The mixed reality stuff is also fun. One of the first things I played was an experience where it measures your room and your furniture and then parts of your walls fall away revealing an alien landscape. A tiny spaceship lands in your room and little fuzzballs with eyes are suddenly invading your room. You have a kind of ray gun in your hand and you use to zap the aliens back into the spaceship. If you don't zap them in time, they start to expand and then they pop like balloons. It's great fun to play a couple of times, and shows some (gaming) possibilities of mixed reality.

I also have the Vision Pro, and I don't recommend it. Sure it has much better passthrough, and higher resolution displays and watching movies on it is incredible. Also it has integration with the Apple ecosystem, so I can use iPad apps on it, and the Spatial Videos I take with my iPhone look fantastic. Since those Spatial Videos go right into my Photos library and sync automatically, I don't have to do anything special to view them. They're just there.

Because of the high price and the weight I don't recommend Vision Pro to anyone except those who have the money to buy it and who know all the reasons why they shouldn't buy it but want it anyway. I recommend it to people like me.
 
Is this a joke? I own both and they don’t compare. You can hardly watch any movies or tv shows on the quest. Only Netflix. No live tv apps. No Disney, no iTunes or Apple TV. It’s horrible. Great technology and nothing to do with it. Vision Pro is mind blowing and I can use it for anything. Live sports on this thing is a game changer. Zuck is delusional.
OK, but I can watch movies on my nice OLED TV that cost a third of a Vision Pro.
But I can't play Quest apps like Beat Saber, Walkabout Mini Golf, SculptrVR, Open Brush, etc. on my TV or on a Vision Pro.

Don't get me wrong, I'm excited about Apple entering the VR market, but with the current product, I can't run any of my favorite VR experiences.
 
He's likely afraid that, when Apple gets things going, their market will be much more limited.
 
Sadly many people will buy the Vision Pro BECAUSE it is so expensive. The same happens with other Apple products like the iPhone in many markets. Especially in Asia iPhones are still a status symbol for poor people.

Of course the Vision Pro is better in some aspects, but that does not justify SEVEN times the price. Usually with expensive things you get more value in total, but still less value per dollar. A $200,000 is much better than a $20,000 car, but usually only three times better or so and not ten times. The same can be said of a business class seat compared to an economy class seat. You get more room, but it is not worth three times the price unless you are so rich that money does not matter any more.
 
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It's not that simple. The displays on both the quest 3 and the AVP are very bright, but both also suffer huge brightness loss because of the pancake lens array they each use. You lose about 90% of the brightness from the optics alone. For AVP, that means after starting at 5000 nits, you're now down to 500 nits. On top of that, the display is only "activated" for a brief period during each frame, maybe around 20% of the time. This is done to reduce "persistence" or the blur effect you get when moving your head, but it further reduces the brightness by another 80%, which is how you end up with a dim display in the end. Quest 3's LCD panels are not as sharp as apple's mircro OLED, but they do get brighter.
And LCDs can have lower persistence, because they can just blast the LED backlight super bright (think of how bright an LED flashlight can be), which is easier than pushing OLED to the same brightness.
 
The comments here are absolutely hilarious.

Without a doubt, the Quest 3 is overall a better product than the Vision Pro - just because it has one aspect that’s better it does not make it a better product overall. The ecosystem alone on the Quest is years beyond what Apple can achieve. Apple products will always be more expensive too, and so it never become the dominant product within VR/AR/XR (in the same way Windows is still dominant in computing, as you can more bang for your buck in terms of hardware).
 
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