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scjr

macrumors 68020
Jan 28, 2013
2,196
1,340
You didn't do it very fast then.

This is OS level design change, so it would happen to all iOS device.

Need proof? There's a video on YouTube from developer that compare it to his original iPhone. I believe it was from Omni Group developer.
Do it very fast? Can you explain?

I tap the icons and they open. I've never had to double or triple tap an icon.
 

C DM

macrumors Sandy Bridge
Oct 17, 2011
51,392
19,461
You didn't do it very fast then.

This is OS level design change, so it would happen to all iOS device.

Need proof? There's a video on YouTube from developer that compare it to his original iPhone. I believe it was from Omni Group developer.
Why would speed play role in how many taps are used to launch an app? I touch the icon once and it launches, I don't need to tap it twice for that to happen.
Do it very fast? Can you explain?

I tap the icons and they open. I've never had to double or triple tap an icon.
Exactly.
 

Zoolook

macrumors newbie
Oct 18, 2006
25
15
Beacon, NY
That same stuttering is happening on my iPad Air 2 so it's not RAM

I'm not talking about stuttering animations (I disable those anyway, have done since iOS7) I'm talking about going back to an app you were using 5 mins earlier, and it having to reload itself completely because it was flushed out of RAM. The same thing does not happen with a 6S.
 

Zirel

Suspended
Original poster
Jul 24, 2015
2,196
3,008
Because it's not night and day? Because now to everybody uses the phone in the same way. Because safari is better and the entire phone feels better to use under iOS 9? Because these youtube videos don't represent an individual's use case?

It's THAT idiot on YouTube that knows nothing about Apple and calls himself "everything apple pro"

Everything about Apple is BAAAD!

YouTubers...

Like every damn YouTuber says that there's a difference between TSMC and Samsung chips, while tests from reliable sources, like AnandTech, Ars Technica, Tom's Hardware, Apple say that there isn't.

Why?

Because CONTROVERSY is what give them views, and why they are rich with their channels and buy 8K cameras just for fun!
 

uhaas

macrumors 6502
Aug 31, 2012
416
203
Boston, MA
I wonder if there's a 3D Touch bug for all phones without the capability for 3D Touch that's causing these double tap app load issues. If there is, maybe it will be resolved in iOS 9.1.
 

C DM

macrumors Sandy Bridge
Oct 17, 2011
51,392
19,461
There's a whole article and video about this. You can check it here: http://www.redmondpie.com/heres-why...ve-to-touch-compared-to-older-versions-video/
Is that what that post was in reference to? None of that was mentioned aside from a general issue of taking multiple taps to open an app (which is what was replied to).

If that was it (which really should have been mentioned to begin with), then sure, that's certainly there, for a number of years now since iOS 7. Nothing really new about it now in iOS 9. It's not good, and plenty of complaints about it when iOS 7 came out, but that's the design change that was made and isn't anything new for a number of years now.
 

Altis

macrumors 68040
Sep 10, 2013
3,167
4,898
Is that what that post was in reference to? None of that was mentioned aside from a general issue of taking multiple taps to open an app (which is what was replied to).

If that was it (which really should have been mentioned to begin with), then sure, that's certainly there, for a number of years now since iOS 7. Nothing really new about it now in iOS 9. It's not good, and plenty of complaints about it when iOS 7 came out, but that's the design change that was made and isn't anything new for a number of years now.

What he's talking about is how unresponsive the phone goes to any tap/swipe and even home button presses sometimes while the device is settling following an animation.

For example, when I unlock my phone, and the icons look pretty well settled, I still can't tap or swipe on anything for an extra 500-1000 ms. All those missed taps/swipes makes the phone feel really sluggish.

You're right that it's been a problem since iOS 7. 7.0 was an absolute nightmare for it, and for those 6 months, people said they "have no issues" and acted like it was nothing. When 7.1 came out and halved the delays, it became pretty evident just how slow 7.0 was.

The fact that it's been years is true, but that begs the question: why doesn't Apple have any interest in making the phone feel fast again? Why is an iPhone 5 on iOS 6 so much faster to use than a 6?

I honestly have to wonder about their priorities these days. I think they'd rather turn my Music app into an extension of the store than make the phone more pleasant to use.
 

C DM

macrumors Sandy Bridge
Oct 17, 2011
51,392
19,461
What he's talking about is how unresponsive the phone goes to any tap/swipe and even home button presses sometimes while the device is settling following an animation.

For example, when I unlock my phone, and the icons look pretty well settled, I still can't tap or swipe on anything for an extra 500-1000 ms. All those missed taps/swipes makes the phone feel really sluggish.

You're right that it's been a problem since iOS 7. 7.0 was an absolute nightmare for it, and for those 6 months, people said they "have no issues" and acted like it was nothing. When 7.1 came out and halved the delays, it became pretty evident just how slow 7.0 was.

The fact that it's been years is true, but that begs the question: why doesn't Apple have any interest in making the phone feel fast again? Why is an iPhone 5 on iOS 6 so much faster to use than a 6?

I honestly have to wonder about their priorities these days. I think they'd rather turn my Music app into an extension of the store than make the phone more pleasant to use.
I think the conclusion that has mostly been arrived from many discussions about it from iOS 7 days is that it's more than likely a design change--eye candy animation and aesthetics over usability and functionality. They don't see it as an issue but as something they designed to be that way--it's a feature, not a bug basically (in their eyes).
 

Altis

macrumors 68040
Sep 10, 2013
3,167
4,898
I think the conclusion that has mostly been arrived from many discussions about it from iOS 7 days is that it's more than likely a design change--eye candy animation and aesthetics over usability and functionality. They don't see it as an issue but as something they designed to be that way--it's a feature, not a bug basically (in their eyes).

I think it's a result of a design change, but not intentional.

The animations themselves aren't really all that different, and it isn't the animations that are the problem at all. It's the amount of time that the entire phone goes unresponsive for while it's still playing animations (and for the 500-1000 ms following them).

I think it could be fixed if they wanted to, and they've certainly cut it down from what it was like on iOS 7.0, but I don't think they care to. I imagine that the mechanisms that have introduced the problem would have to be radically overhauled, and that makes it so unappealing, but I'm just speculating that's the case else they'd just fix it.

Who knows... maybe it's a setup to make iOS 10 feel super fast!
 

thedeejay

macrumors 65816
Aug 16, 2012
1,338
51
Toronto, Canada.
I don't think I've had too many problems. For the most part, yes it's super fast. Spotlight is miserable, but it was also with iOS 8.4.1. Control centre has occasional stutter but so did previous version. Nothing new with iOS 9 that I'm experiencing. Overall the release is much better than 8 especially given that it's only at 9.0.2.
 
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C DM

macrumors Sandy Bridge
Oct 17, 2011
51,392
19,461
I think it's a result of a design change, but not intentional.

The animations themselves aren't really all that different, and it isn't the animations that are the problem at all. It's the amount of time that the entire phone goes unresponsive for while it's still playing animations (and for the 500-1000 ms following them).

I think it could be fixed if they wanted to, and they've certainly cut it down from what it was like on iOS 7.0, but I don't think they care to. I imagine that the mechanisms that have introduced the problem would have to be radically overhauled, and that makes it so unappealing, but I'm just speculating that's the case else they'd just fix it.

Who knows... maybe it's a setup to make iOS 10 feel super fast!
Yes, it's likely closer to that--it has been part of the overall design change but perhaps not the intentional part specifically and to deal with it they likely would need to deal with a whole lot related to the design so they are likely not interested in doing it until perhaps they are actually working on a redesign once again.
 
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Act3

macrumors 68020
Sep 26, 2014
2,367
2,821
USA
There's a whole article and video about this. You can check it here: http://www.redmondpie.com/heres-why...ve-to-touch-compared-to-older-versions-video/

The issue I am seeing has nothing to do with iOS 8. My 8.4.1 iPhone 6 does not have same behavior with taps on icons not registering. My air 2 with any version of iOS 9, including all betas, will not register a tap without waiting a second after closing another app. This is with reduced motion on. Using 8.4.1, I can close safari and immediately tap the icon for any other app and it will register the tap.

if this ever gets fixed or changed, I'll move my iPhone 6 to iOS 9. I've shared the feedback to Appple.
 
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C DM

macrumors Sandy Bridge
Oct 17, 2011
51,392
19,461
The issue I am seeing has nothing to do with iOS 8. My 8.4.1 iPhone 6 does not have same behavior with taps on icons not registering. My air 2 with any version of iOS 9, including all betas, will not register a tap without waiting a second after closing another app. This is with reduced motion on. Using 8.4.1, I can close safari and immediately tap the icon for any other app and it will register the tap.

if this ever gets fixed or changed, I'll move my iPhone 6 to iOS 9. I've shared the feedback to Appple.
In that case something else seems to be going for those that might be experiencing something like that given that it doesn't seem to be present for various others.
 

Agent2015

macrumors 6502
Oct 17, 2015
337
296
Sonoran Desert
But have you used 8.3-8.4.1 for a long time? Or did you just get your iPhone 6 and immediately install iOS 9? If you have mostly only used 9 I see how you could perceive your phone to be super fast but compared to 8 it just truly isn't. (Yet/maybe)

The thing that drives me nuts is having to wait for animations to completely end after you close and app an are trying to press the next app you want in iOS 9.

In 8 and every iOS before that you can be tapping the next app you want mid spring/fade animation and the phone will register this and once you have "patiently" waited for the animation to end it will already be opening the next app.

To me this one small thing makes the phone feel super clunky and really annoying. Especially for a user who likes to use their phone in a "fast" way. Sure once things finally get going things are almost as fast as iOS 8. But the time for going in and out of apps has increased no doubt about it.

I have both an iPhone 5 and an iPhone 6 that ran iOS 8-8.4.1 extensively. The iPhone 5 is now running iOS 9.0.2 while the iPhone 6 is running iOS 9.1 Beta 5. The difference is night and day on both iPhones. The experience is superior in every way. Performance on both iPhones is vastly better than iOS 8.x with Safari significantly faster when opening the app and while moving from tab to tab, Control Center is instantaneous with no lag whatsoever, multitasking very smooth and improved battery life on both iPhones. In short iOS is definitely a worthwhile upgrade. By the way both iPhones were simply upgraded and were not fresh installs. I have recently had the opportunity to test a Nexus 5...now that was a bloody experience. Slow in comparison to the iPhone 6 and awful battery life when used in the same way as my iPhones. As always your mileage may vary. I'm looking forward to continued refinement of iOS 9, it can only get better!
 

Radon87000

macrumors 604
Nov 29, 2013
7,777
6,255
I dont have touch issues with Air 2.It just stutters frequently although not as bad as my iPhone 6 but my Nexus 5 trump both in smoothness
 

scjr

macrumors 68020
Jan 28, 2013
2,196
1,340
My air 2 with any version of iOS 9, including all betas, will not register a tap without waiting a second after closing another app. This is with reduced motion on.

I just tried this with my Air 2 and Reduce Motion ON. There is no delay here on 9.1 b5.
 

imagineadam

macrumors 68000
Jan 19, 2011
1,704
876
The issue I am seeing has nothing to do with iOS 8. My 8.4.1 iPhone 6 does not have same behavior with taps on icons not registering. My air 2 with any version of iOS 9, including all betas, will not register a tap without waiting a second after closing another app. This is with reduced motion on. Using 8.4.1, I can close safari and immediately tap the icon for any other app and it will register the tap.

if this ever gets fixed or changed, I'll move my iPhone 6 to iOS 9. I've shared the feedback to Appple.
THIS! Exactly! I'm 100% with you. This drives me nuts. People who don't notice this just use their phones slower than us. That's the only explanation I can think of.
 
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C DM

macrumors Sandy Bridge
Oct 17, 2011
51,392
19,461
THIS! Exactly! I'm 100% with you. This drives me nuts. People who don't notice this just use their phones slower than us. That's the only explanation I can think of.
People noticed this in iOS 7 and adjusted to it over the years since there's no other solution. If it got worse for someone in iOS 9, that's not something typical that seems happen to others with iOS 9.
 

imagineadam

macrumors 68000
Jan 19, 2011
1,704
876
People noticed this in iOS 7 and adjusted to it over the years since there's no other solution. If it got worse for someone in iOS 9, that's not something typical that seems happen to others with iOS 9.
No I'm not talking about the animation time. I'm talking about the time it takes for the phone to respond when you exit an app. This is new in iOS 9. It doesn't register a tap until the fade/spring animation is COMPLETELY done. In iOS 8 and below you can be tapping the icon MID-ANIMATION and the touch is registered and it shoots off to the next app. In iOS 9 you are left waiting and tap tap tapping away until the animation is over and then the spring/fade animation begins to open the next app. It made my iPhone 6 slower and worse. Therefore I remain on 8.4.1.
 
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Act3

macrumors 68020
Sep 26, 2014
2,367
2,821
USA
No I'm not talking about the animation time. I'm talking about the time it takes for the phone to respond when you exit an app. This is new in iOS 9. It doesn't register a tap until the fade/spring animation is COMPLETELY done. In iOS 8 and below you can be tapping the icon MID-ANIMATION and the touch is registered and it shoots off to the next app. In iOS 9 you are left waiting and tap tap tapping away until the animation is over and then the spring/fade animation begins to open the next app. It made my iPhone 6 slower and worse. Therefore I remain on 8.4.1.

This is exactly what I see on all the devices in our house that run a version of iOS 9. 2 iPhone 6, and 2 air 2's all exhibit the same behavior as described above. My iPhone 6 remains on 8.4.1 and does not have that issue.
 

C DM

macrumors Sandy Bridge
Oct 17, 2011
51,392
19,461
No I'm not talking about the animation time. I'm talking about the time it takes for the phone to respond when you exit an app. This is new in iOS 9. It doesn't register a tap until the fade/spring animation is COMPLETELY done. In iOS 8 and below you can be tapping the icon MID-ANIMATION and the touch is registered and it shoots off to the next app. In iOS 9 you are left waiting and tap tap tapping away until the animation is over and then the spring/fade animation begins to open the next app. It made my iPhone 6 slower and worse. Therefore I remain on 8.4.1.
Seems like some people might be experiencing it while others are not. I certainly don't see any more of a delay in response with a few devices that I use. Hopefully it will get addressed one way or another for those who are experiencing it in upcoming updates.
 

Act3

macrumors 68020
Sep 26, 2014
2,367
2,821
USA
Seems like some people might be experiencing it while others are not. I certainly don't see any more of a delay in response with a few devices that I use. Hopefully it will get addressed one way or another for those who are experiencing it in upcoming updates.

I hope so too, its only thing keeping me from updating my 6 to 9. For some its very noticeable, others not so much.

Its the first thing I check for after every new beta, whether or not if I still notice this.
 
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Jayson A

macrumors 68030
Sep 16, 2014
2,671
1,935
Seems like some people might be experiencing it while others are not. I certainly don't see any more of a delay in response with a few devices that I use. Hopefully it will get addressed one way or another for those who are experiencing it in upcoming updates.

Why are you always like that? Everyone who has iOS 9, has this issue because it's an issue specific to iOS 9 and not iOS 8. Whether they use their iPhone as fast as other people is up to them, but the issue is there. To YOU there's no difference in response, but that just tells me that I can't really trust you when you speak of iPhone performance. I'm so thankful you're not in charge of iOS development, because nothing would ever get fixed. You'd just say "it's good enough" or "at least it's better than *insert iOS version here*" or "it's not that big of a deal if it's a little slower than the previous version"
 
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