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I am using a Mac Pro 4,1 with Yosemite 10.10.1 and have a brand new EVGA GTX 970 FTW SC 4gb installed.

I used Nvidia Web Drivers 343.01.02f03 and CUDA 6.5.25 driver for Mac, but after all of this, I am not getting CUDA support even though CUDA-Z tells me everything is functioning.

Is there anything I can do to get my card fully functional? (And yes I have done hours of googling only to find that most people are not getting CUDA to work)

Some how people on another forum are saying that their 970/980 are working with CUDA

http://forum.blackmagicdesign.com/viewtopic.php?f=21&t=29018&p=177280&hilit=gtx+980#p177280
 
Which CUDA-Z are you using?

How do you quantify not working?


Hello MVC,

I am using CUDA-Z v 0.9.231

I am saying that CUDA is not working in that After Effects CS6 is not detecting it as CUDA compatible. Also strange is that AE does recognize the card partially after editing the raytracer_supported_cards.txt file albeit with only 2gb, as detailed in the below instructions.

After Effects CS6

1) Need to run GPUSniffer. Open Terminal Window and copy and paste this command:

/Applications/Adobe\ After\ Effects\ CS6/Adobe\ After\ Effects\ CS6.app/Contents/GPUSniffer.app/Contents/MacOS/GPUSniffer


2) Open Terminal Window and copy and paste this command:
sudo nano /Applications/Adobe\ After\ Effects\ CS6/Adobe\ After\ Effects\ CS6.app/Contents/raytracer_supported_cards.txt

Output from CUDA-Z, preferences, and CS6 http://imgur.com/a/PUWhB

Also nothing happens when I press the "CUDA driver info & Updates" button in under CUDA preference pane.
 
^^^ I read a thread recently on another forum where an Adobe engineer said that they're no longer supporting CUDA for ray-tracing in AE. The fact that you can't get AE ray-tracing to work under CUDA does not mean it doesn't work in your card. CUDA-Z is telling the truth: it works.
 
I am also using a Mac Pro 5,1 with Yosemite 10.10.1 and have a brand new EVGA GTX 980 SC 4gb installed.

I am using Nvidia Web Drivers 343.01.02f03 and CUDA 6.5.25 driver for Mac.

AE CC2014 Ray-Trace is not working, Cuda-Z is working, Premiere CC 2014 is working but slowly.:(

My old flashed GTX 680 needs for a Test Sequenz export with many Cuda Accelerated Effects 1:25 min.:)

The GTX 980 needs for the same Sequenz 3:00 min and the performance in the timeline seams weaker, too.:mad:

Should I return the Card or wait for new nvidia driver? how is the performance with GTX 780 and ti compared to GTX 680?

In all Benchmark the GTX 980 is faster than the GTX 680, but working with Premiere reveal the opposite.
 
I read that where an Adobe staff member said that Adobe is no longer supporting ray-traced 3D rendering in AE. That's why they've started including Cinema 4d lite with AE [ https://forums.adobe.com/thread/1396496?start=0&tstart=0 ]. Although I know that the full version of Cinema 4D supports CUDA if you have a C4d version of a GPU rendering application plugin, having used it with Octane Render, but I've never used C4d Lite.
 
I am also using a Mac Pro 5,1 with Yosemite 10.10.1 and have a brand new EVGA GTX 980 SC 4gb installed.

I am using Nvidia Web Drivers 343.01.02f03 and CUDA 6.5.25 driver for Mac.

AE CC2014 Ray-Trace is not working, Cuda-Z is working, Premiere CC 2014 is working but slowly.:(

These are app specific problems, bear in mind the NVidia web drivers are not optimised for the GTX 980 and are working in a compatability mode. If you are an Adobe CC subscriber you should have a Boot Camp partition with your CC apps installed there too (you are allowed two installs per app). You will get full hardware support in Windows while waiting for OS X to catch up.
 
These are app specific problems, bear in mind the NVidia web drivers are not optimised for the GTX 980 and are working in a compatability mode. If you are an Adobe CC subscriber you should have a Boot Camp partition with your CC apps installed there too (you are allowed two installs per app). You will get full hardware support in Windows while waiting for OS X to catch up.

This is wonderful advice.

And why we will likely begin release of our Mac EFI 980 cards after New Year, whether they are perfect or not.

We have the only means on the planet of running these cards in Bootcamp at full PCIE 2.0 speed.

Using another card for boot screens leaves you running in 2007 era PCIE 1.0 spec in Bootcamp.
 
This is wonderful advice.

And why we will likely begin release of our Mac EFI 980 cards after New Year, whether they are perfect or not.

We have the only means on the planet of running these cards in Bootcamp at full PCIE 2.0 speed.

Using another card for boot screens leaves you running in 2007 era PCIE 1.0 spec in Bootcamp.

I hope it goes well. I'm not sure if the PCI version makes much difference though for the time being. Benchmarks between version 1, 2 and 3 indicate a very slight performance difference.

If my GTX 980 is on 1.0 in Bootcamp I'm not seeing the hit because my Tombraider benchmark with ultra settings is 61fps @1920x1200 on a 3.33ghz x5680. That's in line with the faster CPU PCs being used for GTX 980 reviews on gaming sites. I also ran the benchmark at 2400p in DSR mode and the game was still running smooth enough at around 30fps.
 
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With a more modern CPU yes. Considering my CPU is a few years old and the game doesn't uae all those cores I am very surprised how my system held up against modern ones.

I see. Thanks for the info.

I was doubting about why the 980's performance is not much better than my 7950 OC. It seems the bottleneck is actually at the CPU single core performance, but not the GPU.
 
I see. Thanks for the info.

I was doubting about why the 980's performance is not much better than my 7950 OC. It seems the bottleneck is actually at the CPU single core performance, but not the GPU.

Don't know, the 980 was twice as fast as the 7950 in Barefeats benchmarking and should be better in Windows with optimised drivers.
 
Don't know, the 980 was twice as fast as the 7950 in Barefeats benchmarking and should be better in Windows with optimised drivers.

Yes, it shoud be.

May I confirm that you actually use "ultra" or "ultimate" settings? I just boot into Windows and try that benchmark again. I can easily get 77FPS with ultra setting @1920x1200, but only 53FPS in ultimate with my 7950.
 
GTX 970, Boot Camp, Windows 7?

I'm hoping I can get some help here. I have a GTX 970 running just fine under 10.10.1 on my 5.1 MacPro, driving two monitors. I also have an old GT 120 serving as a boot screen GPU hooked up to a third monitor. The problem I'm having is running Windows 7. When I run Windows under VMware, I'm able to use a monitor connected to the 970, but since it's running the GPU as an emulated VMware SVGA 3D, I get no acceleration. When I boot directly into Windows, only the monitor connected to the GT 120 GPU runs. The system can see the GTX 970, but reports that Windows has stopped the device because it has reported problems (Code 43).

What drivers work in this configuration to run the GTX 970 under boot camp with Windows 7?
 
Yes, it shoud be.

May I confirm that you actually use "ultra" or "ultimate" settings? I just boot into Windows and try that benchmark again. I can easily get 77FPS with ultra setting @1920x1200, but only 53FPS in ultimate with my 7950.

Everything maxed out including the highest anti aliasing options. Oops I had vsync on so no wonder I was getting a score that matches the monitor refresh rate ;)
 
Everything maxed out including the highest anti aliasing options. Oops I had vsync on so no wonder I was getting a score that matches the monitor refresh rate ;)

Thanks, it make more sense now. ;)

Anyway, I think that's just a coincident, the V-Sync option won't lock my frame rate at 60 in ultra setting.
 
I read that where an Adobe staff member said that Adobe is no longer supporting ray-traced 3D rendering in AE. That's why they've started including Cinema 4d lite with AE [ https://forums.adobe.com/thread/1396496?start=0&tstart=0 ]. Although I know that the full version of Cinema 4D supports CUDA if you have a C4d version of a GPU rendering application plugin, having used it with Octane Render, but I've never used C4d Lite.

It was Todd Kopriva, After Effects product manager that revealed the thing about phasing out ray tracing in AE and I think rightly so as very few people actually use it. I've personally never reached for it and know of only one other person that has.
Speaking of Octane, a friend in our studio just bought a windows machine geared towards Octane rendering from within C4D with two 980's. It's insanely fast.
 
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It was Todd Kopriva, After Effects product manager that revealed the thing about phasing out ray tracing in AE and I think rightly so as very few people actually use it. I've personally never reached for it and know of only one other person that has.
Speaking of Octane, a friend in our studio just bought a machine (Windows :eek:) geared towards Octane rendering from within C4D with two 980's in crossfire mode. It's insanely fast.

Upgrader,
Thanks for the information. I'm a fan of C4d also. I'm modifying one of my twenty-four 3 rendering systems to include water-cooled Titan Zs (6 of them), 1 Titan Black and 1 GTX 780 6G all within that Tyan Server, but because the chassis wasn't constructed with liquid cooling in mind, most of the liquid cooling system components will be out-of box.
 
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just wondering if anyone has set up a dual GTX 970 in there cMP yet? interested to know your results, i currently have a GTX 770 and avg from rate seems to be not that far behind the GTX 970 in heaven so i would be guessing the dual set up is the way to go? (FCPX and 3D modelling)

picture.php
 
just wondering if anyone has set up a dual GTX 970 in there cMP yet? interested to know your results, i currently have a GTX 770 and avg from rate seems to be not that far behind the GTX 970 in heaven so i would be guessing the dual set up is the way to go? (FCPX and 3D modelling)

Image

Some people have already added an extra power supply to their Macs to be able to do this but no reports so far.
 
Upgrader,
Thanks for the information. I'm a fan of C4d also. I'm modifying one of my twenty-four 3 rendering systems to include water-cooled Titan Zs (6 of them), 1 Titan Black and 1 GTX 780 6G all within that Tyan Server, but because the chassis wasn't constructed with liquid cooling in mind, most of the liquid cooling system components will be out-of box.

Sounds seriously impressive.
 
Christmas comes early - MacVidCards GTX980 Mac Edition !!!

I think we have all of the major kinks worked through. The new driver with HDMI support may require some fine tuning but we have:

1. Boot screens on 3,1/4,1/5,1
2. PCIE 2.0 on OS X and Windows, all models
3. Solid, stable performance using latest drivers.

Will hopefully start taking pre-orders late December, shipping first week of January. (assuming we don't find any more bugs)

Was a lot of work, but had some help. The Mac world would be a much duller place without Netkas, where my smoke & mirrors skills run out of steam, he steps up.

Ladies and Gentlemen, I present the GTX980 Mac Edition.
 

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