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Which would you rather have had:

  • 3D Touch Allowing Pressure-Sensitive Art Programs and Awesome Text Editing Controls

    Votes: 67 39.9%
  • An Almost Useless Third Camera

    Votes: 74 44.0%
  • Neither (Not Buying Pro Model)

    Votes: 27 16.1%

  • Total voters
    168
Almost nobody will miss it. I use it a bit, not that much to prefer it over 4 hours of battery so I’m fine with removing it.
 
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Almost nobody will miss it. I use it a bit, not that much to prefer it over 4 hours of battery so I’m fine with removing it.
Based on various threads about it just here it seems like plenty of people will miss it (while certainly plenty won't).
 
3D touch or haptic touch or whatever touch. If haptic touch could do text editing capabilities like 3D Touch, I'm all in for the upgrade. Now I feel like it's like a downgrade. Makes productivity slower. I've tried to turn off 3D Touch and use haptic in iOS 13.1 on my Max. I'm disappointed. Guess I'll be holding on to my XS Max until haptic touch improves
 
Poll choices kind of suck, but while I am disappointed is the removal of 3D Touch, I’ve accepted its removal and will just have to learn Haptic Touch moving forward.
 
Is there a technical explanation or diagram that shows how much room the 3D Touch hardware takes up compared with Haptic?

I see lots of people talking about space but can't see that quantified.
 
Disappointed 3D Touch has gone, did use it a lot to preview things like WhatsApp messages etc without loading the message, notifications in folders and moving text bar anywhere from on the keyboard

But its gone, nothing can be done and it won’t be coming back sadly
Surely you can still do this in ios13 but just with haptic touch?
I havent updated so wouldn't know but surely they'll adapt it to work similar
 
I switched it off for a few minutes and had a play around on my Max. It’s livable without but I do prefer it. At least I’ll still have my 6S to relive some force touch magic when I feel like it.

Will particularly miss message previews in apps like WhatsApp, keyboard scrolling, and the lock screen buttons (they 100% suck without force touch).

Also bear in mind the Max was the phone that had less reliable force touch. At least in my use case as they removed the number of force touch elements and this was certainly noticeable as it was less ‘fluid’ IMO.
 
I’m upset with it gone, but I understand why since no one uses it.
And it’s Apple’s fault since they never made it a mandatory feature in some sense, so people just forgot about it. They should have made it standard or forced interaction with it so that people would know it existed.
 
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No, I think Apple did the right thing.

1. it removed screen tech that might be holding them back.

2. without the pressure-sensitive layer they can make contextual menus a software feature.

3. with it now being software they can and will open up more features to older phones thus giving their customers more value.
 
I’m not bothered, never ever use 3D Touch. Gimmicky and pointless.
Well, some might not care for it and might not want to use it, but that doesn’t make it gimmicky or pointless as a feature overall.
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Are you okay OP? It’s better they got rid of t.
How is it better?
[doublepost=1568515676][/doublepost]
I’m upset with it gone, but I understand why since no one uses it.
And it’s Apple’s fault since they never made i a mandatory feature in some sense, so people just forgot about it. They should have made it standard or forced interaction with it so that people would know it existed.
It’s pretty far off from no one. But it certainly makes things simpler and cheaper for Apple to not deal with it on both hardware and software side of things.
 
I use it a lot to quickly save images from web, also like the click feeling while pressing with force on the screen. I’ll definitely miss it.
 
Not being able to touch anywhere on the keyboard will definitely be missed. Space bar only seems limiting.
 
It’s space bar to activate cursor, but once activated you can move your finger up and use the whole keyboard as the trackpad.
 
I used 3D Touch, but I know literally no one else in real-life who does. I think it was fighting a losing battle. Capacitive touch screens have trained us not to use pressure when interacting with them, so discovery of the feature was difficult.

Also, the iPad doesn’t have it and this meant that the UI was different between iPad and iPhone in quite a fundamental way. Switching to Haptic Touch (a non-sensical name, but watchagonnado?) at least consolidates things. It also opens the way for iPhone to use the Pencil going forwards, as I understand it, since I am sure it has been said that the two technologies where incompatible.

I feel for the OP since they have designed an app that uses this feature, but Apple are fierce on removing stuff they think isn’t adding value to their users.
 
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I think 3D Touch was doomed from the start for several reasons.
  1. 3D Touch wasn't discoverable - Good UI needs to be easily discovered by the user. In iOS there are visual indications when an item can be tapped, when a user can go back a level in an app, when additional information is available by tapping an "i" button, etc. But, there is never any indication as to where 3D Touch is available. For example, if nobody told you that you could 3D Touch on a contact's picture in the Messages list to get their contact card, would you ever think to do it? That leaves the user to randomly press hard on the screen in various places to figure out if it would bring up more actions, which gets old fast. Alternatively, many users never even discover 3D Touch exists (my wife was in this boat). This brings me to...
  2. Apple did a terrible job promoting 3D Touch - They did try to bake 3D Touch more fully into the user experience with iOS 10 by making 3D Touch the default way to view the new rich notifications. But Apple never really got developers to implement 3D Touch in their apps beyond adding quick actions on the home screen and peek and pop for links. And it seemed like Apple had really scaled back their efforts to promote 3D Touch by iOS 11 when they allowed non-3D Touch devices to use a long press to expand notifications and control center panels. This brings me to my last point...
  3. 3D Touch fundamentally wasn’t necessary - With the changes Apple made in iOS 11-13 (long press to expand notifications and control center panels in iOS 11, long press on space bar to enter trackpad mode in iOS 12, and long press for most other 3D Touch features in iOS 13), Apple essentially admitted what everyone else already knew: 3D Touch was not necessary because almost everything it added could be accomplished with a long press. That’s not to say that that 3D Touch wasn’t a better solution. A force press is by definition faster than a long press. But iOS 13 has proved that Apple could have brought almost all the 3D Touch features to all devices years ago.
Taken all together, it’s not hard to see why 3D Touch is being removed. I’m one who is sad to see it go. But I think I’m probably in the minority there. Long press (I refuse to call it Haptic Touch because it’s nothing but a marketing term) offers a solution that is almost as good. If the space saved by removing the 3D Touch layer was what allowed for the bigger batteries in the new iPhones, that seems like fair trade off to me.
 
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