I have been testing out the Tech Preview with the latest build from Microsoft that claims to support both 32-bit and 64-bit. It works with some 64-bit apps but not every app works out of the box yet. For ***** and giggles I tried to install Assasins Creed via Steam and as I anticipated that didn't launch.
Overall I'm really happy to see the progress Microsoft is making here. If anything, Apple is pushing Microsoft to up their game with respect to compatibility in the SoC space. Microsoft has a harder time I would think because their overall ecosystem isn't as closed and/or controlled as Apple's is.
Aye it’s very hit and miss, but that’s to be expected considering the current state of both Parallels and Win 10 ARM x86/64 emulation.
I’ve been having some decent success with older games. For instance, Borderlands 2, Metro 2033 Redux, Bioshock 2 Remastered, all run buttery smooth with either maxed out or damn close to it settings.
Yeah, they’re old games. But running on a low power ARM system, with a buggy beta Parallels, virtualising an early beta Win10ARM which is in turn then emulating x64, I was still surprised how well it’s doing.
I did try Metro Exodus quickly earlier (though I very much doubt it’ll run, but still), got as far as the main menu and was able to navigate around and change settings. But as expected, no in-game.... yet.