This amount of fanfare for an 18 year old game. COD war-zone mobile is more exciting to me expected to be released soon. Provided Msft doesn’t kill that’s dream.
There are some non-gaming use-cases, but they are also very specialised. In general it is for rendering visuals; Mostly 3D visuals. This could be animators working on animated films, games. It can also be used in scientific computing when you need to compute behaviours of light.I still don't know what ray-tracing is.
Is it of any use for people who aren't gamers?
The article clearly points out it's the 2023 remake of RE4, not the 2005 original.This amount of fanfare for an 18 year old game. COD war-zone mobile is more exciting to me expected to be released soon. Provided Msft doesn’t kill that’s dream.
Most AAA games are $70 on console now so its really not a lot.I know $59.99 sounds like a lot, but remember that Apple is taking 30% of Capcom's revenue.
Eh, close enough...If they had any sense of humour they would bring the original PC release and not the remake.
What am I looking at?
Capcom should just create their own hardware to sell their games on like Nintendo then? Allowing your product to be seen by billons of people is probably worth the 30%. Ask Tim sweeny how thats goingAnd they're wrong to do so as well. I don't put these things in relativist terms because that's a quick way to stop discussing whether these companies really earn 30% of revenue.
Capcom should just create their own hardware to sell their games on like Nintendo then? Allowing your product to be seen by billons of people is probably worth the 30%. Ask Tim sweeny how thats going
It is the same amount Steam takes from developers.I know $59.99 sounds like a lot, but remember that Apple is taking 30% of Capcom's revenue.
Set to variable.Was that with 60fps or locked 30fps?
In 2009, Capcom released an iOS version of Resident Evil 4. Instead of being a port of the console or PC version from the era, it was built from the ground up for BREW 3.0/Zeebo devices. It was quite impressive for its time.What am I looking at?
Lipstick on a pig 🐽The article clearly points out it's the 2023 remake of RE4, not the 2005 original.
I was hoping to see that information too. It will be a unique advantage for Apple gaming if there's a trend in simultaneous game release (for a single price) across Macs, iPhones, and iPads. Thus, Apple's unified hardware platform may become a draw for gamers interested in Apple devices.I know the article mentions all the devices you can play this on, but I’m surprised there’s no mention about this being a universal purchase. I wouldn’t even consider this if it wasn’t a universal purchase across all compatible Mac platforms.
Serves you right for trying to game on a mobile device. lolTried running RE Village on an M1 iPad with 16GB RAM at the max resolution, it was not stable.
Serious gaming on iPhone and iPad has never really taken off at all. There is no real, apparent, support from Apple.After watching the Digital Foundry review of RE Village on the iPhone 15 Pro, it’s safe to say that there is still a lot of work required in this department. The whole experience is bare bones and the frame rate is all over the place. The iPhone will most likely get there with the next two generations though.