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found 10.14.3 dmg in a torrent
While the mothership may be short of server space ;) you could start collecting yourself when released, like quite a few of us do it. Will save you the trouble.
 

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Hi folks, can anyone say something if the "bug" is fixed in 10.14.5? I don't think so, but my hope will die at last :)
 
I've been getting around the stuttering by having a game client open in the background. Something implemented commonly in most MacOS games alleviates the issue.
Thank you for the workaround. It works for me with Steam except for Safari. Thankfully I can use Chrome without issues. I have report this issue several times to Apples since 10.14.4 and nothing, the stuttering audio remains there. I can't downgrade to 10.14.3 because for the fist time since 10.13.3 I can use Autodesk Flame in macOS without hangs. So they have solved a problem a cause another one. Becoming more and more tired of Apple.
 
It´s still there...
E5520, 144.0.0.0.0, macOS 10.14.5 (18F132)
and no boot screen ;)

Hi, what do you mean by "no boot screen"? Has something changed there? I have a Radeon Vega 64 and while obviously I do not get a real boot screen, at some point it initializes and shows the Apple logo with the loading bar shortly and then comes up with the login chooser.

Has that changed?

Cheers, Michael.
 
Hi, what do you mean by "no boot screen"? Has something changed there? I have a Radeon Vega 64 and while obviously I do not get a real boot screen, at some point it initializes and shows the Apple logo with the loading bar shortly and then comes up with the login chooser.

Has that changed?

Cheers, Michael.
No.

MP5,1 firmware still supports only UGA pre-boot configuration environment. No GOP GPUs work for boot screens.
 
Hi all,

I have the same issues, audio glitching on a 4.1->5.1 2x2.26 MacPro. Safari is unusable for me, iTunes is better and only glitches rarely but is essentially unlistenable, Chrome is mostly OK. After repeating the experiment that Battle for Westnoth improved things I made the simplest app I could in the Godot game engine. Just an empty window but running the full game engine. That fixes iTunes and Chrome for me, Safari is still awful.

The empty app I made is pretty heavyweight for what it does, it uses a couple of percent of CPU and memory, but it's good enough for me to not spend any more time on.

Fingers crossed for a proper fix in 10.14.6.
 
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Hi all,

I have the same issues, audio glitching on a 4.1->5.1 2x2.26 MacPro. Safari is unusable for me, iTunes is better and only glitches rarely but is essentially unlistenable, Chrome is mostly OK. After repeating the experiment that Battle for Westnoth improved things I made the simplest app I could in the Godot game engine. Just an empty window but running the full game engine. That fixes iTunes and Chrome for me, Safari is still awful.

The empty app I made is pretty heavyweight for what it does, it uses a couple of percent of CPU and memory, but it's good enough for me to not spend any more time on.

Fingers crossed for a proper fix in 10.14.6.

Unsolved in 10.14.6 and really don't think they will fix it. They want us to buy a new computer ( mine will be a nice PC with Windows, after 20 years I'm absolutely tired ). When they make those customer satisfaction polls, I really don't know who's answering. They are doing it worst and worst every day. I'm done.
 
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Bad news about 10.14.6. I'll stick it out to WWDC, they might cut off the 5.1 macs from the next version of OSX which would take the decision away. Also when this machine shuts down it won't boot for two hours, which I've never been able to explain but makes me loathe to spend more money on it. Every restart feels like it might be the last.
 
Just upgraded my 2x X5550 to 2x X5675, and alas, I could reduce my DAW's buffer size from 1024 to 64 samples again.

Cheers
 
Thank you for the workaround. It works for me with Steam except for Safari. Thankfully I can use Chrome without issues. I have report this issue several times to Apples since 10.14.4 and nothing, the stuttering audio remains there. I can't downgrade to 10.14.3 because for the fist time since 10.13.3 I can use Autodesk Flame in macOS without hangs. So they have solved a problem a cause another one. Becoming more and more tired of Apple.

Opening Logic Pro X and modifying and increasing the buffer it makes Safari to play much better, but not perfect.
 
Opening Logic Pro X and modifying and increasing the buffer it makes Safari to play much better, but not perfect.

I've got Boom 3D installed. I have quit the app after increasing the buffer in Logic. No sound problems now. May there's a bug also with this App or it's just part of the same system bug.
 
I'd noticed audio glitching, but was blaming VLC and/or a network file serve issue. MP 4,1 -> 5,1 here, with W5580 Gainestown CPUs.

Leaving a minimized game running does indeed prevent it. Seems like something that could be fixed with a small kext, but that's beyond my skill level.
 
Thank you for the workaround. It works for me with Steam except for Safari. Thankfully I can use Chrome without issues. I have report this issue several times to Apples since 10.14.4 and nothing, the stuttering audio remains there. I can't downgrade to 10.14.3 because for the fist time since 10.13.3 I can use Autodesk Flame in macOS without hangs. So they have solved a problem a cause another one. Becoming more and more tired of Apple.

I'm glad this workaround works for someone other than me. I've never had an issue with audio in Safari though.

For me, it's not enough to just have Steam open, but I have to open a game and just let it sit in the background with its audio turned off.
[doublepost=1558325492][/doublepost]
Leaving a minimized game running does indeed prevent it. Seems like something that could be fixed with a small kext, but that's beyond my skill level.

Yeah, I doubt this is something that Apple will ever address since it's people hacking the hardware/software to run the OS on machines it's not supposed to be running on.

The only software-based solution is likely to be a background app of some sort that gets launched at boot or on demand.
 
I'm glad this workaround works for someone other than me. I've never had an issue with audio in Safari though.

For me, it's not enough to just have Steam open, but I have to open a game and just let it sit in the background with its audio turned off.
[doublepost=1558325492][/doublepost]

Yeah, I doubt this is something that Apple will ever address since it's people hacking the hardware/software to run the OS on machines it's not supposed to be running on.

The only software-based solution is likely to be a background app of some sort that gets launched at boot or on demand.

I also need a game playing in the background, but have been able to do the same with Logic Pro X and control over the buffer in the Logic preferences, that's more interesting.
 
Exchange of the Kernel from 18.5.0 to 18.2.0 on 10.14.4 removed the stuttering on my machine but with update to 10.15.5, it's back :-/

Unfortunately, I couldn't change the Kernel on 10.14.5. Even if I delete the file in S/L/kernels and change it to 18.2.0, it says kernel 18.6.0 in the system information. NVRAM reset, power disconnect, sudo kextcache -inavlidate, nothing helped...

How can I change the kernel on 10.15.5 to 18.2.0???
 
touch the modification date on /Library/Extensions, then reboot. You're probably booting from the prelinked kernel, which was assembled with 10.14.5

btw, what is 10.15.5 like? Any new features?
 
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