1. Developers have been making applications for mobile devices across global SKUs for years now (I'm one of them). Diversity doesn't put serious developers off, it inspires and challenges. There's immense value in being more than a one-trick-poney.
If you say so. For one example, Apple's standardized connector has made it a BEAST in the accessories market. There was an article on SmartHouse a while back where accessory makers were complaining that Sony and others squandered their opportunity by never deciding on one standard connector. Consumers like to be able to count on things to work consistently. That frees developers up to be creative in other areas that matter much more to the needs of customers.
2. iTunes is the be-all-end-all? God save us all. It can't even handle manual installation of applications. Get Real.
Didn't that just get fixed? No one said it was the end-all-be-all. But its pretty clear Apple is "doubling-down" on its strategy over and over again. I was using MusicMatch on the PC and dreading paying for the "full" version when iTunes was released. It changed the entire landscape and hasn't stopped. I'm stunned my mother is getting podcasts through it. That alone impresses me.
--But, back to my point, this "iTunes" issue is not simply about loving the iTunes application. More significantly, its "marketplace" has made some hardware vendors cry foul, simply because the iPod is the ONLY device supported by it, and it is now the #1 Music distributor in the US. To that end, the labels have been forced to adopt a "no-DRM" strategy simply to break its dominance, even while only supporting it
consistently with Amazon. Moreover, the FairPlay "lock-in" is a very REAL factor for anyone who's taken advantage of the service. Apple's buy-once play on ALL Apple devices (or your Mac/PC) is a winner by a longshot, and has not really been duplicated ANYWHERE else. Most content-rich solutions are Windows only and mobile device support for them is tenuous, inconsistent, and frustrating. If I use Google Android, for instance, and I want to watch a recent episode of "The Office" or "Lost" on my phone... I'm forced to obtain a copy illegally, possibly recompress it, and find some way to transfer it to my device. On Apple's platform, I can either do that same thing... or pay $1.99, and Apple will handle everything from iTunes.
3. Consistent User Experience? You mean, like living in a box? Only sheep want the same experience day-in-day-out. People like choice, and get this - they don't all like the same thing. Again, diversity wins. Without it, the consumer loses.
You're right. But welcome to the world of trade-offs. People have lots of choices with Apple. There are some choices consumers would rather trade for ease-of-use however. Other consumers don't want to make that trade, so they need to go elsewhere... but they also lose the benefits. More and more consumers are liking the iPod trade-off. They don't want to think about whether their USB adapter will still plugin to their car. Others need to have Bluetooth Stereo or Bluetooth file transfer (even though WiFi WebDav mobile transfer applications are becoming a more than worthy alternative).
You talk as if MobileMe (the train wreck), Poker and Remote offer something that hasn't been available for - let's think - as long as we've had modems.
You're simply not seeing the forest for the trees. I played strip poker on my c64 and loved it. Apple has slowly been adopting a very "SEGA" like model with developing for its devices though, and its very worthwhile pointing it out. Apple has always had this model, but its becoming more and more pronounced given the new direction and popularity its platform is enjoying. Things like "iWork" and "iLife" are providing an unparalleled value for Apple customers, and they are extending that philosophy to their mobile devices. MobileMe can't be discussed for what it is today. It's simply not there. But, they've painted a clear roadmap. Even as a web professional, I'm finding myself drawn to using Apple's tools for basic tasks like custom "photo gallery" websites and its handy iDisk and BacktoMyMac service. As they extend capabilities to their mobile devices (like allowing iDisk to be browsed by a native iPhone app), it will become significantly more useful.
"Leveraging"? WTF? Considering you must be sitting at a keyboard on a computer typing away (think about it, a COMPUTER for chrissake - this is the 21st Century!).
There's a flaw in your reasoning; you're talking bollocks because you're been monkey trained to think bollocks.
I love Apple stuff, I've got bloody tonnes of it, but I find life's a lot more colourful and enjoyable if you walk around with your eyes open.
You're clearly just being a geek. We all love being geeks, but then we actually need to grown-up a little and get stuff done quickly and efficiently, and not spend our freetime endlessly hunting better solutions that are more integrated and effective. Your problem is that you're perceiving Apple as more a cult than a philosophy. Luckily, companies like Microsoft actually SEE what's happening, and recently informed their investors that they are being put at a distinct dis-advantage due to such a vertically integrated model.
10-K Watch: Microsoft Again Warns Of The Apple Threat
http://biz.yahoo.com/paidcontent/080731/1_326108_id.html?.v=2
...In its just-filed 10-K, Microsoft introduces a new risk factor that wasn't there last year: "A competing vertically-integrated model, in which a single firm controls both the software and hardware elements of a product, has been successful with certain consumer products such as personal computers, mobile phones and digital music players. We also offer vertically-integrated hardware and software products; however, efforts to compete with the vertically integrated model may increase our cost of sales and reduce operating margins."
In Our Post-PC Era, Apple's Device Model Beats the PC Way
http://online.wsj.com/public/article/SB114729881894749433-ORYg5V1P3c0KNb715LUzZq56SQ4_20060609.html
I think the end-to-end model can prevail this time, both for Apple and other companies. Consumers want choice and low prices. But they also crave the kind of simplicity and integration that the end-to-end model delivers best.
If you look at the movements occuring, you can see what has proven ineffective and while people are not abandoning these old models, there is significant effort being placed in realizing more end-to-end solutions. Microsoft has created Zune, modeling it off of the iPod. Palm, who had spun of its operating system into Palm One, has suffered increasing irrelevance in the marketplace and its struggling to recover. Nokia has discarded its OS licensing approach and simply purchased Symbian in order to work on more tighter integration, while complimenting Apple's "side-loaded" (desktop) strategy over the purely "over-the-air" update/sync strategies that have not really taken off.
~ CB