Yep. There's more to graphics capabilities than video editing. The M1 leans heavily into hardware encode/decode because it's a very common task -- but not the only one.Guess it depends on the individual use case. With a multi-monitor setup and/or certain scaled resolutions and/or working with 3d objects it’s (too) easy to bring the mini’s GPU to a choking point.
I remember the discussions about stuttering UI when the mini was introduced - something like that should absolutely not happen with a brand new machine.
An M1 mini with 16 GPU cores would be a buy for me. But they don't make one and probably won't for at least half a year. So I'll spend half a year reminding myself that the Studio is overkill but the M1 mini is underkill, while waiting for Apple's next move. Fortunately, I can wait.