Are the Final Fantasy MMOs considered worthy games, or just huge grinds? I've heard negative things about MMOs that come out of the Orient and I'm hesitant to give the FF14 try when the opportunity appears.
A Mac client is going to be a big help for any MMO. I kow of a few households that between parents and children that have 4 WoW subscriptions. If there wouldn't have been a Mac client, the number would've been 0.Hello,
I use to play WoW, and while it was a lot of fun, it's mostly the people that you play with that make it that way.
Looking forward to [URL="https://www.shroudoftheavatar.com/"/URL]
I'm sure it said something about a mac client...
Cheers,
Ray
A Mac client is going to be a big help for any MMO. I kow of a few households that between parents and children that have 4 WoW subscriptions. If there wouldn't have been a Mac client, the number would've been 0.
I know for myself if I have to reboot in to windows, I'm not interested in playing a game.
Same here which is why I still enjoy WoW.
I found this Titan Focus Site whose goal is to provide info about Titan, Blizzard's next big MMO. Other than Blizzard's announcement that the project has been delayed to 2016, no one outside Blizzard, other than those sworn to secrecy knows anything about it. With my recent MMO failure rate, I refuse to get excited until I know more, tons more and I got time, like 3 frackn years.![]()
This is indeed a very long time, especially since MMO scene is in transitioning period. Subscription-based model is dying while on the other hand the free-to-play releases fail to deliver an equally good experience (hence it's so difficult to find what the title says: the next big MMO).
Waiting is all we can do. At least that's a chance to lighten the single-player backlog a bit![]()
I don't know if it has already come up earlier in the thread or not but I just discovered yesterday that following the LoTRO port to OS X, Turbine did also release an OS X version of Dungeons and Dragons Online. If you like D&D, there is a lot to like in the game as far as character stats and development goes, playing with builds, etc.
Like LoTRO, it is f2p and both are available on Steam or from the Turbine sites for each game if anyone is interested in taking either for a free spin. I used to play both and have some characters in each world so I think I am going to do that myself.![]()
The Mac version is out of date and missing expansions, but NWN 2 (or even 1) online is one of the greatest PC gaming experiences I've ever had. It's endlessly customizable, true to D&D rules, and lets you play your way. I would literally give anything for a new game like that, that could support a persistent world system for player created content (look it up, folks!), but it'll take a Kickstarter for it to happen, I'm afraid...
Take a look at the new 'Neverwinter' game if you want to see what they'd rather do. Sure, it's more customizable than other MMOs, but it's microtransaction hell
But uh... I have had a lot of fun on LoTRO, too. I haven't been into it in a long time, but it had a really great community in the early days.
What do you define "big MMO" as? As this point I see it as one that attracts and keeps over 1 million subscribers. And the company has to have planned for the right number of subscribers so they don't need to cut services and future updates because it was too costly.If I want to play the next big MMORPG that is currently in beta, what would it be?
I already have my eyes on Elderscrolls Online.
What do you define "big MMO" as? As this point I see it as one that attracts and keeps over 1 million subscribers. And the company has to have planned for the right number of subscribers so they don't need to cut services and future updates because it was too costly.
I have this dream that... someday... somehow.... Ambrosia's Escape Velocity Online will finally materialize....
(an MMO space shooter, of course, with a sandboxy explorable universe)
The next big MMO in terms of subscriber numbers will be the next WoW expansion. I guess that might be wrong but I really, really doubt it. They've lost some big numbers I've heard but WoW was so huge to begin with that it still is huge compared to everything else and is likely to stay that way unless The Elder Scrolls Online takes the MMO world by storm.
Sometimes I think WoW is like The Beatles. It could only happen one time. It might be a long time before anything comes along that hits 10 million subscribers and that game may not resemble MMOs as we know them now.
So, for the time being all roads lead to the next WoW expansion being the next big thing, don't you think? What else will occupy that many million MMO players?
You are my new favorite person. Loved Escape Velocity (should play it again) and a MMO version would be amazing.
Beyond that I am looking forward to what Elderscrolls Online turns out to be.
Personally I would not categorize the next WoW expansion as the next big thing, but a continuation of an all ready big thing.For ESO, I'm in wait and see mode.
Yeah, I have to agree that's really a better way to categorize it which leads me to thinking there is no next big MMO I can think of, not on the scale of WoW anyway.
Then again, I probably should not use the WoW yardstick to measure everything. ESO could turn out to be a great game and do well even if it had many less players than WoW. After all, my old favorite EverQuest is still going strong and it is well over a decade old with almost 20 expansions at this point.