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i think what everyone is frustrated about are things that are "simple" and "used to work fine, but no longer do." Im kinda in the same camp there, where I view all iOS upgrades since iOS 7 as new features and functionality other than a whole transformation, which im sure im wrong about, but its just silly that basic performance can go downhill. Bluetooth connectivity, airpod performance, random reboots, its very frustrating when im used to " it just works."

on the macOS side, i havent experience issues at all. I think if anything, the updates are pretty consistent and lackluster, so im pretty content with performance there.
 
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i think what everyone is frustrated about are things that are "simple" and "used to work fine, but no longer do." Im kinda in the same camp there, where I view all iOS upgrades since iOS 7 as new features and functionality other than a whole transformation, which im sure im wrong about, but its just silly that basic performance can go downhill. Bluetooth connectivity, airpod performance, random reboots, its very frustrating when im used to " it just works."

on the macOS side, i havent experience issues at all. I think if anything, the updates are pretty consistent and lackluster, so im pretty content with performance there.

Modern operating systems are so complex that introducing new or enhanced functionality can have unintended consequences in other unrelated areas of the system. Money alone cannot solve this and no amount of internal and external testing can account for all scenarios.
 
What’s the correlation between how much money Apple has and software bugs?

Ignoring the fact that market capitalisation isn't "at their disposal"...

The problem is there is little correlation between user reports on here and the general user experience, "problems" are over discovered (most users <really> do not notice a fraction of a second delay on home button response vs another configuration for example), subjected to massive exaggeration and just don't affect the wider user community to the same degree as might be assumed from having MR as your entire world view. Hence the overall product experience actually continues to improve and Apple is successful.
 
Why does it seem like quality is slipping even more now that they let anyone beta test the OSes? I miss that Apple polish we used to get. Apple used to release stuff in such a polished state, it was a joy to use, but now it seems like the OS is a piece of junk until just a few months before the next major release.
 
Why does it seem like quality is slipping even more now that they let anyone beta test the OSes? I miss that Apple polish we used to get. Apple used to release stuff in such a polished state, it was a joy to use, but now it seems like the OS is a piece of junk until just a few months before the next major release.

I think you've got rose-tinted glasses on there. I don't think OS releases these days have any more or less issues than OS releases from 5 or more years ago.
 
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I don't think OS releases these days have any more or less issues than OS releases from 5 or more years ago.

Factoring in the additional complexity of the software, its increasing reliance on external factors for some features, and the vastly increased user-base over that period I'd suggest the bug rate is likely in decline (assuming a constant definition of a true bug...)
 
Factoring in the additional complexity of the software, its increasing reliance on external factors for some features, and the vastly increased user-base over that period I'd suggest the bug rate is likely in decline (assuming a constant definition of a true bug...)

I meant that the user experience was more polished. Things like UI always looked great and responded very fluidly. Now-a-days, user experience takes a back seat and we get stutters and lag. I remember when iOS 9 first came out, it was very stuttery and laggy (the OS as a whole), but OpenGL games ran PERFECTLY. Then, 9.2 came out and the interface was smoother, but all of my OpenGL games now had stuttering. It was very frustrating since there was no input blocking or interface lag in iOS 8.

AND THEN iOS 9.3 came out and the interface was a bit smoother this time, however, now whenever my screened changed brightness, my games would slow to a crawl (not exagerating... literally like 20fps) until the auto screen brightness settled in. I hate that every time they improve something, they break something else in the process that was working perfectly.
 
These disasters are because of Tim and are a reflection of his weak leadership. As long as he’s in charge we will continue to pay.

His major agenda is „diversity“. Everything else comes second.
 
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Apple like every other company has its share of bugs.

I remember how buggy OS X version 10.0 was and various other updates to OS X. iOS itself had some versions that were buggier then others. People tend to view history more positively then it actually was.
Exactly. Everyone knows how sloppy and buggy Lion was. Other examples: Mac OS X 10.3.9 had a bad bug that killed external hard drives. Snow Leopard, at its .0 version, had a bug that erased user accounts when signed in the guest account. iPhone 4 and the famous “you’re holding it wrong”. Mac OS 8 had plenty of issues when first released. Mac OS X 10.0.0 was unfinished and practically un-useable. System 1-3 was probably the cause of some heartburn, especially with the “sad face.” Let’s not forget classic Mac OS always running out of memory and not having true multitasking. All this was 1983-2017.

My point is, Apple was never perfect. Their performance today IS disappointing, but I am confident they will bounce back. They have in the past.
 
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There has been 3dt stutter, battery drain,lag, the autocorrect bug has happened twice so far, no sign of their advertised 3DT for tab switching in Safari, Messages in icloud. App Switcher 3DT gesture was removed and it took months before it was added back in. There is also the crashing phone app which causes the phone app to be unresponsive until you toggle airplane mode on and off.

The reason you aren't having any problems on iOS 11 is because you are on iPhone X which is their newest phone. The update hasn't really treated older devices well

I'm on an iPhone 7+ (on beta), my girlfriend and parents on iP7 (none on beta), and my roommate has an iP8+ (on beta).

The worst thing any of us experienced was that I had a pretty crippling battery drain until I let it completely drain then recharge, which seems to have fixed it (iOS11.1b2).

I'm not saying iOS11 is perfect, or even the best, but the way you and others flail about, you act like Apple kidnapped your kids (if they did tho, you should call Liam Neeson).


But then again, your post history is filled with full on "the world is ending and it's Apple's fault" histrionics.
 
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iOS 11 (and High Sierra) are synonymous with failure....
Surely this disaster can only be a good thing for iOS 12 and macOS 10.14.

I am unsure. In their thinking there is an 'arrogance / theme /longterm plan' that seems unstoppable. For instance, ever thinner machines resulting in less comfortable and less reliable keyboards and a removal of many ports. These changes have been berated for several years, but still they go on. I am beginning to look seriously at other options at least for our business, especially as main bespoke software is cross platform.
 
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These threads really need to stop...

Don’t blanket the user experience with issues that not all people have had. In other words, don’t speak for me.

I am running an iPhone 6 and have not had many of these “issues” that you are complaining about. Little bugs, sure...but nothing that has ruined my life or made my phone unusable.

Maybe we should use our phones for what they are and not benchmarking devices or as a source to just complain on the internet. If you are so unhappy with iOS 11 or what it is “doing” to your device...switch platforms, it’s that easy. Stop wasting (what I assume is) your hard earned money on Apple Products and invest in something that you think is more reliable.

Just my two cents...
 
These threads really need to stop...

Don’t blanket the user experience with issues that not all people have had. In other words, don’t speak for me.

I am running an iPhone 6 and have not had many of these “issues” that you are complaining about. Little bugs, sure...but nothing that has ruined my life or made my phone unusable.

Maybe we should use our phones for what they are and not benchmarking devices or as a source to just complain on the internet. If you are so unhappy with iOS 11 or what it is “doing” to your device...switch platforms, it’s that easy. Stop wasting (what I assume is) your hard earned money on Apple Products and invest in something that you think is more reliable.

Just my two cents...

I haven't had all of the issues either - but they do exist, whether one individual notices/is affected by/cares about them or not. My issue isn't with little bugs as I said, this is the nature of software. I'm also not saying iOS must be perfect or released without bugs. The point is that some of the iOS 11 errors are not just the irritating little things that unforeseeably creep in - promising then removing features, releasing before it was finished and having to update it EIGHT times in 2 months. Design inconsistencies (alignment, consistency between inbuilt apps and components, etc.) aren't naturally occurring, they're errors/oversights. These are there and may not affect you, they don't stop me from doing anything either, but they are there. And the reason I am so frustrated by it is the same reason I don't want to switch - because I care, I love Apple and the general experience and I know it doesn't have to be this way.

I agree generally with what you are saying and have exercised the same patience with iOS 7 through 10. But people have come to expect slop, with the hope that it will be fixed, it will be updated, it will get better. But for me personally, consumers shouldn't have to wait to get the experience they are sold and have paid for. For what other consumer products is it acceptable? You don't buy a car with the air con removed and the stereo not working, for the OEM to say "wait 2 months until version .2 when we'll return full functionality and fix the issues". You wouldn't accept it. So why with a >$1,000 phone?
 
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I haven't had all of the issues either - but they do exist, whether one individual notices/is affected by/cares about them or not. My issue isn't with little bugs as I said, this is the nature of software. I'm also not saying iOS must be perfect or released without bugs. The point is that some of the iOS 11 errors are not just the irritating little things that unforeseeably creep in - promising then removing features, releasing before it was finished and having to update it EIGHT times in 2 months. Design inconsistencies (alignment, consistency between inbuilt apps and components, etc.) aren't naturally occurring, they're errors/oversights. These are there and may not affect you, they don't stop me from doing anything either, but they are there. And the reason I am so frustrated by it is the same reason I don't want to switch - because I care, I love Apple and the general experience and I know it doesn't have to be this way.

I agree generally with what you are saying and have exercised the same patience with iOS 7 through 10. But people have come to expect slop, with the hope that it will be fixed, it will be updated, it will get better. But for me personally, consumers shouldn't have to wait to get the experience they are sold and have paid for. For what other consumer products is it acceptable? You don't buy a car with the air con removed and the stereo not working, for the OEM to say "wait 2 months until version .2 when we'll return full functionality and fix the issues". You wouldn't accept it. So why with a >$1,000 phone?
I spent money on a car where the manufacturer said CarPlay was coming in a future software update. I’m still waiting.

My expectation is to be able to use the device as intended. Never had an issue with that ever.

The definition of “slop” is subjective.
 
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Still gettting really crap battery life. The battery would be crap on a $400 phone. The worst release I have ever used by far.
 
No, slop is slop. There's just different degrees to which people care about it.
And often enough different amounts and degrees to which people get it as well (which can affect how much it affects them and thus how much they might care about it).
 
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