The only App I really regret buying is the Battle of Waterloo. I bought it on what amounted to a dare, and was terribly disappointed, there could have been so much more.
I wish I never bought
Crash Bandicoot
Is Enigmo really that bad? Never played it but it looks interesting, can anyone elaborate on why it is such a poor app?
For me I really havent purchased much.
Chopper, IMO has a TON of potential, really good graphics and simple gameplay but I find that unless I am sitting down on a couch or something it is impossible to control/view the screen as the angle must be just so.
MotionX Poker is one that I love. Very simply gameplay, nice visuals, and the unlockables are a nice bonus.
I am very tempted to try Monkey Ball as it is one of my favorite games of all tie on the GameCube but to me the use of the accelerometer is not appropriate for a handled game that relies so much on precise movements. Additionally, I never really found Monkey Ball great playing alone; multiplayer is where it shines.
That's exactly right.I wouldn't take Enigmo, or other game apps on so many regret lists as being a bad game or bad application quality. Could be just personal tastes, or not having the time for involved games. Despite it being good, you might regret it. I did hear people losing their progress with Enigmo updates, and that could kill the will to play I guess.
I also find it strange that smaller developers have updated their games numerous times now with bug fixes, new features, calibration options, etc.
Yet the largest developer with one of the most profitable games, Super Monkey Ball, hasn't had one gosh darn update. And from users, it desperately needs it.
I want to buy SMB, but not until calibration is added or a save at any time option. I want to be able to launch the app and quickly attempt a single challenge and after hopefully completing it, put it down. I don't want to have to devote time to finish a whole stage of challenges just so I don't lose where I am. Honestly, didn't think they a game on a phone would need to work a quick short bursts of gameplay, not 20+ minutes.
That's exactly right.
Enigmo is a really cool app, but I'm not finding myself playing it over and over. I think I've played it twice since I got it. I do wish the tools were clearer, though. Meaning, I can't tell what each one does without a LOT of trial and error, which I don't like.
Crash Bandicoot is fine, but it's just not my cup of tea. I should have known that I wouldn't really like it, since I'm not one for racing games in general.
I had a moment of weakness where I listened to everyone else instead of acknowleging that I lean toward more of the puzzle and strategy games. Aurora Feint, Trism, Solitaire, Tap Tap Revenge, and Fire Words are the ones I play almost exclusively.
I would have to agree with that, I just wish that Apple would just tell the developer why they pulled his app, it has been gone for weeks and all we have is speculation as to why it was removed.I am happy I got Box Office before it was pulled. It is one of the best apps I have on the phone.
How did you get your money back? What did you say? I'd love to get my money back for cro-mag and monkeyball. I know it's only 20 dollars, but still, it's a waste if I don't enjoy what I purchased. Thanks in advance!
After like a week of trying to enjoy those apps, I went to iTunes, reported a problem with each purchase, and said I accidentally purchased this app and would appreciate it if I got my money back. They are strict on not refunding your money but they will give you a one-time exception. Use it wisely, I guess.
So can I return both, or just one? Just wondering. Also, where in iTunes can I report the purchases?
Anyone??
Look at your receipt from iTunes...it has the link by each purchase/download.
I am at the same level that you are at (Space Case: Hard), but agree with the others that it was definitely a waste of money. It is far too complicated for a mobile game, and there should have been an option to adjust the sensitivity of the movements. For a mobile game, it should be something that I can play in a car, on a train, bus or anything while I am moving. It should not require absolute complete concentration to the game. And frankly, for what it gives it is too far overpriced.I don't get all this hate about Monkey Ball - I'm on space case hard mode (last stage) and have enjoyed the game very much. Most don't give it a chance past Monkey Island. It's all about control - moving the touch slightly, not loads then returning to near still position. Once you beat Monkey Island you've got it.
I am at the same level that you are at (Space Case: Hard), but agree with the others that it was definitely a waste of money. It is far too complicated for a mobile game, and there should have been an option to adjust the sensitivity of the movements. For a mobile game, it should be something that I can play in a car, on a train, bus or anything while I am moving. It should not require absolute complete concentration to the game. And frankly, for what it gives it is too far overpriced.
I don't get all this hate about Monkey Ball - I'm on space case hard mode (last stage) and have enjoyed the game very much. Most don't give it a chance past Monkey Island. It's all about control - moving the touch slightly, not loads then returning to near still position. Once you beat Monkey Island you've got it.