Alright guys, seen playing with it for 24 hours straight. Here's my findings for my i9.
Turbo Boost Switcher - disabling turbo, gets you 284% more perf playing games in a virtual machine. 17% doing a ffmpeg h265 encode, and cools the cpu when running the iOS Simulator.
Volta - Undervolting + TDP limit allows you to keep Turbo Boost, which gets 23% doing an ffmpeg h265 encode and keeps your single core speed in Geekbench.
Intel Extreme Tuning - Allows you to mod the i9 but I didn't play with it, don't know how it'll affect my warranty.
Windows - Playing games I ran into no throttling, Task manager reports the CPU goes at 4.3Ghz, you can turn off turbo and it downclocks to the base 2.9ghz with no noticeable fps drop. They're all GPU bound. You can get it to thermal throttle with a Stability Test, but you can also disable turbo and get it to run fine too.
Once you get into a bad thermal throttle state, if you turn off Turbo, it usually settles back at the base clock speed. Eg. If you're compiling a big project and it starts to throttle after 90 seconds, just turn off turbo and it'll settle to 2.9ghz.
There are throttling states which it can get into which aren't thermal related, eg. if you run more than one instance of ffmpeg using all the cores, it'll throttle due to excessive context switching, google drive is also a culprit of this.
Should be an easy fix for Apple if we can somehow convince them to fix it. I know they clock down their CPUs in the iMac Pro, so maybe if they never had to rush this one out, they'll clock it down soon here too.
Also finally, the 4.8Ghz advertised clock speed is correct, but it only goes 4.8Ghz when using 1/2 cores according to Intel XTU, its max clock speed at 6 cores is 4.3ghz, which like I said I hit completely fine in Windows playing games.
Posted a vid on my channel with the visuals, but that's the summary.