Do you have benchmarks to back it up?
HIP helps AMD GPUs to render faster, but they are still much slower than Nvidia GPUs. Comparing GPUs of the last generation, some benchmarks prove that even the most limited Nvidia GPU is faster than the most powerful AMD GPU.
For reference:
https://techgage.com/article/blender-3-0-gpu-performance/
AMD HIP is closest to the leader Nvidia OptiX relative to others based on data currently available on
https://opendata.blender.org/benchmarks/query/ and also preliminary results for Blender 3.1 alpha Metal.
7.23s - Nvidia 3080ti (GPU OptiX Blender Linux Mint 20)
8.21s - Nvidia 3080ti (GPU OptiX Blender Windows 10)
13.13s - Nvidia 3080 mobile (GPU OptiX Blender)
16.39s - Nvidia 3060 70W mobile (GPU OptiX Blender 3.0)
18.84s - AMD 6900xt (GPU HIP Blender 3.2)
24.04s - AMD 6800 (GPU HIP Blender 3.2)
29s - 2070 Super (GPU OptiX)
34s - M1 Ultra 20CPU 64GPU (GPU Metal Blender 3.1)
37s - M1 Ultra 20CPU 48GPU (GPU Metal Blender 3.1)
42.79s - M1 Max 32GPU (GPU Metal Blender 3.1 alpha)
48s - M1 Max 24GPU (GPU Metal Blender 3.1 alpha + patch)
51s - Nvidia 2070 Super (GPU CUDA)
1m18.34s - M1 Pro 16GPU (GPU Metal Blender 3.1 alpha + patch)
1m35.21s - AMD 5950X (CPU Blender 3.0)
1m43s - M1 Ultra 20CPU 64GPU (CPU Blender 3.1)
1m50s - M1 Ultra 20CPU 48GPU (CPU Blender 3.1)
2m0.04s - Mac Mini M1 (GPU Metal Blender 3.1 alpha + patch)
2m48.03s - MBA M1 7GPU (GPU Metal Blender 3.1 alpha)
3m55.81s - AMD 5800H base clock no-boost and no-PBO overclock (CPU Blender 3.0)
4m11s - M1 Pro (CPU Blender 3.1 alpha)
5m51.06s - MBA M1 (CPU Blender 3.0)
Disregarding Techgage latest results since:
1) They're using old November AMD drivers instead of latest December drivers.
2) Worse, they change the default settings for demo renders between versions of Blender making it useless to compare with previous results.
https://techgage.com/article/blender-3-0-gpu-performance/
https://techgage.com/article/blender-2-93-performance-best-cpus-gpus/
Furthermore, the non-default settings influence render times. And, disabling denoise and noise threshold not only make the render results look terrible but also make the AMD render times about 38% worse on Sprite Fright render demo.
Still Life denoise and noise threshold enabled (open full screen to see noise free)
Still Life denoise and noise threshold disabled by Techgage for whatever reason (open full screen to see excessive noise)