It's hard to say honestly, Microsoft has been pushing cloud, taking the need for reliability off the client and pushing it towards the network and server side which hasn't fluctuated one way or another.
Apple on the other hand has been pushing mobile which by nature uses the cloud, it's how they reason with the core-m MacBook with one USB-C port. Along this path is trying to take mobile and client and unify the tools without changing their intended UX for either platform.
Apple and Microsoft are hard to be compared because they also focus their attention in different domains.
Microsoft is a Enterprise focused company, Apple is a consumer focused company.
Microsoft doesn't care how many average users are using outlook.com or how many people bought Office 365 from a retail store. They care about how many businesses are using their products, how many server licenses they sold, how many businesses are adopting the subscription based Office 365. For Microsoft it isn't about Windows anymore, it's about how many businesses will take up subscription plans and if they can lead consumers to subscription plans well that's just a cherry on top.
Likewise, Apple doesn't care about how many businesses are using OS X or OS X Server. They don't care about developing tools meant for Enterprise (there would be more if they did). They care about Apps and Entertainment reaching as many users as possible. For them it's about putting a mobile device in the hands of every single person and having them upgrade every 2 to 3 years. It's still a subscription plan, but there isn't a set contract time on it. They give away their average user software for free because it's not their cash cow, selling iPhones is.
In terms of the cloud: Microsoft is SAAS + initial hardware, Apple is HAAS + subsequent software.
before this both companies were initial hardware + subsequent software
As for Google they have always been SAAS, but with the release of ChromeBooks they became SAAS + initial hardware.
To add to this, Windows 10 is stable as long as you aren't on the Slow or Fast Ring. OS X is stable but it's apps could use some help (XCode anyone?) I'm no longer seeing Mac as being superior to Windows, but instead I see them on equal playing fields.
It is up to the end user to decide which works better for them. In my case, I like iPhone more than I do Windows Phone or Android. It's just a personal preference. I like Windows for gaming and I like my Mac for development and design. And if anyone wants to preach about this and might claim that I hate Windows, my Windows PC (built for gaming) costs more than my fully loaded 27" iMac. I like to defend Apple because they've been the OS underdog for a long time, I'm rooting for them, but in this post I'm keeping my bias out of it aside from what I want for myself.
Apple on the other hand has been pushing mobile which by nature uses the cloud, it's how they reason with the core-m MacBook with one USB-C port. Along this path is trying to take mobile and client and unify the tools without changing their intended UX for either platform.
Apple and Microsoft are hard to be compared because they also focus their attention in different domains.
Microsoft is a Enterprise focused company, Apple is a consumer focused company.
Microsoft doesn't care how many average users are using outlook.com or how many people bought Office 365 from a retail store. They care about how many businesses are using their products, how many server licenses they sold, how many businesses are adopting the subscription based Office 365. For Microsoft it isn't about Windows anymore, it's about how many businesses will take up subscription plans and if they can lead consumers to subscription plans well that's just a cherry on top.
Likewise, Apple doesn't care about how many businesses are using OS X or OS X Server. They don't care about developing tools meant for Enterprise (there would be more if they did). They care about Apps and Entertainment reaching as many users as possible. For them it's about putting a mobile device in the hands of every single person and having them upgrade every 2 to 3 years. It's still a subscription plan, but there isn't a set contract time on it. They give away their average user software for free because it's not their cash cow, selling iPhones is.
In terms of the cloud: Microsoft is SAAS + initial hardware, Apple is HAAS + subsequent software.
before this both companies were initial hardware + subsequent software
As for Google they have always been SAAS, but with the release of ChromeBooks they became SAAS + initial hardware.
To add to this, Windows 10 is stable as long as you aren't on the Slow or Fast Ring. OS X is stable but it's apps could use some help (XCode anyone?) I'm no longer seeing Mac as being superior to Windows, but instead I see them on equal playing fields.
It is up to the end user to decide which works better for them. In my case, I like iPhone more than I do Windows Phone or Android. It's just a personal preference. I like Windows for gaming and I like my Mac for development and design. And if anyone wants to preach about this and might claim that I hate Windows, my Windows PC (built for gaming) costs more than my fully loaded 27" iMac. I like to defend Apple because they've been the OS underdog for a long time, I'm rooting for them, but in this post I'm keeping my bias out of it aside from what I want for myself.
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