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How's iOS 11 running on your device


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That's only a part of it. Even the load times were faster. The device was very snappy. If I didn't know anything about whats inside both of those phones, I would have thought the Pixel was the faster phone which is called nailing the experience and not benchmarks

Faster animations= Snappy experience. Which is why iOS 11 animations are faster than 10
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SO when I watch a commercial, reality can turn out to be the exact opposite of whats flat out stated?
Sure. How many times have you seen some tasty new burger or sandwich or whatnot advertised only to find that it barely looks anything like what was shown and then end up not liking the taste on top of it? Or see a car being driven in cool ways and doing this or that but when you test drive it it feels crappy to you? Is this really new somehow?
 
That's only a part of it. Even the load times were faster. The device was very snappy. If I didn't know anything about whats inside both of those phones, I would have thought the Pixel was the faster phone which is called nailing the experience and not benchmarks

Faster animations= Snappy experience. Which is why iOS 11 animations are faster than 10
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SO when I watch a commercial, reality can turn out to be the exact opposite of whats flat out stated?
It clearly wasn’t better than the iPhone 8 on iOS 11, imo. Faster animations = more annoying things flying in the screen. I like no animations, but that is my big complaint about iOS in general. But this video IMO doesn’t show what you purport it shows. The fp conclusion is the poster child of this.
 
I love then ignorance of people in this thread that thing bugs are just a simple fix. It depends on what kind of bug, what else it affects, and how easily it can be fixed without breaking something else. Honestly, you need to understand that no code is complete or bug free. Things happen stuff crashes unexpected results. They rely on feedback to find and fix these issues. So let them know if there’s a bug and how to reproduce it. Devs work long hours and work hard to make things usable.
 
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I love then ignorance of people in this thread that thing bugs are just a simple fix. It depends on what kind of bug, what else it affects, and how easily it can be fixed without breaking something else. Honestly, you need to understand that no code is complete or bug free. Things happen stuff crashes unexpected results. They rely on feedback to find and fix these issues. So let them know if there’s a bug and how to reproduce it. Devs work long hours and work hard to make things usable.

I agree on bugs ...
However, even if bug free, overall my experience with iOS 11 has been that it is slower on my devices than iOS 10.3.3. That is, I would suspect is not a bug. :(
 
Android Oreo is more optimised and smoother than iOS 11 at this point.This Video was just published yesterday. Look at the Pixel 2 demolishing the A11 Bionic in bootup test and opening apps all of us use everyday

The video is a showcase of how badly optimised iOS 11 is on Apple’s “disconnected older products”.


Google has surprised me with Oreo. Android is rapidly leaving iOS in the dust with optimisation as Google seems to have a laser focus on performance compared to Apple with faster animations and an overall snappy feel.
I think that the pace of iOS animations is pretty good on iOS 11. They are now necessary for the flow of the phone on the X as gestures replace a home button. But optimisation does need to be improved. Another test would be to compare both of those phones again in a year and see how they're both doing. I've owned android phones and they can feel crazy fast for a couple of months but then start to get sluggish slowly.
 
I think that the pace of iOS animations is pretty good on iOS 11. They are now necessary for the flow of the phone on the X as gestures replace a home button. But optimisation does need to be improved. Another test would be to compare both of those phones again in a year and see how they're both doing. I've owned android phones and they can feel crazy fast for a couple of months but then start to get sluggish slowly.

The Android phones which slow down are those with skins. The Pixel runs stock Android and is pretty much the iPhone of Android. I would even venture to say your iPhone may slow down on a newer version of iOS but Pixel won’t
 
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The Android phones which slow down are those with skins. The Pixel runs stock Android and is pretty much the iPhone of Android. I would even venture to say your iPhone may slow down on a newer version of iOS but Pixel won’t

You should get a Pixel. It will never slow down.
 
I am not getting a Pixel because of the screen issues. The phone undoubtedly will no ever slow down because Google supports downgrade of the OS.

And that’s the main point, starting with iOS9, Apple will shove every update down your throat, will nag you constantly until you upgrade and there is no easy way to escape the constant nagging. That, coupled with being unable to downgrade is deplorable.
 
Back to skeumorphism? No thanks.
You like Ive's Fisher Price colours and blur all over the place? The reason for all the performance issues in iOS post iOS 6 are those fancy graphical effects all over the place which strain older hardware with more updates. Android doesn't have graphical effects like these which is why its smoother nowadays. Forstall was better at optimising iOS. Ive and Apple's team is busy not giving a **** about Apple's devices having "disconnected enclosures"
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And that’s the main point, starting with iOS9, Apple will shove every update down your throat, will nag you constantly until you upgrade and there is no easy way to escape the constant nagging. That, coupled with being unable to downgrade is deplorable.
The inability to downgrade is infuriating especially when you know what the device is capable of on an older version. There should honestly be a law suit on this. I want the performance and battery life I paid for when I bought the device. I paid for 1.5 days battery life and not 0.5 days which it is now on iOS 11.
 
Is anyone else experiencing media disappearing from the TV and Music app. Whenever content disappears on the TV app, closing then reopening the app makes it reappear, but its irritating as s***.
 
You like Ive's Fisher Price colours and blur all over the place? The reason for all the performance issues in iOS post iOS 6 are those fancy graphical effects all over the place which strain older hardware with more updates. Android doesn't have graphical effects like these which is why its smoother nowadays. Forstall was better at optimising iOS. Ive and Apple's team is busy not giving a **** about Apple's devices having "disconnected enclosures"
IMO, one of the reasons, aside from what was already published about his departure, is the possibly he lacked the skills to move ios into the 21st century.

The inability to downgrade is infuriating especially when you know what the device is capable of on an older version. There should honestly be a law suit on this. I want the performance and battery life I paid for when I bought the device. I paid for 1.5 days battery life and not 0.5 days which it is now on iOS 11.
Do what everybody else does, which is start a lawsuit.
 
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I choose Just Bad but that is just down to beta battery life. It has been abysmal on my 6S+.

However actual phone functions run alright with the exception of Cellular data issues after going from WI-FI. I think the phone doesn’t stop trying to connect to a WI-FI signal and is not actually looking for a cellular connection. A phone reset usually sorts it right out.
 
I updated my 6S+ and two SE phones to 11.1.2 last week and now I have trouble pairing my three Apple watches, no matter which one of these three phones I try to pair all three too. It was never a problem under iOS 10.

It seems that I can pair any two of the watches but once I pair the third, the watches "freeze" and fail to communicate with the phone. I remove a watch and the other two work as they are supposed to. It happens on any of these three phones so it appears to be an iOS 11 bug.

It's the only bug I've noticed so far but since I wear one of my Apple watches 24/7, it's a big deal for me.
 
IMO, one of the reasons, aside from what was already published about his departure, is the possibly he lacked the skills to move ios into the 21st century.


Do what everybody else does, which is start a lawsuit.
apple is smart enough to give you terms and conditions to accept before updating ios so when you update its solely done by you and yourself so even if you open a lawsuit they'll use that against you that you have the choice to not update ios
 
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Tomshardware a reputed benchmark website confirms Apple’s planned obsolescence strategy is alive and kicking with iOS 11

https://www.tomsguide.com/us/ios-11-forced-me-to-upgrade-my-iphone,news-26203.html

Why iOS 11 Forced Me to Upgrade my iPhone

iOS 11 turned my performance far below 11

Immediately, I was besieged by sluggish performance. iOS 11.0.1 was so buggy on my iPhone 6 Plus that it turned a subway ride home into a glitchy hell of apps that couldn't be opened and a home screen that didn't respond to swipes. A subsequent update eliminated those glitches, but an overall sluggishness continued.

The first time I saw that something was truly wrong came two weeks later, when I was trying to capture action shots at a local athletic event. Using the camera, I felt like I had one arm tied behind my back, with snapshots taking more and more time; maybe one out of 20 shots came out looking OK.


And then, on Thanksgiving weekend, the last straw broke as Slack took 15 seconds to open. Yes, Slack, the lightweight group-messaging app, opened in the time it would take to open Microsoft Word on a five-year-old PC.

The moral of the story appears to be that performance upgrades don't matter until the software that you're using demands more power. While I had a ton of apps installed — arguably too many, with multiple text editors, pod catchers and to-do apps — I still didn't see much of an improvement when I did a factory wipe to my iPhone 6 Plus and installed 20 third-party apps (which is less than a home screen's worth).



 
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Tomshardware a reputed benchmark website confirms Apple’s planned obsolescence strategy is alive and kicking with iOS 11

https://www.tomsguide.com/us/ios-11-forced-me-to-upgrade-my-iphone,news-26203.html

iOS 11 turned my performance far below 11

Immediately, I was besieged by sluggish performance. iOS 11.0.1 was so buggy on my iPhone 6 Plus that it turned a subway ride home into a glitchy hell of apps that couldn't be opened and a home screen that didn't respond to swipes. A subsequent update eliminated those glitches, but an overall sluggishness continued.

The first time I saw that something was truly wrong came two weeks later, when I was trying to capture action shots at a local athletic event. Using the camera, I felt like I had one arm tied behind my back, with snapshots taking more and more time; maybe one out of 20 shots came out looking OK.


And then, on Thanksgiving weekend, the last straw broke as Slack took 15 seconds to open. Yes, Slack, the lightweight group-messaging app, opened in the time it would take to open Microsoft Word on a five-year-old PC.

The moral of the story appears to be that performance upgrades don't matter until the software that you're using demands more power. While I had a ton of apps installed — arguably too many, with multiple text editors, pod catchers and to-do apps — I still didn't see much of an improvement when I did a factory wipe to my iPhone 6 Plus and installed 20 third-party apps (which is less than a home screen's worth).


This is so accurate !!!! the obvious reasons why iphone 6 , 5s and 6plus devices suffers lags and slow downs only thing apple can do is to allow downgrade back to previous ios versions that's all if not nobody will be pleased with the current state of ios 11
 
Tomshardware a reputed benchmark website confirms Apple’s planned obsolescence strategy is alive and kicking with iOS 11

https://www.tomsguide.com/us/ios-11-forced-me-to-upgrade-my-iphone,news-26203.html

Why iOS 11 Forced Me to Upgrade my iPhone

iOS 11 turned my performance far below 11

Immediately, I was besieged by sluggish performance. iOS 11.0.1 was so buggy on my iPhone 6 Plus that it turned a subway ride home into a glitchy hell of apps that couldn't be opened and a home screen that didn't respond to swipes. A subsequent update eliminated those glitches, but an overall sluggishness continued.

The first time I saw that something was truly wrong came two weeks later, when I was trying to capture action shots at a local athletic event. Using the camera, I felt like I had one arm tied behind my back, with snapshots taking more and more time; maybe one out of 20 shots came out looking OK.


And then, on Thanksgiving weekend, the last straw broke as Slack took 15 seconds to open. Yes, Slack, the lightweight group-messaging app, opened in the time it would take to open Microsoft Word on a five-year-old PC.

The moral of the story appears to be that performance upgrades don't matter until the software that you're using demands more power. While I had a ton of apps installed — arguably too many, with multiple text editors, pod catchers and to-do apps — I still didn't see much of an improvement when I did a factory wipe to my iPhone 6 Plus and installed 20 third-party apps (which is less than a home screen's worth).



>Slack
>Lightweight


Pick one
[doublepost=1512318457][/doublepost]Also, “iOS 11.2 runs faster on a phone that’s 3 years newer and therefore 4-6 times faster than it 11.0.1 runs on a 3 year old phone! :confused:“. Life must be a permanent puzzle to some people.
 
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This is so accurate !!!! the obvious reasons why iphone 6 , 5s and 6plus devices suffers lags and slow downs only thing apple can do is to allow downgrade back to previous ios versions that's all if not nobody will be pleased with the current state of ios 11
I found the release version of iOS 11 to be terrible on my 8 plus and 12” 2017 iPad Pro. When 11.1 was released I immediately thought that it should have been the original release. 11.0 was really still a beta.

I’ve had every iPhone they’ve made, always upgraded immediately to the new iOS and this has been the worst. Currently with 11.2 most of my serious issues are resolved and I’m content with it. But this experience has been very disappointing. I’ve been participating in the betas for several years now but when I went from 11.1 to the first beta version of 11.2 it was almost as bad as the release of 11.0. My feeling currently is I’m just not going to risk brand new devices that cost this much with any further half baked, at best, software.
 
Tomshardware a reputed benchmark website confirms Apple’s planned obsolescence strategy is alive and kicking with iOS 11

https://www.tomsguide.com/us/ios-11-forced-me-to-upgrade-my-iphone,news-26203.html

Why iOS 11 Forced Me to Upgrade my iPhone

iOS 11 turned my performance far below 11

Immediately, I was besieged by sluggish performance. iOS 11.0.1 was so buggy on my iPhone 6 Plus that it turned a subway ride home into a glitchy hell of apps that couldn't be opened and a home screen that didn't respond to swipes. A subsequent update eliminated those glitches, but an overall sluggishness continued.

The first time I saw that something was truly wrong came two weeks later, when I was trying to capture action shots at a local athletic event. Using the camera, I felt like I had one arm tied behind my back, with snapshots taking more and more time; maybe one out of 20 shots came out looking OK.


And then, on Thanksgiving weekend, the last straw broke as Slack took 15 seconds to open. Yes, Slack, the lightweight group-messaging app, opened in the time it would take to open Microsoft Word on a five-year-old PC.

The moral of the story appears to be that performance upgrades don't matter until the software that you're using demands more power. While I had a ton of apps installed — arguably too many, with multiple text editors, pod catchers and to-do apps — I still didn't see much of an improvement when I did a factory wipe to my iPhone 6 Plus and installed 20 third-party apps (which is less than a home screen's worth).


While I've had my share of issues with iOS 11 (mainly **** battery life), this sounds more like a hardware issue than just purely iOS 11 related. I have 342 apps on my 6+ and uses dozens of them daily. Nothing in my experience approaches anything like what they described. Honestly, performance is not that different from iOS 10 (the 6+ has never been a great performer since iOS 9). Battery life has always been my biggest issue with iOS 11
 
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