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ok, thanks.
how are you going to treat climbing the rope? does it need a check or is just slowed down movement?
>>> two checks. Second check always has advantage (trip is shorter, plus the ledge of the bridge helps). First check only has advantage if someone else is giving a boost. You don't fall if you fail a check; you just stay put. Hint: time is of the essence.
 
>>> two checks. Second check always has advantage (trip is shorter, plus the ledge of the bridge helps). First check only has advantage if someone else is giving a boost. You don't fall if you fail a check; you just stay put.
is it one action or two actions to get up (provided the checks passes)? can we chose to use either brute force to climb (athletics) or technique (acrobatics)?
 
The count should eat less meat and push more weight instead! :D

Wouldn't it be wise that the count comes down instead us trying the damned dice to go up? we should retreat to a more favorable position me thinks.
 
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Grappling hooks. This will most certainly be on our shopping list when we next visit some manner of urban settlement. Even the most primitive spot, devoid of the amenities of civilisation and culture (book stores, taverns where steaming hot coffee is served…..) will have grappling hooks - somewhere - for sale.
 
as another suggestion, can Syllin come forward in the side passage and determine what the goblins are saying ?

To @Plutonius, @twietee, @Don't panic, @Moyank24, I meant to say that if I am out-of-contact - in other words, on European time, asleep, or otherwise occupied, and you need my translation skills - always assume that I can supply a translation unless explicitly prevented (by the GG/DM) from doing so.
 
Portia, remember that your Action can be "Dash", which means basically a double move instead of a move + a proper action. so in principle you could get up here in one turn (depending on the rolls)

The count should eat less meat and push more weight instead! :D

Wouldn't it be wise that the count comes down instead us trying the damned dice to go up? we should retreat to a more favorable position me thinks.

Do we have an idea of what we can see from the bridge? Is it worthy of all of us going up?
 
Wouldn't it be wise that the count comes down instead us trying the damned dice to go up? we should retreat to a more favorable position me thinks.

The goblins go before he does so they will attack him before he can come down. Also, there doesn't appear to be a more favorable position between the side passage and bridge (goblins on both). If we want to stay, we have to fight the goblins sometime.

To the Count: take your scimitar (light) out so I can see better.
To Veit: Help me get up to the Count.

Orders: (I will be in and out today so here are my orders when it's my turn). Do a double movement and acrobatics to get up to the Count as soon as possible. Get my sword ready when I reach the top.
 
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I will go last!

And give you guys a helping hand!

Is there enough space on the bridge to fight for all of us? Otherwise I will stay down to secure our rope.

Would be good to know if the stream would be deep enough for us to jump in if need be! :D I guess not though.. :(
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TAlso, there doesn't appear to be a more favorable position between the side passage and bridge (goblins on both).

To be fair: that's just your assumption. We don't know if they come down from the side passage, last time I checked there wasn't one.

Also, we could always run across the stream and either go to where the wolves were or further to the main entrance. The goblins would need a while too to come down from the bridge so probably wouldn't know where we ran which could have beneficial for us as well.

If I had cast light on the bridge they wouldn't know where we are at all as well.

Anyway, let's teach em a lesson!
 
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As the Count has already pointed out, my constitution and dexterity both appear to be somewhat above average, while my strength - described as 'average' ought to be more than adequate for this task.

In what sequence do we seek to scramble up - or haul ourselves up - these ropes? Despite my dexterity, I will not refuse a kind offer of aid or assistance…...
 
In what sequence do we seek to scramble up - or haul ourselves up - these ropes? Despite my dexterity, I will not refuse a kind offer of aid or assistance…...

Since we are in combat, everything is sequenced based on the initiative roll. I believe Veit could declare a reaction where he wouldn't climb until everyone else has. Otherwise Syllin is the last to climb.
 
Since we are in combat, everything is sequenced based on the initiative roll. I believe Veit could declare a reaction where he wouldn't climb until everyone else has. Otherwise Syllin is the last to climb.

Well, Veit has already declared that he is last to climb. Or, have I read that incorrectly?

Besides, I'm not entirely clear about what the GG/DM meant by 'initiative' and the sequence he set out; I take it that in 'real world' terms, all of these actions happen, more or less simultaneously?
 
Well, Veit has already declared that he is last to climb. Or, have I read that incorrectly?

Besides, I'm not entirely clear about what the GG/DM meant by 'initiative' and the sequence he set out; I take it that in 'real world' terms, all of these actions happen, more or less simultaneously?

Initiative is the sequence when you can act in a combat round. @ravenvii rolls a D20 and adds the character dexterity modifier from the character sheet.

@ravenvii rolled the following initiatives for this combat
*** INITIATIVE ***
Bartholomeus: 5 - 1 = 4
Veit: 11 - 1 = 10
Portia: 17 + 3 = 20
Syllin: 5 + 2 = 7
Claus: 9 + 3 = 12
Goblins: 14

That means the sequence of decisions is Portia, Goblins, Claus, Veit, Syllin, and finally Bartholomeus.
Veit wants to be the last one up but his initiative occurs before yours. It's up to @ravenvii if Veit can be the last up.
 
Well, if the estimable Claus (that is, your good self, @Plutonius) succeeds me, - rather than Veit - appropriate and fitting assistance in the form of a hefty push can possibly be rendered, and will be grateful received.

Ah, so the sequence in which we act is determined by the actual number (counting in reverse) cast by our esteemed GG/DM? Other than that, those numbers have no other meaning?
 
Ah, so the sequence in which we act is determined by the actual number (counting in reverse) cast by our esteemed GG/DM? Other than that, those numbers have no other meaning?

The higher initiative rolls go first (Portia goes first and the Count goes last). Initiative is used only for determining the sequence. You get a +2 modifier for your good dexterity but, unfortunately, you rolled a 5 giving you an initiative of only a 7. The Count is on the bridge so your action is last out of the people not on the bridge. Since you are last, you could tie the rope around your waist and we could pull you up (if we are not fighting goblins).
 
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It's up to @ravenvii if Veit can be the last up.

Well that may be, but if me helping you go up give you guys an advantage on the dice roll - I would sacrifice one action for that. I think that should be possible! So I would a) use one action to help all of you guys getting a head start on the rope and b) would then cast my flaming spell on one of the goblins. That would be my idea of an ideal approach. ;)
 
Fine, I'll climb up and since I seem to be the only one able to kill the goblins, you guys will probably definitely need me! ;)

Raven: I'll climb up to the count
You grab one of the ropes and start to climb up --

*** CHECK ***
Since your acrobatics is higher than your athletics, I'll use that, so you get a +5. You need two 10's to make it to the top, and the second part of the climb has advantage. So:

Portia: 14
Portia: 10

You make it to the top.
*** CHECK ***

-- and make it to the bridge with relative ease, joining Count Bartholomeus.

The rumbling grows ever louder. As Portia climbed up the rope, Claus grabs the another rope and start to climb --

*** CHECK ***
You're using your acrobatics for this one as well, so you get a +3:

Claus: 3
*** CHECK ***

-- but his muscles somehow fail him, and he fails to pull himself up onto the rope. He grabs the rope to try again --

*** CHECK ***
Same:

Claus: 10
*** CHECK ***

-- and this time his muscles did not fail him. He manages to pull himself up the rope. He is now in the middle of the rope, approximately five feet below the bridge's ledge.

>>> @twietee it's your turn -- what do you do?
 
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Well, there are definitely Goblins on the bridge. So I shall go uppity up!

Bart, you are last and also a little giant compared to me: you go help Syllin, ok? oopps, got claus and bart confused.

[doublepost=1458140082][/doublepost]I'm not completely following: the goblins? what are they doing?
 
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