Hello! Help me please. I have mac pro 5.1 mid 2010, in stock (2x2.93/Radeon5770). I need change video card on 1080ti Asus STRIX. If i use 2x this cable, this don't have trouble for power or...? THX!!!
How to connect, which cable should I use?Most likely it will trigger the self shutdown protection if you use this cable for a STRIX 1080Ti.
How to connect, which cable should I use?
How to connect, which cable should I use?
The Sapphire pulse RX580 works swimmingly in my 5,1. I really wanted to stick with Nvidia, but Apple is too flaky to depend that it will still work. By the time Apple goes back to Nvidia, the cMP will be obsoleted and unsupported.No, wait at least a few days. Most expect NVIDIA Web Drivers or Mojave to be available soon, but nothing is 100% confirmed yet.
FYI, there may be a 10.14.1 update or security update (with another build number) released later this week to fix an early security venerability, which would likely break any NVIDIA Web Driver until another update was released. All depends on if/how NVIDIA will support Mojave on Mac.
My configuration of Mac Pro 5.1 (OOB) includes Mac edition EVGA 680 2GB and Quadro K2200 (Maxwell in Kepler mode).
Also if anyone knows other workout to use multiGPU config with current drivers let me know.
I've just had another reply from NVIDIA confirming that they were able to reproduce the problem with dual cards and that the issue is now being escalated to the development team. Lets hope they fix the issue!
Did you mention that I was able to install the OLDER DRIVER and have no ISSUES
I went back all drivers without SIP https://vulgo.github.io/nvidia-drivers/ and finally 680 works WITH K2200 both cards are fully supported with 378.10.10.10.25.106 !!!! CUDA 387.128@10.13.6. LAST BUILD
Even GFXBench-Mark works on both cards.metal and OpenGL
I have issues with octane and redshift demos, but Vram Alocation might be a problem by larger scenes which do not fit in VRAM
Flame 2019 is constantly crashing ...
Flame 2019 is constantly crashing ...
This getting to be an unfortunate common experience when Apple releases a major macOS upgrade. Didn't it take 3 months last time? IIRC, it took almost 6 weeks to release drivers upon the availability of the Pascal (10x0) series cards.In case anyone is wondering, as of yesterday, Nvidia still doesn't have an ETA for when Mojave web drivers will be available.
https://devtalk.nvidia.com/default/...-drivers-be-released-for-macos-mojave-10-14-/
This getting to be an unfortunate common experience when Apple releases a major macOS upgrade. Didn't it take 3 months last time? IIRC, it took almost 6 weeks to release drivers upon the availability of the Pascal (10x0) series cards.
IF this is being held up because of Apple's lack of approval/sign-off on the driver release, shame on Apple.
because MacOS renders with the Metal 2 API.
I feel this is a poor excuse. The Mojave betas were available for a long time. Metal 2 was demo'ed on stage. There were no surprises.
I feel this is a poor excuse. The Mojave betas were available for a long time. Metal 2 was demo'ed on stage. There were no surprises.
There's a difference between having access to the beta build of the OS, and all the necessary private information required to actually build a graphics driver for that OS. The internal driver interfaces are not public, and so if Apple did not make them available to NVIDIA, there would be nothing NVIDIA could do about it.
I don't believe this nonsense at all. Even if it were true, nothing can stop Nvidia from releasing unsigned drivers. Users would just have to disable SIP to use them.
[doublepost=1539092602][/doublepost]
I feel this is a poor excuse. The Mojave betas were available for a long time. Metal 2 was demo'ed on stage. There were no surprises.
Oh please there is a Big problem
Apple introduced libraries for machine learning connected to metal it is a competitor for CUDA
And here the OFICIAL NVIDIA response :
Apple's recently released macOS 10.14 (Mojave) does not support CUDA. For CUDA developers who are on macOS 10.13, it is recommended to not upgrade to Mojave. Developers may not be able to use Xcode 10 to build GPU applications or run CUDA applications. Both macOS 10.13.6 and Xcode 9.4 support CUDA and work great with CUDA 10. NVIDIA is working with Apple to get Mojave to support CUDA.
------------------/-------------------
Do you believe Apple is cooperative? You may install what ever is not signed but it is not the way for major company to support a small range of cutting edge of Law hakintosher freaks who apple loves so much.
Instead Nvidia is providing solid signed drivers for Mac Pro "2012 only" and some beta functionality
officially
I find this hard to believe too. Withholding such info would clearly be anti-competitive behavior and open up Apple to being sued not just by Nvidia but also the government. It would also place Apple under the scrutiny of macOS users. This is one conspiracy theory that I just can not subscribe to.
My guess is that Nvidia diverted all manpower to making Turing work right in Windows and macOS took a back seat.
The fact that there's still no web driver for 10.14 is significant.
Apple and NVIDIA aren't competitors, so why would this be anti-competitive behavior? At this point, Apple and NVIDIA don't really have a business relationship. The Apple products that feature NVIDIA GPUs are well and truly in maintenance mode only at this point, and are reaching their end of life. I wouldn't be shocked if Apple dropped support for the Kepler generation of products in the next few years.
Having written software for macOS for many years, my point was that there is non-public information that vendors like Intel, AMD and NVIDIA must be getting from Apple for them to implement graphics drivers. If I had the hardware specs for a GPU, I could not implement a graphics driver for macOS because I don't have all the necessary documentation and headers for the private driver APIs that Apple's software uses. Due to the lack of a business relationship between Apple and NVIDIA, I would not be shocked if Apple has been dragging their feet on giving NVIDIA the necessary information in order to implement drivers for their new OSes.
Or, to phrase this in a different way: why does Apple care if NVIDIA can release a web driver that enables Maxwell, Pascal, Volta and/or Turing GPUs? Apple has support for the last NVIDIA GPU they paid for already baked into the OS.
As others have said, NVIDIA has typically come out with a new driver for the new OS within days of it being released. Yes, it did take longer for the Pascal generation of GPUs to be enabled, but the driver for 10.12 and 10.13 was still available almost immediately. The fact that there's still no web driver for 10.14 is significant.
Personally, I don't think it has anything to do with Metal 2 or whatever, since there really aren't that many new features and the driver could simply not expose those capabilities if NVIDIA hasn't implemented them yet. I saw comments on some other Hackintosh sites claiming that Metal 2 would require a complete rewrite of the driver, which is just ridiculous.