As mentioned earlier in this thread, the square flickering corners persist in the Big Sur betas.
Fair! I haven’t paid attention to betas because after Catalina, I don’t touch them except in a testing environment.
I will say that these have always appeared to me to be two distinct issues. The white lines glitch was concerning because the way it presented itself did make it look like it was hardware OR software, whereas the corner radius glitch seems like something totally different.
I haven’t ever seen this specific corner glitch in macOS before but I do know that historically, the way the rounded corners are displayed is usually separate from how they are drawn. I.e., the window/chrome is drawn as square and then there is an alpha channel that adds transparency/corner radius stuff. If you’ve ever tried to do pixel-perfect screenshots in older versions of Mac OS X, you’ve seen this (I used to have a Photoshop action that would add the correct corner radius and transparency to specific windows. I used to also have an action that could remove the drop shadow from a screenshot).
I don’t know enough about how Core Graphics/Quartz stuff works, but the fact that this doesn’t happen in every app seems to be proof that this is primarily a software issue. Whether it is around the driver or if certain applications need to be adjusted to correctly paint/perform the proper alpha composition stuff, I don’t know and I won’t speculate.
Regardless, everyone who is bothered should file feedback with Apple so it can see bug reports coming in. I agree it is not even remotely ideal, but it’s not the same white lines issue and I’m not surprised fixing one didn’t fix the other.