I have an iPad with iOS 14 on my account and an iPhone on iOS 13. Since I upgraded yesterday iCloud photo stream stopped working. I've taken a few photos on my iPhone and they have not uploaded to the cloud.
Working ok on my iPhone.... my photos show up on my MBP no problem. Check the bottom of the photos, sometimes there's a notice about battery power and upload being paused.I have an iPad with iOS 14 on my account and an iPhone on iOS 13. Since I upgraded yesterday iCloud photo stream stopped working. I've taken a few photos on my iPhone and they have not uploaded to the cloud.
For me, restarts probably occur through esim or through incorrect cooperation of SIM with eSIM. I turned off esim on the phone and I still have peace.
One good way to know where the problem lies is to log into iCloud.com on a computer and see if the Photos are there. If they are, then you know the issue lies with the iPad. If they’re not, the issue is with the Phone.
FWIW I’ve got my iPad and iPhone on iOS/iPadOS 14 and my MacBook Pro still on macOS 10.15.5, and I’m not seeing any issues with my Photo Library syncing to my Mac.
For me, restarts probably occur through esim or through incorrect cooperation of SIM with eSIM. I turned off esim on the phone and I still have peace.
I also have a physical sim and e-sim. You might be right, at some point I have suspected that but I cannot turn of either one![]()
Except, this slider can only work the best for Apple headphones, whereas the old “arbitrary slider” can truly limit the loudness of your media playback. I can even limit the volume to a level that is only audible in quiet rooms using that “arbitrary slider“ but can no longer do so using that “new” decibel based slider.What's wrong with the "Reduce Loud Sounds" headphone setting? You can specify a decibel max. This, surely, is much better than some arbitrary slider.
I do get the 'panic-full-yyyy-mm-dd-xxxxxxxxx-ips.synced' log everytime my phone randomly reboots. Also have a AT&T e-sim that I don't mind switching over to regular but what makes you say that e-sims might be the issue?
For me, restarts probably occur through esim or through incorrect cooperation of SIM with eSIM. I turned off esim on the phone and I still have peace.
Don’t know if it’s e-sim related or dual sim related, when you have both like me.
But I also suspect that before reverto to 13.5.1.
Elliotek findings seem to confirm that
I experienced a few issues w/ Beta 1 like disappearing folders and a few widgets not working as they should. Beta 2 has been 10X worse.. every time I go to add or move a widget I not only lose 2 or 3 folders but the app tiles completely disappear as well. I'm forced to go find and retrieve them from the library (that isn't very well sorted anyway). It takes about 20 minutes to redesign my home screens as this happens 4 or 5 times during the process of reposition everything again. Also - weather widget doesn't update most of the time or when it does it's very slow. Shortcuts widget works sometimes and not others, usually a reboot solves that problem (but occasionally it turns on with app tiles missing, see my problem above). Can't wait for 3
how do you get to the GPS diagnostic app?Seems like GPS signal is not working in this beta. Can't get accurate location and it only uses cell/wifi to get location. Using the GPS diagnostic app, shows no GPS/Satellite signal.
Even with WiFi on, location accuracy is not great.
So is this Other and System storage thing something likely to be resolved with a further update to iOS 14? I’ve never had a system jump of almost 20GB of usage installing software.
You can't add it from that view, instead you have to add it as a separate widget on your home screen and after it's placed on the home screen you can drag it on top of the other widget to combine them. I think Apple needs to add an option to access this directly from the edit screen for each smart widget.weird. It’s not an item I can pick for the stack in my list.
i can only have those:
This app here: https://apps.apple.com/us/app/gps-diagnostic-satellite-test/id1020967894how do you get to the GPS diagnostic app?
There has been at least one work around posted (adding gaming apps to your phone and then deleting them). But this seems to be a temporary fix. Best bet is to wait it out and file feedback.Has anyone found a workaround for the storage bug? Getting the out of space error for the first time now.
Except the poster a few posts above (and one several days ago) who are reporting "out of space" errors. This is an issue. There's usually some amount of "other" due to logs, etc... but this seems to be some sort of memory management error, or worse, something that is spinning off a lot of data.This “issue” pops up every beta period. What I don’t understand is why everyone freaks out about it. I’ve never seen a poster claim they can’t do or install something because the “Other” is so big; the system obviously manages it so that doesn’t happen.
This is not working from me (beta1 or 2) - Just get a black or white background (and also on the lyrics screen) depending on dark mode being enabled or not. Iphone XS Max. Has anyone else had this? not seen it mentioned.I love how in the music app the background color changes as the music plays.
This is not working from me (beta1 or 2) - Just get a black or white background (and also on the lyrics screen) depending on dark mode being enabled or not. Iphone XS Max. Has anyone else had this? not seen it mentioned.
It’s also not changing colors for me. Just white or black based on dark mode.
Sorted! - thank you!It’s also not changing colors for me. Just white or black based on dark mode.
[automerge]1594308688[/automerge]
Just realized it’s because I had increased contrast turned on. Once i turned it off, music changes colors.
The problem is that it is impossible for people to take care of theirselves.
Our hearing isn't lineair. We are much more sensitive to high tones than we are to bass. But bass is responsible for a lot of emotion in the sound. Bass is also the hardest to produce so most manufacturers don't bother creating decent bass. The result is that we have no way of knowing how loud our speakers actually are. Our ears and brains are just not made for the crappy sounds the most cheap speakers produce. Do you know that the speaker on your phone produces over 90db when you put your phone on speaker during a phone call? That's the equivalent of standing next to the sound booth at a live concert!
Our hearing sensitivity also isn't constant. We are much more sensitive to sounds in the evening and during the night than we are during the day. Also, when you listen to sealed in-ear headphones your eardrum will stretch because of the sound pressure which impacts your sensitivity as well. Songs are recorded at different volumes. So when you keep adjusting the volume to a comfortable level, you might actually be increasing the volume over time.
Having said al this, it's also very difficult for Apple to know how loud the sound produced by your headphones actually is. All speakers have a different sensitivity as well. When played at a certain volume, one speaker might be producing 110db while another might only producing 90db. Also, all headphones are at different distance from your ear. An over-ear headphones need to produce louder sound to reach your ears receptors at the same level as in-ear headphones.
Apple only knows the sensitivity of their own headphones, but they are crappy anyways. So it might actually have been a useless feature.
The only way to take care of your ears is to buy a decent pair of headphones and don't listen for too long at a time.
Can anyone confirm if beta 2 fixes the storage issue with beta 1
If 90-110 db is too loud (and it probably is), then turn it down. There is no audio equalizer within the iPhone audio controls... so not sure what you're blathering on about with the bass and highs... and the "cheap speakers" in the iPhone would offend any audiophile. If you want to hear great audio, then get a great set of headphones, and regulate the volumen for yourself.
I can't tell you how many threads there were back when Apple introduced the level limiting about how Apple was preventing people from being able to control their listening experience... and now that Apple has removed the limiting, people are still not happy.
Bottom line: Apple is allowing/forcing you to control your own listening experience.
If 90-110 db is too loud (and it probably is), then turn it down. There is no audio equalizer within the iPhone audio controls... so not sure what you're blathering on about with the bass and highs... and the "cheap speakers" in the iPhone would offend any audiophile. If you want to hear great audio, then get a great set of headphones, and regulate the volume for yourself.
Wow! Just, wow. Did you even read or understood anything I wrote?
I did not mention audio equalisation anywhere in my post. I think we're basically on the same page regarding the cheap speakers in the iPhone and the AirPods. I even acknowledged that limiting the volume digitally isn't a good solution!
What I was trying to explain is that these cheap speakers might actually be the main cause of hearing loss. As these cheap speakers are only able to reproduce a very narrow frequency response, people are unable to judge how loud the sound they are listening to actually is.
When you are standing at a live concert, the sound near the sound booth is generally around 90db and that's pretty loud.
When people are talking to each other face to face they generally produce between 70 and 75db. But when people are talking to each other on the phone the sounds easily exceeds 90db without people actually noticing how loud it really is! In fact, even with the phone on the loudest setting people sometimes still have problems hearing each other clearly.
If you value your hearing, just don't use cheap headphones!