Apple likely work like most other companies, who give all bugs a priority level (within my company it's 1 to 10, with 1 being showstopper and 10 being minor cosmetic). High priority get done first, and sometimes cosmetic quick fixes will get chucked in too.This is an interesting take.. now it makes me wonder if Apple looks at it this way.. at what percentage of complaints Apple says oh s*it we have an issue and need to fix asap versus its only like above mentioned 3 percent or so we will get around to it ???..I think beta 4 is ready for RC so I speculate RC this week and final release before they go on Holiday break
Alright! We're up to 2 users. Apple better jump on this.
I get that bugs bug people. But I also get that companies have limited resources, time being among said scarce resources. As I've said before, its a simple equation: how many affected times how serious the bug is is the rough calculation every developer, from Apple on down to the smallest indie developer, needs to use to determine when/if they are going to fix any given bug.
2 people on here, plus the 1 out of 30 devices my company has running it. Still not many in the grand scheme of things, so we can see why it's not prioritised to be fixed in the latest beta. ?
It doesn't matter what app/feature is affected, it's all about how serious it is and how many devices are affected. As I have said, we have 30 devices that we have this beta running on, only 1 device was affected. That's 3%.Guys, I understand betatesting. Doing it for years now. But a bug in an Apple App is something they should fix fast. Although it affects Users only in certain Situations
And I don’t like those - its a Beta and it only affects a few - coments too much. As they say in German - we are all only cooking with water. So please don’t lecture about the obvious. Thanks
Therefore 3% of all devices, that experience this in certain situations (note that they say that & therefore it's not all day every day), it's not a high priority, in comparison to other issues that affect more devices.