There have only been four significant releases of the iPhone:
iPhone 2G - changed the same with the all touch experience.
iPhone 4 - Retina display
iPhone 6 - large screen
iPhone X - all screen design with Face ID unlock and the A11 Bionic SoC.
Since then, it’s just been iterative updates. There were some interim releases like the 4S with Siri, 5S with 64 Bit A7. But the reality is, this has been the story of the iPhone since it’s inception. But it’s been particularly more apparent since iPhone XS. You put a iPhone X next to a iPhone 13 Pro (front facing) and you can’t really tell the difference between the two.
One of the tenets of the iPhone we always forget though was that, the key differentiator is the software. Steve Jobs made it clear at the unveiling is, you don’t really have to change the hardware if you decide you want a new design change to your app six months down the road (paraphrasing here).
So, essence, the iPhone has kinda been doing what’s intended to do. The internal upgrades though have certainly been innovative and I am sure most developers have yet to exhaust it. At the end of the day, what we did on a iPhone 10 years ago is no different today. It’s not that much different either from what we did on a Mac 20 years ago either.
iPhone 2G - changed the same with the all touch experience.
iPhone 4 - Retina display
iPhone 6 - large screen
iPhone X - all screen design with Face ID unlock and the A11 Bionic SoC.
Since then, it’s just been iterative updates. There were some interim releases like the 4S with Siri, 5S with 64 Bit A7. But the reality is, this has been the story of the iPhone since it’s inception. But it’s been particularly more apparent since iPhone XS. You put a iPhone X next to a iPhone 13 Pro (front facing) and you can’t really tell the difference between the two.
One of the tenets of the iPhone we always forget though was that, the key differentiator is the software. Steve Jobs made it clear at the unveiling is, you don’t really have to change the hardware if you decide you want a new design change to your app six months down the road (paraphrasing here).
So, essence, the iPhone has kinda been doing what’s intended to do. The internal upgrades though have certainly been innovative and I am sure most developers have yet to exhaust it. At the end of the day, what we did on a iPhone 10 years ago is no different today. It’s not that much different either from what we did on a Mac 20 years ago either.