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Is the new Mac Pro a Failure for traditional Mac Creative and Professional customers


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What is a "traditional Mac Creative and Professional"?
probably someone who, at the very least, completely pays for their computers via selling items/services which were created with said computers.

but hey, i fully realize this 'definition' will not go over well here.. for this forum, we should all just agree that everyone here is a creative pro.. it's the only way to not argue about it.
 
There isn't a lot of scope for upgrading a MP 1,1 & your other Mac Pro wasn't bought new & upgraded over the years. You bought a cheap used one that had been upgraded by a 3rd-party so I am not sure why you care about what components of the nMP can be upgraded. Having AppleCare on a new system & on-site support would be an essential comfort blanket for me rather than arguing the toss with some 3rd-party who sold you a 6 year old used system.
LOL. Missed the other two systems did you? Point is, I’ve always gone for the Apple workhorse and always bought new, up until now, and that’s not because I’m cheap. There are plently of things you can do with any of the towers. They may be outdated now but that wasn’t always the case.
Arguing the toss with with some third party……? Eh, WTF are you on about?
 
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probably someone who, at the very least, completely pays for their computers via selling items/services which were created with said computers.

but hey, i fully realize this 'definition' will not go over well here.. for this forum, we should all just agree that everyone here is a creative pro.. it's the only way to not argue about it.
Perhaps we should do the opposite and define them as anyone who purchased a nMP. That would solve if once and for all...right?
 
If Apple "didn't care" about the Mac Pro, then why would they completely redesign the computer in 2013 and build an entire new factory in the USA just to assemble and ship it?

That's my question for the haters.

Please stop abusing the word hate.
Criticism is not hate.

3 years without an update is not caring.
The complete joke trash can redesign addressed all the issues
nobody cared about and didn't address any of the issues everybody care about.

Building it in the US?
I could care less if they won't update it with modern specs on a timely basis.

Here's the deal. Apple, Inc. will sell billions of iGizmos
and make trillions of dollars. That's great. But they've designed
a computer that is such a small niche device that it prolly only
sold in the tens of thousands, if that much. The truth is they don't care.
It's a rounding error on their balance sheet.

Apple needs to either fish or cut bait with regards to desktop computers.
I hope they spin off desktop computers and let somebody run it who
is passionate about them, which Apple clearly isn't.
 
"can't we all just get along"? Pro? Semipros? Powerusers? Semipowerusers? Half-pro-power-semi-user?

Come on, it's christmas guys, and the new Star Wars is just around the corner :)
 
"can't we all just get along"? Pro? Semipros? Powerusers? Semipowerusers? Half-pro-power-semi-user?

Come on, it's christmas guys, and the new Star Wars is just around the corner :)


Here, allow me to set a Yule Log in the fireplace.

My apologies if it happens to be laden with a few gallons of gasoline!

-hh
 
Following the logic some apologists have used in this thread, why do computer manufacturers even bother upgrading their products?

Apparently computers are like toasters.
 
Here, allow me to set a Yule Log in the fireplace.

My apologies if it happens to be laden with a few gallons of gasoline!

-hh
not exactly the same since apple doesn't have cad software of their own but..
apple computers are designed using windows software..

Alias and Rhino... probably NX & Catia &/or Solidworks too.

(well, rhino now has a mac version but it wasn't officially released until this year.)

http://www.coroflot.com/jobs/67169/CAD-sculptorsDigital-3D-Modelers-All-levels

Apple is looking for candidates with a strong interest and aptitude in digital 3D modeling for the Industrial Design group’s CAD sculpting team.

The CAD sculptor creates high quality digital 3D surface models used in the industrial design and product development process. Responsibilities include interpreting and defining the design intent of the industrial designer using Alias software, while directly collaborating with mechanical engineering, packaging, and tooling teams. 3D data is used to develop numerous product concepts, detailed appearance models, high quality renderings, and production level surfaces used in tooling for manufacturing.

The CAD sculpting team is integral to the design and development of current and future Apple products. Candidates must be deadline driven and possess excellent problem solving, organization, and interpersonal skills. Although this role is designated for a 3D modeling specialist, a background in industrial design is beneficial in facilitating a working relationship with a designer.

An ideal candidate will have a strong passion and enthusiasm for a 3D modeling career. Proficiency in Alias or Rhino is preferred, as is the ability to go beyond the limitations of software tools and manually manipulate or refine surfaces. Candidates may also be familiar with rendering, visualization, 2D drawing, image editing, and manufacturing software packages. An understanding of NX or other solid modeling CAD programs is especially helpful.

Experience in industrial design, computational geometry, model making, product design, or related field is desired; however, recent graduates with advanced surface modeling skills will also be considered. Any level modeler is encouraged to apply.

BS or BA in Industrial Design or Transportation Design preferred. Computer Graphics, 3D Animation/Modeling, Fine Arts or Engineering will be also be considered.

Please submit resume and portfolio in PDF format, emphasizing 3D modeling ability in wireframes.
 
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not exactly the same since apple doesn't have cad software of their own but..
apple computers are designed using windows software..

Kind of shameful, isn't it? They ought to have more pride in their own products and stop ceding the high end professional market to Windows.
Their partnership with IBM is a huge opportunity to expand into other ventures.

Apple needs to stop putting all their eggs in the iPhone basket lest it break someday. TVs and cars are a big question mark at this point.
Reviving their professional/enterprise product line with IBM's experienced guidance would be a reliable way to grow the company.
 
Kind of shameful, isn't it? They ought to have more pride in their own products and stop ceding the high end professional market to Windows.
i don't know about shameful..
traditionally, most of the CAD, and certainly the NURBS based surface modelers-- have been written for windows.. that landscape is changing now to some degree (though i still haven't seen any great CAM software on mac.. still go to windows for that)..

i don't know.. i probably wouldn't like an apple designed CAD application.. they'd simplify it too much i think.. sort of like sketchUp but probably even simpler..
personally, i like the super customizable & bloated cad apps (for instance, rhino has a thousand commands ;) )

i imagine the hardware being used are apple computers but not always the software.
 
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check it.. t.cook at the mac pro factory in austin..
;)

windows:

cook_mac_pro_visit.jpg


tim-cook-line-closeup-100310861-medium.png
 
I think if Apple made a concentrated push towards the professional/enterprise market, we'd see a lot more CAD software make the jump. Rhino would just be the start. Reliably update the hardware on a 200-300 day cycle just like the other Mac models (is this really so much to ask for?). Make hardware that competes with the best of HP and Dell's offerings. Partner up with IBM to make tower workstation Macs.

They've got such huge opportunities ahead of them but it's like they're afraid to leave the warmth of the iOS nest.
 
I think if Apple made a concentrated push towards the professional/enterprise market, we'd see a lot more CAD software make the jump. Rhino would just be the start. Reliably update the hardware on a 200-300 day cycle just like the other Mac models (is this really so much to ask for?). Make hardware that competes with the best of HP and Dell's offerings. Partner up with IBM to make tower workstation Macs.

They've got such huge opportunities ahead of them but it's like they're afraid to leave the warmth of the iOS nest.
bringing software from windows only to mac is no easy task.. it took mcneel about 7 years to do it with rhino.. autodesk needed around 5 years to do it with autocad.. microsoft made .NET open source so that should help things out since so much of the windows stuff uses .NET.

Solidworks has said they're not interested.. neither is NX.
the next generation cad stuff which is being built from the ground up with multiplatform support in mind is already being done and, surprise, it's cloud based..
http://www.autodesk.com/products/fusion-360/overview (via autoCad devs)
https://www.onshape.com (via Solidworks developers)

i personally don't see too much more platform specific apps being written nor do i foresee much more legacy software to make the shift between platforms..

----------
re:IBM
they know exactly what kind of hardware / software apple makes.. they're moving to mac / osx because of that..
not because they hope apple will start making HP/Dell clones.
 
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bringing software from windows only to mac is no easy task.. it took mcneel about 7 years to do it with rhino.. autodesk needed around 5 years to do it with autocad.. microsoft made .NET open source so that should help things out since so much of the windows stuff uses .NET.

Almost all serious professional software is not written in .NET. .NET is just one of the many environments available on Windows. Most professional software is written in Win32, not .NET.

If the app was originally written in the last 5-7 years, it might be .NET. Might. But more than likely not. The means most software with a longer history just flat out is probably not .NET.
 
Almost all serious professional software is not written in .NET. .NET is just one of the many environments available on Windows. Most professional software is written in Win32, not .NET.

If the app was originally written in the last 5-7 years, it might be .NET. Might. But more than likely not. The means most software with a longer history just flat out is probably not .NET.

yeah, i'm more/less mainly referring to grasshopper.. which hasn't made it to mac yet but will now.

plugin support and things like renderers which have been added to the applications the past decade.. those features can now more easily come to mac due to opened .NET.

----
as in-- rhinoCommon plugin support has already come to mac (just in the past month or so) -- due exactly to .NET on mac.
 
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