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the safari toolbar is a disaster. you can't take out the sidebar or download buttons, so you are stuck with a giant toolbar.

you CAN take out the address/search bar but you can't type in the tab headers if you do so then you have nowhere to type!

how is going from this:

View attachment 2518494

to:
View attachment 2518495

an improvement?!?

Apple Park is now powered by a dynamo attached directly to the body of Steve Jobs spinning in his grave at 8000rpm
 
I upgrade every year. I don't understand the mentality of using the same thing for decades.

there's a difference between uprgrading every year and switching to a completely different OS

fact is they've taken away screen real estate to add cartoony effects to macOS

it sucks but I'll get used to it like I always do

maybe it is time to look in to different browsers though
 
the safari toolbar is a disaster. you can't take out the sidebar or download buttons, so you are stuck with a giant toolbar.

you CAN take out the address/search bar but you can't type in the tab headers if you do so then you have nowhere to type!

how is going from this:

View attachment 2518494

to:
View attachment 2518495

an improvement?!?
oon top of that they've messed up the sidebar completly ;) and now if you open a new tab in the background with a bar full of tabs, it will not even show that the tab has opened at the right side of the bar it just opens it out of the screen :D (if you use the option to not follow the focus after opening a link in new tab)

it is crazy funny bc it really looks like an early alpha stage and knowing ther will be no updated siri for two or three years more, not sure what the team was actually working on the past couple of months. I will not believe that thousands of designers were just creating new icons. I remember when Apple was switching gpus, file system, and not even one iteration of a dev beta was so crazy bad and unprepared. I think there is zero chance it will be completed before the end of this year.

ps. funny how the whole wwdc was about the same experience from ios, macos etc. and even the wallpaper is different for now and you can't make the ios and macos look similar in any way.
 
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Accessibility was my biggest concern after seeing some examples. But after watching this video, I think it’s more of an implementation issue than a design oversight imho. Or maybe it is what happens when a concept is created in a vacuum and breaks in real-world context. We'll see. I do like the "science" behind it. Either way, it’s worth a watch as it seems legibility was, ironically, part of the brief!


Also, all screenshots shared here on MR are nowhere near what you see in the video in terms of quality and fidelity so hopefully things move in the right direction :)
 
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Legibility isn’t great. More opacity and a blur effect is what’s needed.

The UI responding to the user is a nice touch and should stay, but a completely transparent, glass-like interface overlay is horrid for usability.
 
It looks bad when there's not really any liquid *ss effects at all:

Here's a finder window - not the active window. "Show Status Bar" is enabled:

1749595862790.png


To me, this is a dog's breakfast of UI design. Yes, it's the first beta, but...
 
It looks bad when there's not really any liquid *ss effects at all:

Here's a finder window - not the active window. "Show Status Bar" is enabled:

View attachment 2518602

To me, this is a dog's breakfast of UI design. Yes, it's the first beta, but...

beta's aren't for testing design, they can make the UI look however they want

they decided that this is what they want it to like, which is insane

it's like a janky home made kde theme
 
betas are for testing software, not design decisions

the design is the design
Bugs are bugs.

Some bugs are things like off-by-one errors in a line of Swift code, and some bugs are things like a rectilinear design element where it should be rounded.
 
Accessibility was my biggest concern after seeing some examples. But after watching this video, I think it’s more of an implementation issue than a design oversight imho. Or maybe it is what happens when a concept is created in a vacuum and breaks in real-world context. We'll see. I do like the "science" behind it. Either way, it’s worth a watch as it seems legibility was, ironically, part of the brief!


Also, all screenshots shared here on MR are nowhere near what you see in the video in terms of quality and fidelity so hopefully things move in the right direction :)
Accessibility needs a lot off improvement with liquid glass. watching that video hopefully as beta's progress it gets better as controls can be almost invisible in a lot of cases.

example the play/pause etc buttons are invisible when the video has a lot of white in it.
Screenshot 2025-06-11 at 7.33.22 pm.png
 
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It looks bad when there's not really any liquid *ss effects at all:

Here's a finder window - not the active window. "Show Status Bar" is enabled:

View attachment 2518602

To me, this is a dog's breakfast of UI design. Yes, it's the first beta, but...
yikes i have both the status bar and the path bar enabled for my workflow, so its gonna look even worse for me.
 
Bugs are bugs.

Some bugs are things like off-by-one errors in a line of Swift code, and some bugs are things like a rectilinear design element where it should be rounded.
in this case is the underlying design is flawed

having everything "floating" on top of everything means that bubbles and shadows are stealing screen real estate all over the ui
 
Yeah but we know they tweak the design throughout the beta process. We’ve seen that in the past. There are a lot of examples of this — whether it was the Safari tab bar, icons in system settings, etc.

this is going to need alot more then tweaking, rather an entire rethink of the concept

can't imagine that happening at this point in the process
 
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