Makes me think if Apple will do a quick written press release saying the M2 has been switched to the M3 for Vision Pro before it gets released.The fact that you think ray tracing exists as "pure unnecessary eye candy for triple-A games" says volumes about how little you know of where Apple is going.
Ray tracing is an essential element of a variety of graphics algorithms that are relevant to AR, for example casting realistic shadows... I suspect that is vastly more important in Apple's calculations than game eye-candy, which is just a minor side benefit.
Obviously, it didn’t make sense to announce M3 at WWDC but at the same time, it doesn’t make much sense to ship Vision Pro with M2 if M3 is so near.