Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
In the meeting area:


1080P full screen-

Graphic "high" FPS between 95-100

Graphic "ultra" between 50-60
 
In the meeting area:


1080P full screen-

Graphic "high" FPS between 95-100

Graphic "ultra" between 50-60

I assume that was the starting zone right after character creation.

Thanks!!! Will test vs my current when I get home.. :D
 
Yes.

I didn't know the foreground was limited to 100FPS. I disabled it and see FPS as high as 120.
 
Last edited:
Some Vray for Maya 2014 Osx stats:
Maya 2014 SP3 running vray (non beta) 2.4 stable build from chaosgroup

Computer 1:
Mid 2013 fully loaded iMac

Computer 2:
D500, 6 core Mac Pro

Scene: Rendering 8k bake of vrayDirt based ambient occlusion map on 500k character head model (fully filled UV grid)

Computer 1: 1hour 4mins
Computer 2: 24 mins

iMac vs Mac Pro...big difference.
 
Can you run prime95 or SuperPi and then run 3dmark (or cinebench) at the same time? I'd appreciate it greatly. Perhaps get a few screens with Aida's cpuid?
 
Last edited:
Thread title says it all.

6 core, 32gb ram, d500s.


Hey Mgmx, thank your to test 4 the rest of us.

But I got a stupid question, how is the AC Power cable of the MacPro ?

If you take the AC cable of a MacMini (I dunno for iMac), it is slightly different from 98% of AC cable on the market.

It's more "hard" and can not be "knoted" as every other AC cable I got at home, that sometimes drive me crazy to untangle (hope I'm clear to describe).
 
Zemzil...its similar in thickness and feel to the iMac cable, but with a taped front end.
 
I have found many of the pro reviews to be sadly lacking in detail and I found this thread very interesting. Thanks Mgmx for taking the time to do all of this.

Ahh, you used Vantage. Can you use standard 3D Mark as that checks all the system including DirectX 11 and uses both GPU's.

For comparison, here are results for dual D700's on an 8 core
http://www.3dmark.com/3dm/2038247

While 3dMark states 2 cards in the results, I think it only used one of the D700s. I have an ageing HD5970 which 3dMark also reports as two cards even though it is a single card. I think 3dMark is detecting the two GPU units and assuming 1 GPU per card. I may be wrong but I think the D700 is similar.
 
Some Vray for Maya 2014 Osx stats:
Maya 2014 SP3 running vray (non beta) 2.4 stable build from chaosgroup

Computer 1:
Mid 2013 fully loaded iMac

Computer 2:
D500, 6 core Mac Pro

Scene: Rendering 8k bake of vrayDirt based ambient occlusion map on 500k character head model (fully filled UV grid)

Computer 1: 1hour 4mins
Computer 2: 24 mins

iMac vs Mac Pro...big difference.

Good news, thanks for testing that one.
 
Can you test encode some h264 in adobe media encoder and compare it to the imac? I'm really curious how the media encoder utilizes the dual gfx cards!
 
Reinstalled my environment in windows..I'll test 3dmark shortly.

For Photoshop performance I'm handling 32 bit 8k textures with multiple layers (about 20 or so) pretty fluidly...not seeing any slow and the save time is about 12 seconds or so.
 
Reinstalled my environment in windows..I'll test 3dmark shortly.

For Photoshop performance I'm handling 32 bit 8k textures with multiple layers (about 20 or so) pretty fluidly...not seeing any slow and the save time is about 12 seconds or so.

Look forwards to it. Thanks.
 
Could you please run prime95.

Monitor the temps on the CPU and see if it ends up throttling.

Cheers.
 
Step carefully with that one, don't fry your cpu.

You can't fry your CPU under prime95. Please don't spread such incorrect statements.

You can't fry modern CPUs. People kill them ocerclocking, via voltage.
 
You can't fry your CPU under prime95. Please don't spread such incorrect statements.

You can't fry modern CPUs. People kill them ocerclocking, via voltage.

Well first off, I too am interested in what the nMP under clocks to under stress.

But I said step carefully. Thats good advice imo. This is a brand new machine and your asking the OP to run a Prime95 (created for stress testing) on it. There is always some risk involved on a machine that has only just come out to put it through this wouldn't you agree? Especially as the test is designed to overheat your CPU to see what happens.
 
Reinstalled my environment in windows..I'll test 3dmark shortly.

For Photoshop performance I'm handling 32 bit 8k textures with multiple layers (about 20 or so) pretty fluidly...not seeing any slow and the save time is about 12 seconds or so.

Thank you
 
Well first off, I too am interested in what the nMP under clocks to under stress.

But I said step carefully. Thats good advice imo. This is a brand new machine and your asking the OP to run a Prime95 (created for stress testing) on it. There is always some risk involved on a machine that has only just come out to put it through this wouldn't you agree? Especially as the test is designed to overheat your CPU to see what happens.

Intel has it covered , don't worry. Even when coolers fail, the CPU throttles followed by shutting down. It will not kill the system.

Running prime95 is used to prove stability of your system. One of the best tools to prove if a OC is stable.

The OP has nothing to worry about running prime95. I assume that after 10-15 minutes we will have all the info we need.
 
Could you please try mudbox / maya maximum polygon count in viewport?

in maya test both Default Veiewport and Viewport 2.0?

I'm only interested in OS X 10.9

Thank you so much hope you will find some time to do that. Would be killer if you could record a screen cap, contact me in pm if you need a direction how to do that! thanks again.
 
Last edited:
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.