No, only DP and HDMI.
So then how is the idea of a PCI graphics card compatible with modern interfaces like Thunderbolt or USB-C?
No, only DP and HDMI.
Internal bus. It is the design of Mac Pro that allows wiring the DP signal over Thunderbolt. There is nothing that stops "normal" GPUs to have connection over Thunderbolt or USB-C. But because they are exposed they don't need this.So then how is the idea of a PCI graphics card compatible with modern interfaces like Thunderbolt or USB-C?
Some of the arguments people are making on this thread sounds alot like my 8 year son asking why I need a macbook air when all he needs is an ipod.
How do the GPUs connect to the MP6,1?PCIe looks like a shrinking market and that is not going to encourage a lot of innovation.
SJ
For as much longer as the "desktop" exists, yes, most of the desktop market is moving towards closed appliance-like computers. Even usages like render farms will move more towards low-powered appliance like boxes that you just "plug" into (whether literally or figuratively).
I describe myself as a computer hobbyist in that I'm interested in computers beyond using them simply as a tool as a means to an end. I'm interested in technology in general. I use Windows computers professionally (I've used quite a few Dell Precisions in my day) and Mac computers for general interest, which includes adobe suite, video editing, music recording and editing, writing, programming, etc.You mentioned that you are a "computer hobbyist" but speak in general terms pertaining to "pro" users. In specific terms and applications will you show how an iMac meets the needs of 90% of "pro" users. What apps do you consider "pro" apps? Is this just a vague term because an app like photo shop spans a wide spectrum of users? Are the other 10% of "pro" users avoiding the iMac because it gets exposed for what it really is under "pro" usage?
How do the GPUs connect to the MP6,1?
How do the T-Bolt controllers connect to the MP6,1?
- PCIe
How do the GbE controllers connect to the MP6,1?
- PCIe
How do the SSDs connect to the MP6,1?
- PCIe
How does the USB 3.0 controller connect to the MP6,1?
- PCIe
What's the next step in PCIe innovation?
- PCIe
There's a whole lot of PCIe innovation, and PCIe is vital to virtually all laptops, desktops and servers. The only change is that more PCIe controllers are being mounted on the motherboards on lower end systems, and separate PCIe controller cards are staying strong on higher end systems and servers.
- PCIe 4.0 with twice the bandwidth of PCIe 3.0
Yeah, if you think about it, it is a miracle PCI(e) has lasted as long as it has. I have no idea what the server market looks like, nor whether or not that market alone is sufficient to keep PCIe plodding on. But on the consumer end laptops have outsold desktops for ten years straight, and the end-user PCIe market has shrunk to just two GPU vendors.
Does anybody here think that nVidia and AMD sales are big enough to keep user-accessible PCIe afloat? Intel's iGPU's keep improving with every new iteration (and they improve much faster than their CPU's which have sort of stagnated), only hardcore gamers and people who use CUDA accelerated software need a dGPU.
PCIe looks like a shrinking market and that is not going to encourage a lot of innovation.
Apple may have thrown it out a little earlier than necessary, but they have always been early ditching what they view as legacy stuff.
The Mac Pro, because they weren't making enough money on it to justify the resources it would take to keep it in the lineup.
I would suggest you're missing the point. Of course there had been Macs with slots for a 30 year span. But those were just an evolution of what was technologically needed to compete in the wider market. But Apple has NEVER been interested in the slots.
There was a time when if you were a heavy photoshop user, you needed a PowerMac for the performance... same for a host of "professional" applications beyond office productivity. The switch to Intel marked around the time where even a laptop could be a recording studio, a film editing machine, etc. That's why I suggest the Intel MP as an anomaly - it was window of time that marked the transition of an iMac being able to meet the needs of 50% of "pro" users to 90% of "pro" users. The PowerMacs thru 2005 were just an accumulation of nearly 30 years of iterations of the basic desktop box. The cMP was designed from the ground up for a market that was disappearing.
Yes, it is revealing... Mac users really like their Macs and OS X, and it really sucks when you feel squeezed out of their product lineup or can't afford their products. What these discussions also show time and again is that most people here just don't want to spend the money for the solution.
The reason so many people here sound like hardware nerds only interested in benchmarks is because that's all they talk about is the tools themselves rather than what they can (or can't) do with the tools. F5 is always making great points about this, but people just want to complain about the tool. Photography, illustration, designer, musician, film maker, etc. - there are many Macs that are great tools for doing these things - nearly every person here who complains about the nMP for those tasks simply doesn't want to spend the money to make it happen.
For those looking for a render farm, Apple doesn't have a solution for you, and quite frankly, was never offering their products as a solution for that.
No, they do not spend tens of millions of dollars on keeping the MP line around so they have something for internal product design... almost all of which can be done on an iMac anyway. This is the kind of crazy talk that gets thrown around here that I referred to in a previous post.Really? And Tim told you this over lunch last week?
The top of the line mac has never been a big seller, but sometimes companies keep products in the lineup even if they aren't a huge cash cow for many other reasons.
One minor but often overlooked reason why the Mac pro still exists is that Apple needs powerful workstations for internal use. iMacs don't cut it for everything they do and Windows boxes are Verboten. You may be able to get a Linux box in there, but obviously there is a lot of software that doesn't run on that system.
Yep, he got in his own way much of the time, and his greatest talent could also be his own worst enemy. Seemed like a real d-bag much of the time as well.Yes, SJ was never too hot on slots, but Apple did build an awful lot of amount of machines with them over the past 25 odd years, because that is what the market demanded. Far more than without. So, frankly it doesn't matter of SJ liked slots or not.
The man was right more often than not, but he did not walk on water either.
Render box, render farm, render whatever... the point is stuffing 4 Titan cards into a cMP was never Apple's market either. Sorry you're in that 10% of the workstation market that isn't served by the nMP because of lack of expansion slots.Well, I've worked professionally in the entertainment business for about 25 years and I can tell you that it's not a matter of money. Our problem is that we can't drop 2-4 Titan cards in the nMP to run programs like Resolve, Flame etc. We never had this problem with the 5,1. Which is why we are now buying HP boxes.
Workstation sales are up in my field as business moves to 4k/6k/8k and VR and everyone needs to upgrade their infrastructure to meet the new content demands. You can do none of that work seriously on an iMac or for that matter the nMP. You need a seriously powerful dual CPU machine with at least two GPU (in PCI slots) that won't catch fire when you press it.
Who on earth would want to build a render farm on Apple boxes? They never even were in that market.
only hardcore gamers and people who use CUDA accelerated software need a dGPU.
No, they do not spend tens of millions of dollars on keeping the MP line around so they have something for internal product design... almost all of which can be done on an iMac anyway. This is the kind of crazy talk that gets thrown around here that I referred to in a previous post.
I do agree that sometimes companies keep products around that aren't huge cash cows for other reasons, such as keeping influential decision makers in their customer base happy... which is one of the main reasons I think Apple has lost its way.
Yep, he got in his own way much of the time, and his greatest talent could also be his own worst enemy. Seemed like a real d-bag much of the time as well.
You can keep trying to make the slots thing about how many products they once had with them, etc... I really don't know what the point is other than trying to prove I'm wrong about slots not being a crucial part of Apple's previous product line. The overwhelming amount of actual information out there points to an infinitesimal amount of original buyers every using them. And the percentage of users needing them has only gone down over time. So that you're still going on about this only seems to point to the idea that you cannot accept that the market reality doesn't justify Apple dumping expansion slots from their products.
Render box, render farm, render whatever... the point is stuffing 4 Titan cards into a cMP was never Apple's market either. Sorry you're in that 10% of the workstation market that isn't served by the nMP because of lack of expansion slots.
Steve?
Are you contacting us from the other side?
This post is the one. I wish somebody would hit Cook with this at his next televised interview.So why does the Mac Pro have two dGPUs, neither of which support CUDA? For gaming?
You keep posting but I'm getting no closer to understanding what point you think you have. People and businesses want Apple to make more powerful customisable Macs. Your response every time is 'no you don't, and anyway Apple don't make them'.
We know they don't make them, that is exactly the point. We know Macs have become the wrong tool for the job. If you'd stop implying everyone is a niche user maybe the discussion can advance. People who require powerful, configurable workstations are not in a niche. Every use-case within that broad grouping may be a tiny market - protein folding for example, film restoration, maybe even VR gaming - but they add up to something huge and that is why powerful workstations are supposed to be flexible, to address all these awkward power-users in one broad sweep.
Everybody who needs a powerful workstation has a different idea of 'power'. Some need CPU cores, some need GPU cores, some need RAM, some need super-fast storage reads or writes, some need radiation resilience, and some need compatibility with unusual components, and some need to change that definition for every contract, and some need to be on the cutting edge every single year.
This is where Apple got it wrong, forcing every workstation user into the FCPX user category and making gross assumptions about what people needed. I for one don't appreciate Apple reaching into my business and telling me I would do better to switch from CPU to GPU. **** off Apple, that's my decision to make.
Telling movie data technicians their best best bet is to lug around an octopus of cables, dongles and external boxes on a movie set is wrong. Telling research scientist they only need 2 old GPUs with non-ECC RAM is wrong. Telling Photoshop artists they do need ECC RAM is wrong. Telling defence contractors to move in the cloud is wrong. Telling hardcore gamers Crossy Road is awesome is wrong. Telling VR developers VR isn't worth attention yet is wrong. Telling VFX artists they don't need CPU power anymore is wrong. Telling any business owner what they need is wrong. Listening is right.
Apple badly let down their users with the nMP. Arguing that it was better for Apple's profits, or that Apple is now too big to care, doesn't change that, so users have every right and reason to come here and whine about it in their downtime. I'm having to start a painful move to Windows or Linux, becuase we can't upgrade our old machines to any non-garbage Mac, and I'm not happy about it. What other than 'whine' would you expect me to do in a Mac Pro discussion forum?
Macs are for programming for macOS, iOS, watchOS, tvOS, Final Cut Pro X, Logic Pro, and selling services.So why does the Mac Pro have two dGPUs, neither of which support CUDA? For gaming?
You keep posting but I'm getting no closer to understanding what point you think you have. People and businesses want Apple to make more powerful customisable Macs. Your response every time is 'no you don't, and anyway Apple don't make them'.
We know they don't make them, that is exactly the point. We know Macs have become the wrong tool for the job. If you'd stop implying everyone is a niche user maybe the discussion can advance. People who require powerful, configurable workstations are not in a niche. Every use-case within that broad grouping may be a tiny market - protein folding for example, film restoration, maybe even VR gaming - but they add up to something huge and that is why powerful workstations are supposed to be flexible, to address all these awkward power-users in one broad sweep.
Everybody who needs a powerful workstation has a different idea of 'power'. Some need CPU cores, some need GPU cores, some need RAM, some need super-fast storage reads or writes, some need radiation resilience, and some need compatibility with unusual components, and some need to change that definition for every contract, and some need to be on the cutting edge every single year.
This is where Apple got it wrong, forcing every workstation user into the FCPX user category and making gross assumptions about what people needed. I for one don't appreciate Apple reaching into my business and telling me I would do better to switch from CPU to GPU. **** off Apple, that's my decision to make.
Telling movie data technicians their best best bet is to lug around an octopus of cables, dongles and external boxes on a movie set is wrong. Telling research scientist they only need 2 old GPUs with non-ECC RAM is wrong. Telling Photoshop artists they do need ECC RAM is wrong. Telling defence contractors to move in the cloud is wrong. Telling hardcore gamers Crossy Road is awesome is wrong. Telling VR developers VR isn't worth attention yet is wrong. Telling VFX artists they don't need CPU power anymore is wrong. Telling any business owner what they need is wrong. Listening is right.
Apple badly let down their users with the nMP. Arguing that it was better for Apple's profits, or that Apple is now too big to care, doesn't change that, so users have every right and reason to come here and whine about it in their downtime. I'm having to start a painful move to Windows or Linux, becuase we can't upgrade our old machines to any non-garbage Mac, and I'm not happy about it. What other than 'whine' would you expect me to do in a Mac Pro discussion forum?
Telling any business owner what they need is wrong. Listening is right.
Macs are for programming for macOS, iOS, watchOS, tvOS, Final Cut Pro X, Logic Pro, and selling services.
Is this what any part of your business does? No.
This discussion would not exists if most of the "Pro's", who repeatedly whine about how awful Apple currently is, would simply not fail to see that fact. Apple sells services, applications, development platform.
Why do you want to make rhino into elephant? Because thats what you need? You always have a choice, if you do not understand that. Rather than turning a rhino into an elephant go and get an elephant.
Simpler it cannot be.
No. Those who will focus on this platform will prevail. Those who have other needs unfulfilled by Apple will move on, somewhere else.Okay then, Apple badly let their customers down when they decided Macs were only for programming for macOS, iOS, watchOS, tvOS, Final Cut Pro X, Logic Pro, and selling services.
Is that better?
You seem to understand most of my points (even if you've attempted to mischaracterize them here), you just don't agree with them or think they're beside the point.You keep posting but I'm getting no closer to understanding what point you think you have. People and businesses want Apple to make more powerful customisable Macs. Your response every time is 'no you don't, and anyway Apple don't make them'.
Ah yes, you were all having this very productive "discussion" and then I showed up and ruined it. Right. The "discussion" was largely a string of Apple product bashing. I was offering a little perspective.We know they don't make them, that is exactly the point. We know Macs have become the wrong tool for the job. If you'd stop implying everyone is a niche user maybe the discussion can advance.
So why does the Mac Pro have two dGPUs, neither of which support CUDA? For gaming?
Well, I've worked professionally in the entertainment business for about 25 years and I can tell you that it's not a matter of money. Our problem is that we can't drop 2-4 Titan cards in the nMP to run programs like Resolve, Flame etc. We never had this problem with the 5,1. Which is why we are now buying HP boxes.
Workstation sales are up in my field as business moves to 4k/6k/8k and VR and everyone needs to upgrade their infrastructure to meet the new content demands. You can do none of that work seriously on an iMac or for that matter the nMP. You need a seriously powerful dual CPU machine with at least two GPU (in PCI slots) that won't catch fire when you press it.
Macs are for programming for macOS, iOS, watchOS, tvOS, Final Cut Pro X, Logic Pro, and selling services.
Sheez, you guys really wanna argue, huh?
Fine, I'll rephrase that. This:
only hardcore gamers and people who use CUDA accelerated software need a dGPU.
should read:
only hardcore gamers and people who use GPU-accelerated software need a dGPU.
Happy?