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Hello to all,

Tried to update a 10.14.4 installation on MacBook Pro 5,2 to ==> 10.14.5 (2)

I booted into verbose mode, after applying the update, and patching, to try do discern why machine booted into dark screen with white cogwheel spinning for few seconds, disappearing, then reappearing; a sure sign of a "infinite" loop.

In verbose mode I've noted specific and repeating pattern - an appleKeystore function crash, followed by window server crash, interlaced with "couldn't unlock window" message. That pattern appeared to be behind the dark screen with "appearing and disappearing" cogwheel.

Just few points to add to the data already presented in this thread regarding the failure of the 10.14.5 update process on unsupported macs.

Hope this may be of help.
 
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I read awhile back that there may be issues with 10.14.4. I'm currently at 10.14.3 on my 2008 MacPro and it's working fine. Is it safe to upgrade to 10.14.4?

Also.. I downloaded v1.3.0 of the patcher, but when I have it download the latest MacOS, after it downloads, it crashes the patcher. The Install macOS Mojave is only 22.8MB which isn't big enough. Anyone else notice this?
 
Last edited:
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I read awhile back that there may be issues with 10.14.4. I'm currently at 10.14.3 on my 2008 MacPro and it's working fine. Is it safe to upgrade to 10.14.4?

Also.. I downloaded v1.3.0 of the patcher, but when I have it download the latest MacOS, after it downloads, it crashes the patcher. The Install macOS Mojave is only 22.8MB which isn't big enough. Anyone else notice this?
I download 10.14.4 earlier this evening and its only 6.0 gb
 

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Hello to all,

Tried to update a 10.14.4 installation on MacBook Pro 5,2 to ==> 10.14.5 (2)

I booted into verbose mode, after applying the update, and patching, to try do discern why machine booted into dark screen with white cogwheel spinning for few seconds, disappearing, then reappearing; a sure sign of a "infinite" loop.

In verbose mode I've noted specific and repeating pattern - an appleKeystore function crash, followed by window server crash, interlaced with "couldn't unlock window" message. That pattern appeared to be behind the dark screen with "appearing and disappearing" cogwheel.

Just few points to add to the data already presented in this thread regarding the failure of the 10.14.5 update process on unsupported macs.

Hope this may be of help.

Do you want an easy way to boot the Mojave .5 beta GUI from an unsupported (Penryn cpu) mac ?

Then next time you update to .5 beta3 , just don't use the Video Patch, the only required patches are IOUSB* kext and telemetry.plugin (Legacy Platform) and you will land to Mojave desktop.

Otherwise if have .5 beta2, use the content from the folder "10145b2" , replace your files inside SLE and the PrivateFrameworks one, then reboot from your target Mojave in single user mode CMD+S and type this:

mount -uw /
nvram boot-args="-no_compat_check"
chown -R 0:0 /S*/L*/E*
chmod -R 755 /S*/L*/E*
kextcache -i /
reboot


at next reboot you'll reach the loginUI.

edit:
"appleKeystore function" crashes very often even on a supported Mojave Mac. So that's not the case.
 
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Pas de quoi. Quelle est cette version 18E2034?

Hello pkouame,
I was as surprised as you and I asked myself a lot of questions about this version 18E2034 which is obviously not the same as all of you, I simply downloaded on March 26 with the app store under 10.14.3. I used the patch of dosdue1 1.3.0 successfully and then installed this version on my MBP5,3 and my iMac 8.1 without any problems, I found that on these 2 machines 10.14.4 and much more stable than 10.14.3 because under 10.14.3 I regularly had very long starts 3-4 minutes whereas with 10.14.4, 17 small seconds are enough to reach the desktop (I specify that Mojave is installed on SSD Samsung 860 EVO and formatted in HFS +)
 
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Hello pkouame,
I was as surprised as you and I asked myself a lot of questions about this version 18E2034 which is obviously not the same as all of you, I simply downloaded on March 26 with the app store under 10.14.3. I used the patch of dosdue1 1.3.0 successfully and then installed this version on my MBP5,3 and my iMac 8.1 without any problems, I found that on these 2 machines 10.14.4 and much more stable than 10.14.3 because under 10.14.3 I regularly had very long starts 3-4 minutes whereas with 10.14.4, 17 small seconds are enough to reach the desktop (I specify that Mojave is installed on SSD Samsung 860 EVO and formatted in HFS +)

What about Flurry screensaver, Siri's soundwave and Chess.app? Does it work on your 18E2034 build?
 
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What about Flurry screensaver, Siri's soundwave and Chess.app? Does it work on your 18E2034 build?

Hello avz,
The same as you, Flurry screensaver did not work
Siri had to be repaired by replacing SiriUI.framework
iSight also had to be repaired by replacing IOUSBFamily.kext
Chess.app does not crash but I get an empty black window
News worked under 10.14.3 but not anymore and News + crash like everyone else
However, since getting full transparency (with the replacement of CoreUI and HIToolbox) no more screensaver works
 
Hello avz,
The same as you, Flurry screensaver did not work
Siri had to be repaired by replacing SiriUI.framework
iSight also had to be repaired by replacing IOUSBFamily.kext
Chess.app does not crash but I get an empty black window
However, since getting full transparency (with the replacement of CoreUI and HIToolbox) no more screensaver works

Are you saying that after replacing CoreUI and HIToolbox none of your screensavers are working?
 
I read awhile back that there may be issues with 10.14.4. I'm currently at 10.14.3 on my 2008 MacPro and it's working fine. Is it safe to upgrade to 10.14.4?

Also.. I downloaded v1.3.0 of the patcher, but when I have it download the latest MacOS, after it downloads, it crashes the patcher. The Install macOS Mojave is only 22.8MB which isn't big enough. Anyone else notice this?


You downloaded the "installer." I have a 2009 MBP and have no problems with .4, but I can't speak for everyone.
Run the Patcher and download the full version from the menu. It's a pretty fast download.
 
Hello avz,
The same as you, Flurry screensaver did not work
Siri had to be repaired by replacing SiriUI.framework
iSight also had to be repaired by replacing IOUSBFamily.kext
Chess.app does not crash but I get an empty black window
News worked under 10.14.3 but not anymore and News + crash like everyone else
However, since getting full transparency (with the replacement of CoreUI and HIToolbox) no more screensaver works

For Chess.app with GL acceleration use this good workaround by @Larsvonhier Chess app version 3.13 from 10.11.6

It works fine on the "buggy" 10.14.4 .

However I can assure that these "GL issues" don't depend from .3 OpenGL/GPUSupport , the same occur also using .4 OpenGL/GPUSupport .
[doublepost=1555076468][/doublepost]
Are you saying that after replacing CoreUI and HIToolbox none of your screensavers are working?

On my machine replacing CoreUI and HIToolbox don't affect the screensavers, neither caused those "GL side effects". Maybe that build 18E2034 has something different.
 
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Hi everyone!!

Today I accidentally update mi Mac mini 3,1 to them latest version of macos mojave and it won't boot anymore! I tried to reinstall the patches and rebuild caches but nothing works! Any idea what can i do to solve this problem???

Thank in advance!!!


THIS #14142
worked for me
[doublepost=1555078796][/doublepost]
Has anyone gotten .4 to run reliably on a Mini3,1 ?

Yes for me. …On three different Mac mini 3.1's Late 2009's

THIS #14142
worked for me

In the end, I believe Onyx cleared prior application states.
If I knew Terminal Commands, I may have been able to do the same

But in my three cases, all three mini's are running reliably
 
Hello pkouame,
I was as surprised as you and I asked myself a lot of questions about this version 18E2034 which is obviously not the same as all of you, I simply downloaded on March 26 with the app store under 10.14.3. I used the patch of dosdue1 1.3.0 successfully and then installed this version on my MBP5,3 and my iMac 8.1 without any problems, I found that on these 2 machines 10.14.4 and much more stable than 10.14.3 because under 10.14.3 I regularly had very long starts 3-4 minutes whereas with 10.14.4, 17 small seconds are enough to reach the desktop (I specify that Mojave is installed on SSD Samsung 860 EVO and formatted in HFS +)
Ok. Seems like you got a "special" version of 10.14.4 that shipped with 2019 iMacs (according to this article) : https://discussions.apple.com/thread/250270135

Go figure?
[doublepost=1555081886][/doublepost]
Do you want an easy way to boot the Mojave .5 beta GUI from an unsupported (Penryn cpu) mac ?

Then next time you update to .5 beta3 , just don't use the Video Patch, the only required patches are IOUSB* kext and telemetry.plugin (Legacy Platform) and you will land to Mojave desktop.

Otherwise if have .5 beta2, use the content from the folder "10145b2" , replace your files inside SLE and the PrivateFrameworks one, then reboot from your target Mojave in single user mode CMD+S and type this:

mount -uw /
nvram boot-args="-no_compat_check"
chown -R 0:0 /S*/L*/E*
chmod -R 755 /S*/L*/E*
kextcache -i /
reboot


at next reboot you'll reach the loginUI.

edit:
"appleKeystore function" crashes very often even on a supported Mojave Mac. So that's not the case.

I looked at your files for dual gpu (.5b2) and I matched all their versions to stock .5b2 kexts and frameworks the post-install patcher retrogrades (except for GPUWrangler) . So I believe you are assuming someone OTA software updated to .5b2 and post-installed using the latest patcher right ? Otherwise why the need to restore them to stock...If so, OpenGL and GPUSupport are still the .3 versions in this patched configuration.
 
Ok. Seems like you got a "special" version of 10.14.4 that shipped with 2019 iMacs (according to this article) : https://discussions.apple.com/thread/250270135

Go figure?
[doublepost=1555081886][/doublepost]

I looked at your files for dual gpu (.5b2) and I matched all their versions to stock .5b2 kexts and frameworks the post-install patcher retrogrades (except for GPUWrangler) . So I believe you are assuming someone OTA software updated to .5b2 and post-installed using the latest patcher right ? Otherwise why the need to restore them to stock...If so, OpenGL and GPUSupport are still the .3 versions in this patched configuration.

No, I have used GPUWrangler, OpenGL and GPUSupport from .4 for 10.14.4 and from .5 for 10.14.5 beta2 .

For single and dual GPUs system you can use the .4 folder for 10.14.4 . This allow using stock .4 OpenGL and GPUSupport.

For single GPUs system you can use the .4 folder also for 10.14.5 beta, this will load Framebuffer too.
From dualGPUs system you can use the .5b2 folder for 10.14.5 beta.

In both cases I don't use NDRVShim.kext, but for single GPU it is loaded correctly I guess.

I attached for mistake the .3 frameworks versions compiled by apple around February 5th, while the right .4 versions are compiled on March 28th and .5 versions are compiled on April 6th.

I have edited my previous attach.

It's very important to chmod/chown/kextcache directly from the Mojave single user mode.
 
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I read awhile back that there may be issues with 10.14.4. I'm currently at 10.14.3 on my 2008 MacPro and it's working fine. Is it safe to upgrade to 10.14.4?

Also.. I downloaded v1.3.0 of the patcher, but when I have it download the latest MacOS, after it downloads, it crashes the patcher. The Install macOS Mojave is only 22.8MB which isn't big enough. Anyone else notice this?
I upgraded to 10.14.4 in my MacPro 3,1 with Metal graphics card and it works well. AFAIK the problem only exists with unsupported graphic cards. If you have a supported GTX 680 or 770 or similar, you should be good to go
 
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Yes, you can i.e. install 10.14.3 atop of an existing 10.14.4 without losing your user data/programs/settings etc.
Just run the installer with the desired version and do a "normal" installation. Might take a bit longer than on an empty volume, but works reliably.

Hello!!! I made a new patch install ver. 1.3.0 and updated to 10.14.4, then I tried to run the post install patcher and now I cannot run the patcher install, I only get a forbidden sign for the usb drive... Any idea
[doublepost=1555090122][/doublepost]
THIS #14142
worked for me
[doublepost=1555078796][/doublepost]

Yes for me. …On three different Mac mini 3.1's Late 2009's

THIS #14142
worked for me

In the end, I believe Onyx cleared prior application states.
If I knew Terminal Commands, I may have been able to do the same

But in my three cases, all three mini's are running reliably

Hello!!! I made a new patch install ver. 1.3.0 and updated to 10.14.4, then I tried to run the post install patcher and now I cannot run the patcher install, I only get a forbidden sign for the usb drive... Any idea??? thanks!!!
 
Ok. Seems like you got a "special" version of 10.14.4 that shipped with 2019 iMacs (according to this article) : https://discussions.apple.com/thread/250270135

Go figure?
[doublepost=1555081886][/doublepost]

I looked at your files for dual gpu (.5b2) and I matched all their versions to stock .5b2 kexts and frameworks the post-install patcher retrogrades (except for GPUWrangler) . So I believe you are assuming someone OTA software updated to .5b2 and post-installed using the latest patcher right ? Otherwise why the need to restore them to stock...If so, OpenGL and GPUSupport are still the .3 versions in this patched configuration.
Could be the reason I can't get 10.14.4 to stay up on my iMac think Apple doesn't want the same repeat as last year when the 2018 iMacs and MP came out no one could update to Mojave some bricked theirs
 
@pkouame I've tried to compile this: https://github.com/calumr/flurry, adding to Xcode 10.1 the MacOSX10.5 SDK taken from here: https://github.com/phracker/MacOSX-SDKs/releases

then I have removed the ppc, leaving only i386 and adding x86_64 architecture to the build deployment settings, then needed to set
#include <Texture.h> #include <PTypes.h> as "Texture.h" and "PTypes.h"

also trying to target to macOSX 10.6 , but I still get one error about "-fobjc-weak" or "clang: error" can't figure it out.

I wanted to remove the linked OpenGL.framework from the project cause Flurry screensaver also work with only CoreImage rendering.

Tried also to edit the .4 Flurry binary and NOP many GL init and GL functions, but still get the grey screensaver.

I've tried also the edit its Info.plist adding something like this setting bool FALSE:
https://developer.apple.com/documentation/spritekit/skview/requesting_the_opengl_renderer

I found an old already compiled flurry from this original source but of course doesn't supported on these modern macOSs.

As funny workaround (but it is a great work), here is flurry for those who were missing it from 10.14.4 : http://roycurtis.github.io/Flurry-WebGL/
 

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Are you saying that after replacing CoreUI and HIToolbox none of your screensavers are working?

Actually no screensaver was working, but tonight I just re-check, only Flurry screensaver does not work.
I tried right after the reboot, in fact you have to wait a few minutes after starting for one of the screensaver to work from System Preferences
 
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I upgraded to 10.14.4 in my MacPro 3,1 with Metal graphics card and it works well. AFAIK the problem only exists with unsupported graphic cards. If you have a supported GTX 680 or 770 or similar, you should be good to go
Likewise, 10.14.4 working well on my mp3.1 with GTX680.
 
Perhaps newer (Sierra, HS or Mojave<10.14.4) also run, have not checked.

I confirm Chess version 3.15 of HighSierra works great under 10.14.4

Capture d’écran 2019-04-12 à 21.18.26.png

I just tried Chess version 3.16 of 10.14.3, 10.14.2, 10.14.1 and 10.14, none works.
I also tried Flurry of 10.14.3, 10.14.2, 10.14.1, 10.14, HighSierra 10.13.6 and Elcapitan 10.11.6 none works.
 

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@pkouame I've tried to compile this: https://github.com/calumr/flurry, adding to Xcode 10.1 the MacOSX10.5 SDK taken from here: https://github.com/phracker/MacOSX-SDKs/releases

then I have removed the ppc, leaving only i386 and adding x86_64 architecture to the build deployment settings, then needed to set
#include <Texture.h> #include <PTypes.h> as "Texture.h" and "PTypes.h"

also trying to target to macOSX 10.6 , but I still get one error about "-fobjc-weak" or "clang: error" can't figure it out.

I wanted to remove the linked OpenGL.framework from the project cause Flurry screensaver also work with only CoreImage rendering.

Tried also to edit the .4 Flurry binary and NOP many GL init and GL functions, but still get the grey screensaver.

I've tried also the edit its Info.plist adding something like this setting bool FALSE:
https://developer.apple.com/documentation/spritekit/skview/requesting_the_opengl_renderer

I found an old already compiled flurry from this original source but of course doesn't supported on these modern macOSs.

As funny workaround (but it is a great work), here is flurry for those who were missing it from 10.14.4 : http://roycurtis.github.io/Flurry-WebGL/
Cool that you tried a rebuild. I never got a chance to, but I'm not sure how current that Flurry code is anyway. I think the calumr/flurry project needs to be updated completely for Xcode 10.2 and 10.14. I'll give it a go to see what I get. However, I'm not sure what that will tell us about OpenGL incompatibilities.
 
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