would the legacyinjectorkext work
Haven't tried yet, because stock Catalina IOUSB* worked, but will give a try later.
would the legacyinjectorkext work
Is it just because it's the first beta or will 10.15 come without the landscape logo within 'about this mac'?
I think it was introduced with Sierra when naming also went from OS X to macOS..
I partitioned my SSD (APFS) on my supported MBP to install 10.15 since I need the machine for office work and the beta caused too much trouble when I installed it yesterday on my main drive. Everything went well but now, when I'm using 10.14.6 (beta) an additional partition shows up with a - Data suffix.
It's probably already mentioned somewhere but I just I will report it. The drive doesn't show up if I boot 10.15.
View attachment 840797
Yes it contains a 'Users' and a 'Device' folder.I guess it's the "Users and Library Catalina apfs mount point folder", that typically is hidden to another APFS macOS, but I also noticed when making repartitioning for other macOS installation some hidden partition automatically turn unhidden (and mounted).
Yes it contains a 'Users' and a 'Device' folder.
Booting Catalina on my MBP5,1 always stops at this point:
Any idea? Maybe some IOUSB* replacement?
Okay, so I've made a little progress, but we're far from done. To sum up:
- A patch to IOHIDFamily.kext _isSingleUser prevents from ever seeing the kextd timeout message
- As @jackluke said, I also independently found that IO80211Family and AppleHDA replacements work
- I nop-ed a couple byte ranges in IOSurface.kext and got (I think) framebuffer acceleration on nVidia Tesla
The bad news: I don't get a crash or anything with the GeForceTeslaGLDriver.bundle. It just... doesn't accelerate.
Anyone else found something interesting?
But the thing is will that music app be available for old macos? Like El Capitan for example? Or do you have to be on Catalina for it to happen?from what I read and understand the new music app will sync to iPhone. We will have to see if Mojave will get the new music app as well
and @ASentientBot . Funny, for a so-called "abandoned' technology, Apple is still modding the OpenGL framework significantly...Great work @ASentientBot !
I've just done another test right now, I only replaced the CoreDisplay.framework but taking from HighSierra and from the Catalina verbose booting I don't encounter any error or pid crashes, rather it seems to flow till the loginUI but then it stucks right after "IOConsoleusers" in verbose lines, a behavior as before your CoreDisplay patch during the 10.14.5 beta, so I've reason to think that we should understand better this new Catalina OpenGL.framework.
Just try replacing only CoreDisplay and you'll notice what I mean, the HighSierra CoreDisplay seems correctly accepted by Catalina kernel and its frameworks but it stays on verbose mode, no stage2 apple logo.
Reading too many WWDC preview release notes at this point will make you blind...https://forums.macrumors.com/threads/macos-catalina-10-15-bugs-and-bug-fixes.2183833/ you might check out post 13
We will have to see if High Sierra will get the new music app as well as Mojave in a future update but as far as I know they are not abandoning iTunes on Windows yetBut the thing is will that music app be available for old macos? Like El Capitan for example? Or do you have to be on Catalina for it to happen?
*** IMPORTANT ***
@dosdude1, @Larsvonhier, @0403979 and everyone who's interested in moving this effort forward: It is important to know that OpenCore is meant as a boot replacement for REAL MACS as well as other types. This is important to note because that is the REAL solution to our problem here that will not only endure, but future proof our efforts.
Please see:
• https://github.com/acidanthera/OpenCorePkg - contains the documentation on compiling and setting up OpenCore.
• https://github.com/acidanthera/OcSupportPkg - support package (OpenCoreShell will be moved into this).
• https://github.com/acidanthera/bugtracker - bug reporting for all of their projects, but also for this (as you can read).
and @ASentientBot . Funny, for a so-called "abandoned' technology, Apple is still modding the OpenGL framework significantly...
What did u NOP in the kext? OpenGL makes a few critical IOSurface calls to get up and running like _IOSurfaceGetID...
#AFAIK OpenCore is still under early development phase and (not really sure) is ready for Release so.. use it with caution.
Oh it is. Same virtual screen tech.I don't want to repeat myself but I suppose IOSurface could be related in some way also to the new "Sidecar" Catalina feature.
Reading too many WWDC preview release notes at this point will make you blind...
I’m a big fan of any open source project, especially as it relates to the Mac. There is something to be said for cross-pollination and parallel efforts between this project, the hakintosh world and OpenCore. More power to everyone. It’s all good.You could issue the same exact warning about even testing Catalina at this phase. It is obvious that ANYONE in this thread is walking amongst the proverbial dragons.
Nonetheless some people have it working AND the developers need this kind of input and participation at this stage. Obviously no one wants to jump into anything here (Catalina or OpenCore) uneducated or unaware of how to work fluently at the shell level, BUT this should not and cannot be ignored - especially since we're SO EARLY in the beta release cycle with this OS release (Catalina). There's no reason at all to think it's unreasonable to expect OpenCore cannot be ready for prime time within a few months given the rapidity of development that exists (see Github commits).
That's definitely understandable. I've been knicked before by trying to work with Hackintosh intended stuff (mostly Kexts and EFI) on my MacsI’m a big fan of any open source project, especially as it relates to the Mac. There is something to be said for cross-pollination and parallel efforts between this project, the hakintosh world and OpenCore. More power to everyone. It’s all good.
Thats again where the MB4,1 fans get a rest, knowing that accel won‘t happen anyway ;-)I got it fully booting and working on a 2011 MacBookPro8,3. Attempting to get graphics acceleration working, however, is a different story.