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I am in this Teams performance event, apparently the version we downloaded is a leaked version and is not supposed to be used, and they mentioned they will have something soon (but they wouldn't share roadmap, so don't know how soon is soon)
 
I am in this Teams performance event, apparently the version we downloaded is a leaked version and is not supposed to be used, and they mentioned they will have something soon (but they wouldn't share roadmap, so don't know how soon is soon)
I think they said they will give the timeline at the end of this week? If I heard correctly?
 
Didn't hear that, I feel all the questions regards roadmaps are a bit vague.
Yeah definitely. Very sad though hearing that it's just an internal build that got leaked. It probably means it'll take so much more time before it gets released in stable :(
 
I heard that too. He said that they'd share news of a native Apple Silicon optimized version REAL soon...

At this point, I'm not sure if I'll revert to the release build or stay on this Universal Build that was leaked. I'll give it some more time right now.
 
I heard that too. He said that they'd share news of a native Apple Silicon optimized version REAL soon...

At this point, I'm not sure if I'll revert to the release build or stay on this Universal Build that was leaked. I'll give it some more time right now.
I think there are still bugs on meeting. Like your cam looking awful on others and also you can't share screen I think. It just doesn't do it properly or something
 
This, I reckon there must be some API that's required in x86 Core Audio that's not ported to M1 yet

View attachment 1996476

Aha, okay, so they are using this as a tap to pull system audio out, similar to Audio Hijack. That said, unless Audio Hijack is also using x86 for their driver, I think this is more that this driver hasn't been ported.

Core Audio is fully ported. It was already at least mostly ported because it's the same framework on iOS. There are a couple differences in how system-level audio mixing works on iOS vs Mac, but that's not going to be specific to M1 or anything like that. M1 Core Audio will operate the same way as x86 Core Audio. (Core Audio in the iOS Simulator uses the MacOS Core Audio implementation, IIRC)
 
Honest question for anyone who wants to answer: How does macOS on an M1 machine deal with a driver situation like this? Does Rosetta 2 handle it somehow?
You can use Activity Monitor to get information about the process. I don't have the CoreAudioDriver process when I run the x86-64 version of Teams but when I click on "CarbonComponentScannerXPC" and Open Files and Ports tab, I can see that it is a Rosetta process.
/usr/libexec/rosetta/runtime
 
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Guys how’s the performance in a call on the optimized version
No issues except for the video quality artifacts and me appearing in black and white. It's a leaked beta so I'm ok with that. Memory footprint is much lower and it also launches _A_LOT_ faster. One bounce then maybe a second of the "Loading Microsoft Teams" splash screen?
 
No issues except for the video quality artifacts and me appearing in black and white. It's a leaked beta so I'm ok with that. Memory footprint is much lower and it also launches _A_LOT_ faster. One bounce then maybe a second of the "Loading Microsoft Teams" splash screen?
I've tested it for less than 5 minutes. But the thing I really noticed was how much faster it is to load stuff up when switching between channels
 
I've tested it for less than 5 minutes. But the thing I really noticed was how much faster it is to load stuff up when switching between channels
Yes I agree! Everything is snappy and responsive now. I haven't run into any issues with screen sharing yet so I am going to stay on this beta for the time being.
 
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No issues except for the video quality artifacts and me appearing in black and white. It's a leaked beta so I'm ok with that. Memory footprint is much lower and it also launches _A_LOT_ faster. One bounce then maybe a second of the "Loading Microsoft Teams" splash screen?
I'm having the same video problems. I look a pale green and pink to others on video calls! :D
 
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I installed it today, haven't worked with video but in case if I have issues I'll just use the PWA for calls for now.

1651043986183.png


One thing I noticed is that the startup is quite fast just like when Outlook moved to Apple Silicon universal app... This is a build with call issues but for those who don't do calls or can use the PWA just for calls this looks good to use for now.

EDIT: Quick update Here's how it behaves during a call with webcam! No more 3-4GB usage, not bad at all for the first version especially a leaked one.

1651070374679.png
 
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I'm having the same video problems. I look a pale green and pink to others on video calls! :D
Was told today that my screen sharing was also black and white with a tinge of green so at least that's consistent :D

Still not complaining! This isn't even a public beta (was told the E in the version number was Experimental) but it's so snappy that I don't hate using Teams as much as I did last week
 
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Was told today that my screen sharing was also black and white with a tinge of green so at least that's consistent :D

Still not complaining! This isn't even a public beta (was told the E in the version number was Experimental) but it's so snappy that I don't hate using Teams as much as I did last week
A Microsoft engineer has commented that it's actually called "exploration" in which makes sense because I have been using these versions back in 2019 and it has been getting lots of major Electron updates (from Electron 5 to Electron 7 to Electron 10 to Electron 13 to Electron 16) which is sort of similar to the way the VS Code nightly exploration channel works (https://github.com/microsoft/vscode/issues/143587).

They also posted a source of where you can keep yourself up-to-date on Apple M1 (osx-arm64) builds: https://raw.githubusercontent.com/ItzLevvie/MicrosoftTeams-msinternal/master/defconfig
 
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A Microsoft engineer has commented that it's actually called "exploration" in which makes sense because I have been using these versions back in 2019 and it has been getting lots of major Electron updates (from Electron 5 to Electron 7 to Electron 10 to Electron 13 to Electron 16) which is sort of similar to the way the VS Code nightly exploration channel works (https://github.com/microsoft/vscode/issues/143587).

They also posted a source of where you can keep yourself up-to-date on Apple M1 (osx-arm64) builds: https://raw.githubusercontent.com/ItzLevvie/MicrosoftTeams-msinternal/master/defconfig
This one is new - 1.5.00.11713 (osx-x64 + osx-arm64) - published on Wednesday, April 27, 2022 at 3:15 PM with 203 MB: https://statics.teams.cdn.office.net/production-osx/1.5.00.11713/Teams_osx.pkg

The one I have the ARM Build from Tuesday - You have Microsoft Teams Version 1.5.00.11505-E

EDIT: Just installed the 1.5.00.11713-E that came out on Wednesday, thus far no issues with the M1 Pro camera / Logitech C series.

Memory usage is a bit lower, only using in total 1GB outside of calls and 1.3GB in calls using a webcam

1651133206444.png


Things are looking much better!
 
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Is the new one better? Any bug fixes regarding the important meeting issues?
My camera is working both the internal and external ones, and I don't see the green lines on my colleague's webcam feed so it seems to be fixing those.

Plus it's only using 961MB outside of calls! Vast improvement for me went down from 1.2GB on the previous build.
 
My camera is working both the internal and external ones, and I don't see the green lines on my colleague's webcam feed so it seems to be fixing those.

Plus it's only using 961MB outside of calls! Vast improvement for me went down from 1.2GB on the previous build.
I see. So your camera on other people is fine now? How's screen sharing? Tbh if it's all working fine. It's probably worth it to move now lol even though it's not even a public beta ?

The pros of using Apple Silicon version is so crazy. The ram usage too is crazy little compared to using Rosetta
 
I see. So your camera on other people is fine now? How's screen sharing? Tbh if it's all working fine. It's probably worth it to move now lol even though it's not even a public beta ?

The pros of using Apple Silicon version is so crazy. The ram usage too is crazy little compared to using Rosetta
Everything is working for me thankfully! I have a external microphone and camera when connected to my Thunderbolt dock and thus far no issues.

Only thing I'm real curious is the battery life, but I'll have to go on the go to test it out! (Thankfully tomorrow got a business trip so can look into it)

The biggest improvement for me is the way it's much faster to navigate thorough the UI especially the Channels section.
 
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Everything is working for me thankfully! I have a external microphone and camera when connected to my Thunderbolt dock and thus far no issues.

Only thing I'm real curious is the battery life, but I'll have to go on the go to test it out! (Thankfully tomorrow got a business trip so can look into it)

The biggest improvement for me is the way it's much faster to navigate thorough the UI especially the Channels section.
Yep . I noticed that the first few minutes of using it. If all is well I might as well move to it lol. Considering Microsoft is probably gonna take more months and months to release it to the public. As long as all the main features work fine. I'm fine ?
 
Yep . I noticed that the first few minutes of using it. If all is well I might as well move to it lol. Considering Microsoft is probably gonna take more months and months to release it to the public. As long as all the main features work fine. I'm fine ?
We just gotta keep looking at this page and see when the Experimental builds come out and update manually as we go.

From the older version to the Wednesday build it's already a vast improvement!
 
We just gotta keep looking at this page and see when the Experimental builds come out and update manually as we go.

From the older version to the Wednesday build it's already a vast improvement!
There is a link AFAIK that updates when a new release is out. You probably just need to do web monitoring and it should be fine

But again. We don't know if it'll break more or fix things.
 
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