That's because your monitor is not a hi-Res display. (i.e. not 4K or 5K). It is a regular 2560x1440
That's because your monitor is not a hi-Res display. (i.e. not 4K or 5K). It is a regular 2560x1440
They’re fine, to me. The bezels aren’t the thinnest compared with newer models but honestly that just blends away when I’m focussed on something.How does the P2415Q look?
PPI is my main concern too.I should add - my priorities when I was looking were PPI, and flexibility eg rotation. Things like bezel size didn’t really come into it for me.
Am afraid I'm gonna find the 22" ultrafine too small, and 24" seems like a sweet spot.
I guess it’ll depend on your usage/preferences/eyesight.
I find 1080p too big on 24” so I’m using them in 1440p “scaled” res. On a 2018 Mini I wouldn’t recommend this without an eGPU if you have more than one.
I guess it’ll depend on your usage/preferences/eyesight.
I find 1080p too big on 24” so I’m using them in 1440p “scaled” res. On a 2018 Mini I wouldn’t recommend this without an eGPU if you have more than one.
What do you guys think of the BenQ PD3200U
https://www.benq.com/en-us/monitor/designer/pd3200u/specifications.html
Will scaling be an issue with this monitor, thanks
I have the mm 2018 i7 32gb ram
Hey everyone, I'm thinking of building a Mac mini 2018 to lowest specs with the i7 6 core and upgrading RAM to 32gb. I currently own a LG 27" 4k UK650 monitor and I'm wondering if by adding something like the gigabyte gaming box with RX 580 via thunderbolt 3 eGPU would help scale the LG UI to 1440 hiDPI without any lagging. I really don't want to see stutter in youtube 4k streaming or UI elements on my LG monitor. I don't do any gaming so I don't care about that. I just want sharp text, a little more real-estate than 1080 doubled UI, and no stutter when streaming 4k.
I don't think you'll need an eGPU if you're on a single monitor set up. I watch 4k videos on my i7 mac mini natively. I used to have an external 580 for gaming, but since moved to PC. I'd just use the mini by itself first and see if it works well enough before investing on the eGPU set up.
If you don't game or render, a radeon 570 is just as good for your purposes (to save a couple of bucks). You probably would need an eGPU for dual or triple monitor set ups (or 120hz+ refresh rates at 4k).
I personally don't recommend this. The slight lag is barely noticeable, and if you're working mostly with stills, you won't be missing much. But the effect on framerate and image quality is a deal breaker for me. The motion of a 60fps youtube video is much better on native resolution (I can't tell if this is because of monitor or how mac os is handling it though).
I would just run Mac OS in 4k and run the 1440p video (either windowed or stretch to full screen). Also, I'm not understanding how you get more real estate with lower resolution (the mac isn't running at 1080p and doubling everything). You're literally getting more pixels with high resolution. Running at 4k is You can manually adjust font and icon sizes if they are too small at 4k (granted, Apple really should give us options for the menu bars themselves).
BTW, monitor settings used to be transparent about this, but now you have to hold the option key while clicking the scaled button to see actual monitor resolutions. 3840x2160 is the option you want on 4k monitors for ideal performance.
I understand that aspect of it when setting to native 4k, but scaling the UI to 1440p hiDPI does give your screen more room for side by side windows and such without making everything else way too small. I've heard when doing this there is noticeable lag though because the GPU has to kick in heavily to scale everything to 1440 on a 4k monitor and those aren't even numbers.
Some have said that increasing RAM to 32gb or 64gb helped. Some have said an RX 580 eGPU has helped get rid of any UI lag when scaled. I'm just curious.
In the end I guess I could just stick with "default for display" options, but that zooms everything in a little too big for my liking on a nice 27" monitor. I'd rather have more useable space with slightly smaller UI, but not if lag is going to be introduced.
When you choose from the 3 middle options, you really are running at a lower resolution. More space is the native resolution, and the larger text, you're still running at 4k but running everything double sized (so it "feels like" 1080p).
Personally I would hold option key while clicking scaled, and then picking the highest option. If things are too small, you can manually increase the size of most things. This is all preference though. (middle 3 options are slightly crappier on the mini as previously mentioned, even with more ram. eGPU would probably mitigate some of problem, but quality is lower regardless).
In my opinion, running a 27 inch 4K screen at native 4K resolution is too small for macOS user elements. As the user posts, the 'normal' size is approx 2560x1440 effective screen resolution.
There are lots of people that say running in these scaled modes makes no sense. I disagree completely. They work very well, to bring the benefits of a high DPI display, without ridiculously small or large (2x) user elements.
Regarding the question: the i7 Mac mini with at least 16GB RAM can run at scaled resolutions with a 4K target screen pretty smoothly. I am effectively running a 5K plus a second 4K monitor without an eGPU. It works OK for me, but I agree that it isn't completley smooth.
I would try it out, and if it isn't up to what you want, try adding an eGPU.
All I'm saying is try it without the eGPU first. Scaled modes have their uses, just understand you are compromising something for it. There is lag on the 2018 mac mini, but I personally didn't mind that aspect (as mentioned before, it was the image quality and frame rate that was a deal breaker for me).
I agree that 27" 4k is a bit small (I use a 32" monitor myself). Certain 4k TVs can improve the experience at full resolution too (find one that has 4:4:4 chroma and low input latency).
So in short, will I be able to buy a really nice 4k or 5k monitor to use with my Mac Mini 2018 with 32 ram and i7? Currently waiting to see what the new Apple display will be like. Would be very bummed if I can't use it
And mirror the image towards the apple watch?I'm sure you'll be fine in general, but if you want to drive tons of pixels and utilize smooth scaling, you should look into combining an eGPU to the mini. Thats what I gather anyway. I'm running one 4k 27" screen now with no scaling and my old 2013 Macbook Retina does fine via HDMI. Looking to only use the one monitor with the Mac Mini when I get it and have a Sonnet 550 box with Vega 56 ready to go for it. Also will be using the Samsung X5 1TB as boot SSD drive and upgrade to 32gb of ram from 8gb base model 128gb/8gb i7. Can't wait to actually buy the MM. Its the last piece in the puzzle.
I'm sure you'll be fine in general, but if you want to drive tons of pixels and utilize smooth scaling, you should look into combining an eGPU to the mini. Thats what I gather anyway. I'm running one 4k 27" screen now with no scaling and my old 2013 Macbook Retina does fine via HDMI. Looking to only use the one monitor with the Mac Mini when I get it and have a Sonnet 550 box with Vega 56 ready to go for it. Also will be using the Samsung X5 1TB as boot SSD drive and upgrade to 32gb of ram from 8gb base model 128gb/8gb i7. Can't wait to actually buy the MM. Its the last piece in the puzzle.