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Aren't Emulators banned?

I am an iPhone developer and I was under the impression that all emulators were banned from the app store.

If that is not the case, what does that mean for Java apps?

TIA

Dick
 
Is it just me or does the audio in the demo video appear to have random pops and defects? Perhaps the audio isn't being emulated that well which could be a major distraction.
 
If they manage to license Miner 2049'er for this emulator, I'll buy it in a heartbeat! Loved that game!

Mark
 
The BASIC on Acorn computers (BBC Micro and Electron) was in house and was arguably the best available on 8-bit computers - the built in support for assembly language code was unique (as far as I'm aware).


Good point. And wasn't the Acorn BASIC the basis for the changes to BASIC that was later picked up by GFA and ultimately Microsoft via Visual Basic and all subsequent releases?

Plus, without Acorn, no ARM.


Wanted to clarify that The Woz wrote Apple BASIC which was later renamed "Integer BASIC" and was included on the early Apple II computers. The Microsoft licensed version was called "Applesoft BASIC" and didn't make into the ROMs until the IIplus.


Very true, but was was the install base of the // versus the //+, the //e, and the //c?



Come on M.U.L.E.....I loved M.U.L.E on the C64 (and Atari 800).


Agreed. EA is stupid to not have brought out an updated version. It is very arguable if the 400/800/XL/XE version of M.U.L.E. is better than the C64 version. The arguments are mainly about the music and a lot claim SID music on the C64 is better than the Pokey music on the Atari 8-bit line. I like the SID stuff but I think the Pokey version is just as good in this case. Plus, on the 800, you had 4 player mode.


Anybody remember an old game called Necromancer?

I know it was on the Atari 800 but not too sure about C64


http://www.atarihq.com/reviews/atari8/necromancer.html


I don't remember a title called Necromancer, but I do remember (and played when I got my C64 off eBay a few years ago), Neuromancer (from William Gibson/Interplay - this one BETTER be available for the iPhone!)


I used to play an EA (?) game called The Immortal which I think would work on the iPhone. I think they made a C64 versus but I played it on my 1040ST.


How come all you 8-bitters aren't buying the SD card adapters for the Atari 8-bit and C64 so you can play all of the old games without the problems from old 5.25 disk drives and tape drives?
 
How come all you 8-bitters aren't buying the SD card adapters for the Atari 8-bit and C64 so you can play all of the old games without the problems from old 5.25 disk drives and tape drives?

Actually, I bought an SD adapter for my Atari 800XL last week.
 
This is great and all.. except we only get to emulate that piece of crap Commode-Door 64.

Give us a real computer of the era... the Atari 800! Superior in every way!

and then... i will kick all your asses at Bruce Lee. seriously, i ruled that game. :D

Bruce Lee was one of the first games I had for my might Commodore 64! Along with Ghostbusters and Spy Hunter.
 
No Basic???

How does this app even have the right to call itself a C64 Emulator? Simply running games has nothing to do with the spirit of the C64. This machine was the start of many a hacker group back in the day.

They say they will be adding it later with an update, but I'd be willing to bet it never happens. Apple is cool with it as a crappy game machine, but not something running a separate computer language. I'm sure the full emulator will never see the light of day.
 
How come all you 8-bitters aren't buying the SD card adapters for the Atari 8-bit and C64 so you can play all of the old games without the problems from old 5.25 disk drives and tape drives?

Got a link? I've never heard of an SD card reader for the C64...I still have dual 1541 drives anyway... :)
 
For all you retro gaming fans, you guys ARE aware of MAME OS X and things like the Colecovision Emulator for the Mac, right? :)

Mark
 
Now how about a NES & SNES one? :)

I think a SNES emulator would be great. Now that we have in-app purchasing in 3.0, games not distributed with the app can be put on the device without the user needing filesystem write access, and it would also cover any licensing fees.
 
For all you retro gaming fans, you guys ARE aware of MAME OS X and things like the Colecovision Emulator for the Mac, right? :)

Mark

Oh yeah, definitely - But the "MAME OS X" project is pretty much dead. The most current one is SDLMAME.

Vice is one of the better C=64 emulators out there too.

I'd love to try a Sega Genesis emulator and play the original R-Type :) (Although I've played it through MAME too ;) )
 
Didn't this come out a while ago on Jailbroken iPhones? I believe so, so what's new?
 
Whilst this is good news - and I have limitless undying love for the Commodore 64, I dont really know if I can be bothered fiddling around with a finger style joystick to play games on the move.

My two all time favourite 64 games - Paradroid and Impossible Mission are available on the Wii store 64 emulator, so I'd rather play those at home on a decent screen.

Be nice if they can get some of the Jeff Minter games such as Hovver Bovver and Revenge Of The Mutant Camels :)
 
I remember being a cutting edge virus developer on the C64. I'm not going to reveal the BASIC program here for obvious reasons, but basically (ha!) if you had a Commodore computer connected up to a dot matrix printer in your classroom at school, you turned the screen off and half way through a boring lesson the printer would suddenly kick into life printing "reverse field" spaces for line after line after line with a deafening non-stop screech.

Can you even start to imagine the potential black hat carnage and destruction if this type of tool became available on the iPhone?

(Best thing ever on the C64 though was the program that played "Daisy, Daisy" by repeatedly crashing the R/W head on your C1541 disk drive or something like that anyway - http://www.i-am-bored.com/bored_link.cfm?link_id=26251)
 
I still miss the good ol' days of the Apple IIGS...a fantastic machine that kept perfect compatibility with the Apple // while introducing GS/OS, a system that was WAY ahead of any other similar initiatives by Atari and Commodore...not to mention that it had the best sound capabilities of any personal computer.

I beg to differ. While IIGS might have had better sound, it was inferior in just about every other way. The OS was nowhere as advanced as the Amiga OS was, Amiga had twice as much RAM standard as GS had, and it had faster CPU, it had dedicated graphics-accelerators... Not to mention the fact that GS was almost twice as expensive as Amiga 500 was.
 
Almost all of the bundled BASICs on 8-bit computers were licensed from Microsoft [I think Commodore paid 5 cents to Microsoft per C64 sold] with the exception of Atari BASIC.
Maybe on your continent. Over here the big three that survived into the early 90s were the Commodore 64, the ZX Spectrum and the Amstrad CPC, running Microsoft, Sinclair and Locomotive BASICs respectively. BBC BASIC, as cited above for its inclusion of inline assembly, had a decent run turning up not just in the BBC, Electron and Archimedes, but also in the Z88.

Pretty much every 8bit came with its own BASIC implementation.
 
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