Not really true. You can easily make a sale that costs you more than you make on it.
Uh that's not uncommon. The video game industry is precisely doing this. As a business they know what it takes to make money and the hardware alone doesn't cut it.
I've had a situation in the past (not iOS) where a single user of my software took up multiple hours in a week. We eventually refunded their money and got them a copy of our competitors software. It was easily a win for us.
That's your unique situation. If that's a common occurrence for some developers then maybe they are in the wrong business.
In the case of iPadOS apps running on M1 hardware, it is not necessarily seamless. People can leave negative reviews that hurt your placement in the App Store and hinder future sales.
Oh you mean like what Macrumors members constantly do to Apple when Apple releases new products? These same members here haven't even touched the product before trashing it.
Developers should work to fix those problems but I can see that many iOS & iPadOS are not really Mac users.
Of course there are more Windows users with iPads and iPhones, simply because Windows has more market penetration. But your post is almost suggesting that Apple customers generally don't use Macs, which is certainly not true.
They only use Macs and Xcode to develop their apps. These developers probably don't have an M1 Mac to test on.
This is downright ridiculous. It's not like an M1 Air is uncommon to own, especially when developers are running a business. They need to buy the tools for the trade. Kind of an odd way that you're excusing developers.
Why take the chance that Mac users dislike the limitations of your iOS app when the odds of bringing in enough money seems low.
Precisely, and with this mentality the Mac will never gain any traction in the market. You almost sound like it's a waste of time to develop for the Mac. Your post is quite annoying.
A conservative decision is to just turn off supporting M1 Macs until you have time to get an M1 Mac and time to test.
Oh yeah because it takes a long time to buy an M1. I happen to know a few small-time developers and they instantly jumped on the M1 Air and the M1 Mini to get their apps developed for the system ASAP. Your entire post is Anti-Mac that I have no idea why you're even here on this thread. SMH.
I hope that the number of iPadOS apps running on M1 increases in the future but you can't blame developers for not wanting to take the chance unless they are already invested in the Mac ecosystem.
I absolutely will blame developers. When I'm paying money for a developer's app I expect service, just like people here expect service from Apple when they spend money on Macs. Let's leave it at that because I cannot and will not spend another 5 seconds talking with Anti-Mac people here. ?