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The only downside with the Apple Architecture is upgradability. I mean if you think about what Apple has managed to accomplish is simplify the architecture. Hot wire everything to the CPU. And having 32-channel RAM is unheard of in a laptop let along PC desktops. You need to go to something like the AMD EPYC processors and those use 225 watts of power.

With M1 Pro and Max you can get peak performance running on battery alone.

And Apple is just getting started.
My hot take is that as computer scientists play with this architecture, you’ll see software upgrades that will dominate hardware upgrades for the next 3-5 years.
 
In short: awesome performance in certain native games (BG3, WoW), but in most other tested games, a good PC laptop would likely outperform the M1 Max by a lot. We knew that already. Games must be optimised for TBDR to match the best PC mobile GPUs. Porting to Metal is not enough, and we know there can be awful Metal ports (Borderlands 3).
 
Has anyone tried New World yet?
Yup.
It could have been!
But it isn’t.

Not soloable, PvE and PvP is intertwined, and tanking is there, which makes all classes and skills mostly pointless as they reduce down to Tank/Healer/DPS. This Penny-Arcade strip describes my experience well.
 
Yup.
It could have been!
But it isn’t.

Not soloable, PvE and PvP is intertwined, and tanking is there, which makes all classes and skills mostly pointless as they reduce down to Tank/Healer/DPS. This Penny-Arcade strip describes my experience well.
Wait, you tried it in Crossover/Parallels?
 
Nvidia gpus have always had the best hardware encoders around. I’d be surprised if the results are due to that. Apple would have to improve theirs by a lot.
I don't use Premiere or Resolve, so I wouldn't know, but it could be that these apps don't make use of nVidia's encoders.
Apple has a unified abstraction (videotoolbox) for all type of accelerators, from intel, AMD, nVidia or Apple. On Windows, I believe things are different. Every vendor has its own APIs. For instance, Premiere can use Intel's QuickSync but apparently makes no use of AMD's encoders.
 
I don't use Premiere or Resolve, so I wouldn't know, but it could be that these apps don't make use of nVidia's encoders.
Apple has a unified abstraction (videotoolbox) for all type of accelerators, from intel, AMD, nVidia or Apple. On Windows, I believe things are different. Every vendor has its own APIs. For instance, Premiere can use Intel's QuickSync but apparently makes no use of AMD's encoders.
Certainly Premiere and resolve both use Nvidia’s encoders. They were pretty much the first company to provide good hardware encoders, and are supported everywhere I’ve looked. Whatever the reason for the PC‘s performance, encoders is unlikely to be it.
 
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Needs to be confirmed by the community to see if he's running the free version which doesn't use GPU acceleration and if settings are done properly to utilize CUDA. There have been other comparisons where the person didn't set up the test environment properly, made a video claiming the Macbook Pro is faster then had to put out an update retracting.
He has Black Magic Ursa 4.6K and Pocket Cinema Camera 6K, and you get the Resolve Studio license free when you buy a BM camera, so it's highly unlikely he wouldn't be using the Studio version with GPU acceleration. I guess we'd have to see his full software / GPU config to see how it's set up to be certain. But the results do look promising.
 
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And he may be exporting in a format that uses the hardware encoder.
Most probably. I think the encoders are for H.264, H.265 and ProRes if I recall... To be fair, that may be all you need. You can export masters in ProRes HQ or 4444 and for online distribution in H.264 or H.265.
 
If Apple continues to improve gaming performance on Apple Silicon and game developers start porting and optimizing games on the platform, then maybe I can finally ditch the Windows gaming PC sitting under my desk.
 
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I have to say that these youtubers running performance tests of x86 games on the new MacBooks are probably a better investment of intel marketing dollars than their cringey self-branded videos.
 
Was coming to post this. This guys videos are amazing for comparisons, performance gauging.
Apple is putting to shame the whole industry with just M1 , M1 pro and M1 max that are in 5-6 macs
Glad we have windows still...because otherwise with this kind of scaling, in 2-3 years Apple could have faced anti-trust lawsuit :D :D
 
Apple is putting to shame the whole industry with just M1 , M1 pro and M1 max that are in 5-6 macs
Glad we have windows still...because otherwise with this kind of scaling, in 2-3 years Apple could have faced anti-trust lawsuit :D :D
And we have not even seen the grand utopian mega supreme M1 for the 30" iMac and the Mac Pro. ?
 
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