Well I'm not sure. iOS is full of pay to win kinda of games already, and nobody is really offering a true AAA title games nowadays. Intel Mac has been with us for almost 20 years, but we still don't see that many mac games (much better than PPC era, but still). So I'm skeptical. Is Mac with Arm really an attractive market segment for developer? I doubt it.
They are easier to develop for, since they offer a unified capability model and good set of tools. Intel Macs (especially with OpenGL) were pretty much terrible for game development due to idiosyncratic driver behaviors. ARM Macs will change the situation dramatically:
- considerably faster GPUs with common capabilities across the board (=faster development)
- almost console-level control over the hardware (=better performance, simplified algorithms)
- (big CON) need to use Metal
In the end, it will boil down to how popular these new Macs will be and how much interest their users will have in gaming. If the gaming performance is good and some popular games will come to Mac, it might gradually change the stigma of Apple computers as being bad for gaming.