Bethesda MAY make NX games:
http://www.ign.com/articles/2016/08/09/bethesda-absolutely-looking-into-making-nintendo-nx-games
but yes, according to the comments, the developers said this about the Wii U.
I guess 3rd parties won't develop for Nintendo until there's a user base, but there won't be a user base until Nintendo's console gets these games (whereas developers will make games for Sony and MS before the console's even out).
Poor Nintendo, as time goes on, they're looking more like Sega did in the Dreamcast days...![]()
The answer is of course to have many strong launch titles to get people to buy the system early, which is what Nintendo failed on completely with the Wii U.
Not really. I made a game for PS3 (1080p) and Vita once that shared the same assets. It was easy back then, I imagine Nintendo will integrate scaling into their dev software. I can't see there being much problem there. Resolution and scaling aren't problems any more, PC devs have been able to support a wide range of resolutions and displays for years so it's not some magic foreign tech. It'll be fine.For device compatibility, you're talking about loads of additional man-hours optimising coding and assets for multiple resolutions
I dunno, Nintendo already etched out a super strong handheld market for themselves so were able to make more mistakes. But I also think in the late 90's they started to distance themselves from PC and other consoles. I think that's why they were able to continue with the GC, Wii, GBA, DS, etc whilst Sega released a system too close to the dominating PS2. Had Nintendo also gone down that, dare I say, "mainstream" route things might be different now.I would say that Nintendo makes more big mistakes than Sega ever did.
Not really. I made a game for PS3 (1080p) and Vita once that shared the same assets. It was easy back then, I imagine Nintendo will integrate scaling into their dev software. I can't see there being much problem there. Resolution and scaling aren't problems any more, PC devs have been able to support a wide range of resolutions and displays for years so it's not some magic foreign tech. It'll be fine.
I'm curious to see how larger games are ported to it, if it all. It might be a case of large internal storage -all we know currently is cartridges (some form of SD card I imagine) will be an option.Was the initial development done with the cross-device porting planned? The reason I ask is that most people that are optimistic or supportive of the NX as described by Eurogamer are suggesting that there is at least a reasonable possibility of PS4/XBONE Gen 1 (non-4K) ports to the NX, of which I'm particularly dubious. From what I've read regarding the porting of PS3 to Vita porting, the in-game assets (static art, polygon data, textures, sounds) were consistently stated to be the primary limitation of porting to the reduced hardware. The largest card size for Vita games was, I believe, 4GB, of which 5 - 10% was allotted to privileged data like game saves, whereas the average game size on the PS3 was probably around 8 - 10GB. I can't imagine that a AAA-sized game with this high-resolution assets and uncompressed sound intended to take full advantage of the PS3 hardware would be easily portable, or that the situation would be very different when portion a PS4/XBONE title. Is it as difficult as creating the original game? Arguably not. But it's still a process that requires a team and management approval apparatus. After the general failure of the Vita, I'm dubious that most AAA developers will be willing to front that cost.
I'm curious to see how larger games are ported to it, if it all. It might be a case of large internal storage -all we know currently is cartridges (some form of SD card I imagine) will be an option.
Sony and Microsoft are already pushing for drive-less systems, I can imagine Nintendo going for it too.
Ports are ridiculously cheap compared to creating a new product so even if the NX has its own set of barriers, it's still easy money. A port may take 3-12 months for a much smaller team than the original. It might be seen as a cheap way of keeping a product in the spotlight, because being the first on a platform brings in its own marketing benefits (you can hand-off part of it to the console maker, heh). I guess I'm just saying it's either not a problem or they'll find ways around it. The effort is worth it.
As for variations in assets it's just something I wouldn't worry about. Porting, even between similar systems, isn't a case of clicking a button and making two SDKs, and I'd be curious to know what Nintendo's testing requirements would be for it. But like I say PC games ship with wildly varying fidelity outputs, devs wont be stuck on that.
(I kinda hope that we get a lot more pixel, retro styled games. Some of my most played games this gen have been Risk of Rain, Towerfall, Luftrausers. I would LOVE to play a new, pixel-art resolution Mario game, and Sonic!)
If you mean HD install, non-physical media, then the consoles are DOA. The gamers that actually have discretionary income, in their early thirties like myself, all grew up with with physical media, and a great many of us are very temperamental about not owning the things that we purchase. I have a hard time imagining Sony or Microsoft going to a solid state cartridge format either.
You will get just that. One of the most powerful dedicated and totally portable consoles in the world.I really want Nintendo to come back with a killer console, powerful and for 'gamers' ....
Nintendo also said the DS was not a GBA replacement. We all know how that turned out. If this is anything like the rumours, it will kill the 3DS and WiiU. Total replacement.My biggest issue is that Nintendo has clearly stated that this thing is not a Wii U replacement
That's not right from the start. Right from the start is NX launch day. The NX needs games on day 1, NX launch day. The WiiU launch day did not have that and it really hurt the WiiU sales. Nintendo do not want to repeat the same mistakes here. Day 1 NX launch day needs some serious games. BotW is a good start. There are other rumoured games too.Newest rumor on the streets is that Mario and Pokemon will be available on the NX within 6 months of the launch. If that is the case, this thing will sell like hot cakes, no matter what it is. Their 3 biggest IPs available right from the start?
Nintendo need to keep making it's own hardware for the same reasons Apple do. Mostly virtical integration. If you design your own heardware and games with each other in mind, both end up being better products.I'll be honest. In my ideal scenario, Nintendo would get out of the hardware business and become a software company, releasing their games on Sony's and MS's platforms. Nintendo's direction in hardware over the past decade has been frustrating to me at best.
Stop with the hardware gimmicks, focus on what you do best: make awesome fun games! The first party Wii U titles would have sold so many more copies on other platforms.
Nintendo has the userbase. Millions of 3DS owners. The NX is jsut a better 3DS that is good enough to be hooked up to a TV. That's exactly where Nintendo need ot be going with this. Trying for a TV only console didn't work so well for Nintendo with the WiiU. Sure this was partly Nintendo's own fault. But in the long run, Nintendo has proven it can do mobile gaming well. The NX is jsut the next evolution in mobile gaming. The millions of 3DS gamers out there will love this. The 3rd party developers are totally aware of the potential sales millions of 3DS users all migrated to the NX can bring.I guess 3rd parties won't develop for Nintendo until there's a user base, but there won't be a user base until Nintendo's console gets these games (whereas developers will make games for Sony and MS before the console's even out).
We need to also remember that the majority of 3DS owners (and many WiiU owners too) do not care about the specs of their Nintendo console. They only care about playing the next fun game. Many iPad users are the same. Can the new console play/use the next best app/game released? That's all they care about. Both Apple and Nintendo even cater to this by not fully advertising all the specs of their mobile hardware. People like ifixit fill us in on what Apple and Nintendo do not tell us hardware wise.I think Apple are really good at showing how little sentiment really matters. We've always settled down every time they've done something that's riled us up - dropping floppy drives, optical media, the pro market, the introduction of the iPad, (potential) removal of the headphone port. Even though I grew up on physical carts once the only place to get the next Pokemon title is a download you can bet I'll be there.
I'll be honest. In my ideal scenario, Nintendo would get out of the hardware business and become a software company, releasing their games on Sony's and MS's platforms. Nintendo's direction in hardware over the past decade has been frustrating to me at best.
Stop with the hardware gimmicks, focus on what you do best: make awesome fun games! The first party Wii U titles would have sold so many more copies on other platforms.
I know, I know, not gonna happen...![]()
That's a bit silly, as they make a profit on hardware. Even if they don't sell many they still get a profit. Besides - phone stuff is platform neutral. Everyone has titles on it.So the first Super Mario game on iPhone is coming out. An interesting step, releasing their most valuable IP on someone else's hardware. Seems like they're starting to understand where the hardware and the money is.
Next they should take a look at the PS4 and XBox install base and calculate how much money they could make selling awesome Nintendo games to that audience.
Honestly, if either Sony or Microsoft could land that deal exclusively, the other one would be finished.
So the first Super Mario game on iPhone is coming out. An interesting step, releasing their most valuable IP on someone else's hardware. Seems like they're starting to understand where the hardware and the money is.
Next they should take a look at the PS4 and XBox install base and calculate how much money they could make selling awesome Nintendo games to that audience.
Honestly, if either Sony or Microsoft could land that deal exclusively, the other one would be finished.
They tried that with the Philips CD-I - we know where that went...
This is just pure 100% speculation by forbes. It's a weak rumour at best. Forbes are assuming Nintendo will play the game exactly as the did for all past consoles. Nintendo has said they want to do things differently here.Looks like the Nintendo NX may probably be delayed past March 2017:
http://www.forbes.com/sites/insertc...s-like-its-on-track-for-a-delay/#44880a623070
I remember in the past Microsoft and Nintendo releasing consoles around the same time in November 2001 (Gamecube and XBox)
I tried writing a reply to this on my phone but gosh those things are terrible for writing more than a text message, especially iOS10 (seems a bit strong on changing correct spellings). Heh.Basically Nintendo (mobile aside) is wanting to be completely virtally integrated, like Apple is. From hardware to software to even the product distribution. Well only in Japan now but I assume it'll come worldwise soon too.
http://www.nintendolife.com/news/20...esnet_to_gain_control_of_product_distribution
You don't buy a Nintendo game, well on it's own a game is pointless without the hardware and everything else. You are buying into the Nintendo virtically integrated ecosystem. This has worked well for Apple and Nintendo is really pushing this very hard.
I don't think we will be getting anything like PS4 graphics. We will be getting something closer in between PS3 & Wii U but able to run at 1080p.4K *is* UHD. And 4K streaming is very technically difficult to implement, so I would expect it. For gaming, I am very satisfied if they can hit 1080p@60 for all games with PS4 level graphics, which should also be doable with current technology and a small enclosure.
Prepare for the WiiU2U!
I'd like to argue that this is just because the system hasn't been announced. Now, you can then argue as to why it hasn't been announced yet. Scrambling to get hardware done, scrambling to have as much software to announce as possible for release, Nintendo not wanting to give their opponents any clues (The official reason), or something totally different such.There is a reason that we haven't had a single bit of demo footage running on NX hardware when were talking about a device set to launch in 6 months time .....
Possibly.... But not even a few screenshot to hype us for what is in store with the NX Zelda etc ...I'd like to argue that this is just because the system hasn't been announced. Now, you can then argue as to why it hasn't been announced yet. Scrambling to get hardware done, scrambling to have as much software to announce as possible for release, Nintendo not wanting to give their opponents any clues (The official reason), or something totally different such.
Nintendo never leaks stuff like that. They announce it, and then you get information.Possibly.... But not even a few screenshot to hype us for what is in store with the NX Zelda etc ...
I honestly believe it's simply because it's not going to be the graphical leap a new gen console usually represents and the differences other than resolution could be light, if not actually downgraded from Wii U Zelda.
Nintendo never leaks stuff like that. They announce it, and then you get information.
But I agree with your reasoning, unfortunately. It is of course also right up their alley, to downplay graphical performance. I don't believe it will be downgraded though, compared to the WiiU, as technology improvements move too fast for that, and the WiiU in that aspect is 'old'. But I will be very disappointed personally if NX Zelda doesn't run at 1080p, compared to 720p on the WiiU.