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Assuming no chance to pre-order and get this any longer and will have to wait 6 months or so huh?

Really late to this party but was back and forth and figured I'd give it a go.
 
Assuming no chance to pre-order and get this any longer and will have to wait 6 months or so huh?

Really late to this party but was back and forth and figured I'd give it a go.
Reggie has stated that shortages shouldnt be a problem for once. This is old technology, so i believe him.
 
They're going for a really broad(geographically) release. Idiots.

They are launching in several countries with 2 million units total. Thats the supply side of the equation. The demand... who knows. But launching with Zelda.... so expect shortages.
 
Zelda was dire on the DS but what went wrong with Link Between Worlds? I thought it was amazing, and I haven't heard a bad word about it on forums or twitter. I thought Jam Bros was great too. Did they not do well? Or not well received?

Of course A Link Between Worlds was mostly brilliant compared to the normal Aonuma-puzzle nonsense, it was essentially a remake of A Link to the Past with a semi-clip cheat as a mechanic. But look at the nonsense that it got wrong: absurd 'dark mirror' story, awful dialogue and the difficulty was pathetic compared to the sort of old school Zelda titles it was aping, primarily because the difficulty curve during the earliest part of the game, which ought to be among the most challenging oscillations because you're the weakest and have the least experience, was dramatically flattened by having all of the equipment, that in past Zelda's one could only get through exploration and advancement, available practically from the start. All one had to do was grind for rupees and the game was rendered laughably easy. It was deliciously nostalgic but a poor imitation. Sales-wise, it did alright. Estimated 4.5m including digital, which would give a 7.3% attachment. Not terrible for a Zelda game, which have rates ranging from very good (OoT64 24%) to very bad (both Oracles games 1.6%). Adjusted for right-side outliers, the average attachment for Zelda is around 6%, so it did alright considering. Paper Jam did absymally, it barely broke 1m sales, which is a sub-2% attachment.
 
Wow, genuine shame regarding Paper Jam. It's a joy to play.

I bet it'll never happen but I'd love to see Nintendos younger dev team (the Splatoon chaps, don't know if they have a name) make something for the 3DS. I'm also worried they're going to be stuck doing Splatoon forever now.
 
Wow, genuine shame regarding Paper Jam. It's a joy to play.

I bet it'll never happen but I'd love to see Nintendos younger dev team (the Splatoon chaps, don't know if they have a name) make something for the 3DS. I'm also worried they're going to be stuck doing Splatoon forever now.

I loved Paper Jam, M&L is the only true RPG left at Nintendo, but at the same time I hate it because I see Paper Mario in an actual RPG and it makes Sticker Star and Color Splash all the more intolerable because those games have refined and improved the aesthetic so much and abandoned all of the mechanics that made it great. So we get utterly rubbish games that rely on Community-esque metasnark to make up for terrible gameplay.

For me, purely subjectively, that's why I'm not interested in Nintendo, and the Switch, as a first-party only supplementary console: there's so much fatigue and laziness in the IPs that I don't see the worth. With the Wii U, most consumers seemed to agree with me; we'll see with the Switch.
 
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They refused because most gamers aren't input scheme neophiles and there was nothing bloody wrong with the existing control scheme, especially what was fundamentally the same game that had been released three times before. People would be equally hostile to a remake of Pac-man that could only be played using one's feet.
Exactly people hate anything that takes them out of their well established comfort zone to try something new.
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I would definitely call them core games.
My point exactly. If NSMBU was not a bundled game then it's sales would have been way lower. At launch it was not a system seller. It didn't sell me the WiiU. SMG3 if that existed for WiiU at launch would have totally sold me.
 
I consider myself a "single player gamer" for the most part. Im not into the online competitive multi-player stuff. Only exceptions to me would be local multiplayer....star craft, Bond007, MK8, WiiSports...that sort of thing. I like to play through a single player game over a few months... that's why i like Zelda, Shadow of the Colossus, Metroid Prime, etc.
Yea I think I am realizing I am not going to be really into multiplayer. If nothing else I don't think I want to invest the time into it that is needed to do it properly. I did enjoy Battlefield 1's campaign (single player) mode but that is "apparently" only there to get you ready for multiplayer. And that only lasted a week or two--and even that was a long time compared to the "3 or 4 hours" that it took in most of the reviews I read. Granted I didn't play in marathon sessions and I often took my time to just enjoy the scenery.

I haven't even touched the xbox in weeks, and I think last time I did was to use its browser (I have to say Microsoft really nailed the "TV browser" in the xbox). And now when I think about firing it up again I wonder if I have to "relearn" some of the tactics I already picked up. I never felt that way with Nintendo games: they seemed easy to get right back into.



Mike
 
I am as well. Here's everything that I've seen even mentioned thus far:
Here is a list of everything mentioned so far.

BWBQT6H.jpg
 
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And the titles that you believe will be compelling from a general (non-legacy Nintendo core) consumer standpoint are what precisely?

I can only answer for myself. For me... it's Sonic Mania, Shovel Knight, Street Fighter, Skyrim (never played it before) and maybe Rayman.

Most seem like older games (Sonic Mania is new... but "old" fashioned i suppose). There's no third party title/developer making the most of the hardware (like Factor5 did with the GCN).

I hope they were holding something back for E3, specifically second-party stuff like what RetroStudio might be working on, etc. (Which reminds me, I hope they have a keynote @ E3)

In all honesty, Nintendo should'nt be relying on third party publishers at this point. They need to get into courting studios and developers directly (like they have with Retro and Factor5 in the past). Get some AAA exclusive content onto the system.

Cheers
 
From that list there's 11 I would definitely pick up, and a couple of 'mayhaps if they're cheap'. Pretty good odds so far I would say, and that's even without the VC.
 
From that list there's 11 I would definitely pick up, and a couple of 'mayhaps if they're cheap'. Pretty good odds so far I would say, and that's even without the VC.

Only two for me (BotW, which I'm getting on Wii U, and Sonic Mania, which I'm getting on PC). 2.5 in you count Mario Odyssey, which is not a draw so much as a curiosity.
 


From that list I own 14 of those titles already !!!! ....

Lego City - Wii U
MarioKart 8 + all its DLC - Wii U
Fast Racing Neo (RMX is essentially a redux version) Wii U

I am Setsuna - PS4
Binding of Isaac - PS4
Disagea 5 - PS4
Steep - PS4

Minecraft - XB1
Minecraft Story Mode - XB1

Shovel Knight - PS4 & Xbox 1
Skyrim - PS3 & PC and Skyrim Remastered - PS4 & Xbox1
Skylanders Imaginators - PS4 & XB1

Rayman Legends - Wii U, PS4 & XB1

Ultra Street Fighter 2 - just about everything !!!



Of the remaining games left I can buy ...

Zelda BOTW - on Wii U
Rime - PS4 or XB1
Sonic Mania - PS4 & XBX1

Very little left to make the Switch more compelling or justifiable personally.
 
That is why I havent played Skyrim.... yet. The Switch version *should* be a step up from the PS3, right?

That's up in the air at the moment, so far as I know. Depending on whom you ask, it's either the original version (probably not), the Special Edition that was just released (would be surprised were that the case), or an unreleased mobile port that was adapted (the one that I consider most probable given the chipset).
 
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Yeah it's some special edition whatever that turns out to mean. From the footage of it we have seen there does seem to be a stylised cell shaded kind of look to it, so it's likely a very specific version ....
 
I recall having read a confirmation on it being the SE.

The only evidence I've seen to suggest that it is the SE was a product page on Best Buy that was taken down, probably because the data department duplicated an XB1 or PS4 product page and changed the branding. The fact that it's just Skyrim, and is missing the signage 'Special Edition' leads me to believe it's just a GOTY mobile port.
 
MRU, so very little there to make you switch eh? (I had to) :D

Lol. No sadly. And most of the titles that I listed I own are a good few years old or in street fighter 2 case, ancient .... I actually can't believe they are going to be asking €50 for Street Fighter 2 in 2017 .....
 
Lol. No sadly. And most of the titles that I listed I own are a good few years old or in street fighter 2 case, ancient .... I actually can't believe they are going to be asking €50 for Street Fighter 2 in 2017 .....

That's another thing that concerns me about Nintendo, and their confidence (or lack thereof) in the Switch: the insistence on high margins without the value proposition to match those margins. This is especially true in software cost and peripherals. The reason that it concerns me, especially for a company whose enormous war chest is referenced constantly but its cheerleaders, is that it smacks of a company that is trying to massage seven fat years for the seven lean, positioning for a product transition far more radical than merely consolidating two categories into one. I have to wonder if it's not Nintendo's way of preparing as much capital as possible for a software-vendor transition should the Switch should fail. It could just be good, old-fashioned profiteering but it feels a bit less subtle that Nintendo's usual 'premium'.
 
I have to agree about the prices of their software. "1-2 Switch" specifically.... that thing looks like a tech demo at best, and with no branding/franchise (Wario, whatever).

I thought SFU would be a eShop downloadable not a ~$50 title. Jeeze.... even SF4 on the 3DS is around $20 on Amazon.

Just thinking about it from a third party perspective.... i doubt any of them would want to release anything significant when the thing is launching with Zelda, and the inevitable hardware shortages.
 
That's one lackluster launch package, lol.

Good for me since I wouldn't get one this year anyway but I do hope they have 1-2 real surprises up their sleeves. Hate to see Ninty becoming some sort of laughing stock.

At least I can get Zelda for the WiiU as one last shining highpoint without much of a downside.
 
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