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Like the trailer for Sonic Boom: Rise of Lyric turned out to be perfectly representative? :p
True that, but I think the gaming companies have learned their lesson on that front, after 2014-2016 was filled with game reveals that turned out not to be true. It caused a huge backslash.
 
True that, but I think the gaming companies have learned their lesson on that front, after 2014-2016 was filled with game reveals that turned out not to be true. It caused a huge backslash.

:p I'll believe that when I see a LP of Skyrim on the Switch. Till then, Switch's components leave me inclined to expect a compromised experience.
 
I'd imagine the new version/remaster/whatever is capable of scaling down to less powerful devices (iPads, iPhones, etc). If so, the Switch will probably run it with most/all the shineys turned off.
 
My preorder is still down but I'm not sure about the system now. I want one for sure, but I think the killing off of Streetpass, Miiverse is getting to me. Portable Zelda and Skyrim are what I'm clinging to, and the hopes of a really fleshed out VC.

I'm holding out hope because this is the company that shipped a console with no intentions of going online (DS) but they managed to get it working post-launch in the most roundabout (but easy to get working!) way.
 
No one is worried about possibly scratching the screen when putting the console in the dock?

If you do that 100 times I'm not so sure the screen won't scratch. Looks very tight.
 
No one is worried about possibly scratching the screen when putting the console in the dock?

If you do that 100 times I'm not so sure the screen won't scratch. Looks very tight.

No doubt there will official screen protectors and unofficial ones available at launch ...
 
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And the titles that you believe will be compelling from a general (non-legacy Nintendo core) consumer standpoint are what precisely?
They are listed right there. Quite a few of those will intrest the PS4 and XB1 fans.
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From that list I own 14 of those titles already !!!! ....

Lego City - Wii U
MarioKart 8 + all its DLC - Wii U
Fast Racing Neo (RMX is essentially a redux version) Wii U

I am Setsuna - PS4
Binding of Isaac - PS4
Disagea 5 - PS4
Steep - PS4

Minecraft - XB1
Minecraft Story Mode - XB1

Shovel Knight - PS4 & Xbox 1
Skyrim - PS3 & PC and Skyrim Remastered - PS4 & Xbox1
Skylanders Imaginators - PS4 & XB1

Rayman Legends - Wii U, PS4 & XB1

Ultra Street Fighter 2 - just about everything !!!



Of the remaining games left I can buy ...

Zelda BOTW - on Wii U
Rime - PS4 or XB1
Sonic Mania - PS4 & XBX1

Very little left to make the Switch more compelling or justifiable personally.
I believe you are in the minority. A majority of people don't own every one of these remakes. Even the games like Rime and BotW that are not out yet, you refuse to buy them on the Switch. The Switch is not for everyone. I think it's not for you, since you are trying so hard to justify why you don't want to own a Switch. That's totally fine. Many others will like playing all of those game on the go.
 
They are listed right there. Quite a few of those will intrest the PS4 and XB1 fans.
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I believe you are in the minority. A majority of people don't own every one of these remakes. Even the games like Rime and BotW that are not out yet, you refuse to buy them on the Switch. The Switch is not for everyone. I think it's not for you, since you are trying so hard to justify why you don't want to own a Switch. That's totally fine. Many others will like playing all of those game on the go.
On the contrary. The Switch itself is for me (I've likely owned more Nintendo hardware - each on their respective launch dates, than most here) and as a Off TV handheld offers promise. I realise I use my Wii U 90% of the time off TV. So even if it was just in my house, the switch would at least allow me to play Mario.

But the issue remains .... It's the content that simply isn't there at the moment.

Most of the titles on the list for this year are all old or very old ports. Indeed many of the titles have been on sale so long on other platforms that they are available cheap or have been given to users free as part of PSN/Live membership.

If you own a PS4/Xbox1 and a Wii U - there is very little in that first year release to justify the expense ... Especially when you can pick up the titles cheaper on your existing hardware.

The issue of many of these older titles are then be repackaged and sold for tremendously inflated price tag even harder to justify.

Perhaps in 12-18 months the Switch will profer a more enticing proposal for multi-console owners software wise. As it stands - I suspect for the majority it will not.

Sure it will sell out at launch, so did the Wii U. With a reported 2 million units for launch globally, that's inevitable. It's how the console is selling by this time next year that will be more telling of success or not ...

I hope E3 will amend my reservations software wise, because so far Nintendo have failed to do so themselves.

The dilemma is - keep pre-order and be underwhelmed software wise if that list indeed turns out to be the only schedule for this year and feel like you may have spent a lot of cash needlessly ...

Cancel pre-order and then at E3 a glut of games are announced, however then getting a Switch proves difficult (much like NES Classic Mini) ...

However the likelihood that even in the event of more games announced at E3, there is high probability they wouldn't be ready to go this year regardless.
 
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Just finished watching Luke from LTT doing a hands on shocked that the battery isn't user replaceable and you have to pay Nintendo to replace it, that's so stupid

Also Mario Kart 8 deluxe while looking beautiful even on 720p seems to lack the charme of the n64 one :(
 
On the contrary. The Switch itself is for me (I've likely owned more Nintendo hardware - each on their respective launch dates, than most here) and as a Off TV handheld offers promise. I realise I use my Wii U 90% of the time off TV. So even if it was just in my house, the switch would at least allow me to play Mario.

Funny you said this.

I used my Wii U recently the same way as well. I have a Home Theater with a ceiling mounted projector and it's a project to turn everything on. So I just used the Wii U's Touchscreen controller to do some stuff with it (updates, shop the store).

The Switch, having the DNA from all their other gaming systems (handheld and consoles), IMHO, is a great step for Nintendo as they cannot compete in just the traditional console and traditional handheld markets anymore.

If you really look at it, Nintendo now has a great lineup:

Nintendo 2DS: $79 (for those who want a 2D small handheld that plays the latest Nintendo DS games)
New Nintendo 3DS: $149 (at times available here in the US, sells out - when you want a small 3D system)
New Nintendo 3DS XL: $199 (for a 3D mobile system with a larger screen - LOVE MINE! Though I bought mine and have seen them always on sale for $179)
Switch: $299 (for an almost current-gen system that docks to a larger display setup).

Nintendo should, though, make a "core" system that's just the portable unit and Joy-Cons for $199 - that will REALLY shake things up!
 
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Funny you said this.

I used my Wii U recently the same way as well. I have a Home Theater with a ceiling mounted projector and it's a project to turn everything on. So I just used the Wii U's Touchscreen controller to do some stuff with it (updates, shop the store).

The Switch, having the DNA from all their other gaming systems (handheld and consoles), IMHO, is a great step for Nintendo as they cannot compete in just the traditional console and traditional handheld markets anymore.

If you really look at it, Nintendo now has a great lineup:

Nintendo 2DS: $79 (for those who want a 2D small handheld that plays the latest Nintendo DS games)
New Nintendo 3DS: $149 (at times available here in the US, sells out - when you want a small 3D system)
New Nintendo 3DS XL: $199 (for a 3D mobile system with a larger screen - LOVE MINE! Though I bought mine and have seen them always on sale for $179)
Switch: $299 (for an almost current-gen system that docks to a larger display setup).

Nintendo should, though, make a "core" system that's just the portable unit and Joy-Cons for $199 - that will REALLY shake things up!
Yeah as the dock is near $100 anyway, they should make a $200 without dock package.
 
Yeah I too see them releasing a "portable first" SKU to spur sales eventually.

I have to say, i'm kindof shocked at the price of the dock, considering what it is (a piece of plastic with a USB-C dock for video and power).

Third parties. I don't see third parties getting on board in any meaningful way. Even when the Wii was the #1 console, it didnt get major third party investment. I really think Nintendo should, while still trying to court third parties, should shift focus to second party relationships (like they have with RetroStudios and had with Factor5). Thoughts?

While it might sound ambitious, having 2Xsecond-party studios in N.America, 1X in Europe, 1X in Australia and maybe 2X in Japan, might help fill out the library with diverse AAA content.
 
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Yeah I too see them releasing a "portable first" SKU to spur sales eventually.

I have to say, i'm kindof shocked at the price of the dock, considering what it is (a piece of plastic with a USB-C dock for video and power).

Third parties. I don't see third parties getting on board in any meaningful way. Even when the Wii was the #1 console, it didnt get major third party investment. I really think Nintendo should, while still trying to court third parties, should shift focus to second party relationships (like they have with RetroStudios and had with Factor5). Thoughts?

While it might sound ambitious, having 2Xsecond-party studios in N.America, 1X in Europe, 1X in Australia and maybe 2X in Japan, might help fill out the library with diverse AAA content.

They really do need to do something when it comes to their own studios, even if that means investing heavily and recruiting. There productivity is so constrained that the drought between AAA releases has become a joke.

Whilst this has been the case for many years, its only since the Wii, then Wii U that the chasm between games is really prominent because of the lack of multi-platform titles / support.

Sadly Switch won't be able to change that being as deficient against the PS4 & XB1 almost to same extent the Wii U was, and this is further exacerbated with Pro & Scropio and PC. Multi-platform developers will always lead with the chief selling hardware and that means PS4 & PC are going to be the primary lead hardware simply due the massive install base (hence potential audience), regardless of performance.

It's unlikely we will ever see games such as Assassin's Creed, Call of Duty, Doom, Battlefield or new entries like For Honor, Dishonored, Dark Souls, Ghost Recon Wildlands, Nier, Mass Effect, Prey, Red Dead Redemption 2, Metal Gear Survive, Destiny, Far Cry, Resident Evil etc ....

Even if none of those are your kettle of fish, its undeniable that its the bulk of these multi-platform and some of the biggest selling franchises that are very important if you want to shift console hardware on mass. These kind of titles are the ones that fill the abyss between AAA First Party games and keep the engine rolling.

Nintendo if they are not going to potentially have those onboard need to up their own studio personnel and increase their own output. A BIG Nintendo IP (there are enough of them) every 4-6 months. Interspersed with smaller IP's like Splatoon, Arms every 3 months at least ... Essentially Nintendo should be outputting or targeting 5-6 titles a year. That's still absolutely nothing in the scheme of things, but a VAST improvement over the current hazy releases.

If they are not going to bulk up their own studio output - they need to start thinking of licensing other developers to make their AAA game for them. Sadly unlikely to happen ....
 
I'm curious as to where you guys get your Nintendo news these days?

I mostly enjoy IGN's Nintendo podcast, GameXplain & CommonWealthRealm on on YouTube.
 
Third parties. I don't see third parties getting on board in any meaningful way. Even when the Wii was the #1 console, it didnt get major third party investment. I really think Nintendo should, while still trying to court third parties, should shift focus to second party relationships (like they have with RetroStudios and had with Factor5). Thoughts?

The problem is the dev environment is vastly different from when Retro and F5 were second-party, in that the cost of producing a triple-A class title (in terms of budget, assets and publishing commitment) is astronomically higher than it once was, so your typical work-for-hire zero-back end agreement is off the table. That leaves platform exclusivity, and that's a dying concept for the most part these days, as the cost of development makes loss of prospective revenues from going multi-plat equally pointless. That leaves Nintendo to do what it did with Retro and just purchasing IP holders outright, and we've seen what that means in terms of output.
 
IMO Nintendo should either offer a substantially cheaper hardware so it's clearly a secondary asset for "gamers" that really don't want to miss out on certain Nintendo IPs or easily justificable to purchase for those that aren't really into gaming in general but would play a fun party game or inventive *whatever* every now and then - and hae heard of Nintendo and Mario before. With that concept I find it quite easy to justify an AAA output of 3-4 games a year with ~2-4 other, smaller but exclusive IPs - maybe indie.

Or they offer a pricey console that battles with Sony and MS, has strong 3rd party support, all the big hitters like Fifa, CoD, BF, Madden, Resident Evil, Doom and plays BR/DVD, streams and so on. (Never going to happen, if MS drops out of the game one time: maybe)

But right now their home consoles grow more niche by the hour and that can't be a good thing in the long run for those of us that want Nintendo offering THEIR system. But I do have to admit, if Nintendo goes full third party in their home console segment I'd jsut get a PS and would likely still enjoy the heck out of their offerings or get one of their handhelds if they offer an experience like the mobile Switch does now.
 
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