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I interpreted that to mean it's good since we already have usbc since we already have usbc MacBooks and MacBook pros.

Looking forward to always keeping Joycons attached to switch (when I get my repaired left one back) unless playing 2 player. Will be so convenient!

Even tho I've had switch for one day glad to nip this in the bud (the joy conn wireless hiccup). If I haven't by Mario kart8 I might be regretting procrastinating :D

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yXOlBuH.jpg


also glad pro controller comes with usbc to usba, so I can charge my switch with iPad cube on the go

no way ill be repeatedly ripping the included Nintendo ac adapter to usb-c power cord the device comes with, hardly convenient.

also feels good to have all platforms this go round, for once! never have before, not even more than 1 platform for a longgggg time.

bring on any and all exclusives, my body is ready

zaXrZ5T.jpg
 
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I interpreted that to mean it's good since we already have usbc since we already have usbc MacBooks and MacBook pros.

Agreed, as much as I loved the magnetic charger with the MacBooks, USB-C is a nice standard and having less proprietary crap/charges to haul around will make life easier.

also feels good to have all platforms this go round, for once! never have before, not even more than 1 platform for a longgggg time.

bring on any and all exclusives, my body is ready

zaXrZ5T.jpg

Let's see, I'd have to go back to the N64/PS One/Sega Saturn &/or Dreamcast, to the last time I owned all *major* consoles.

Now, just a gaming PC and Nintendo is all I need.
 
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I interpreted that to mean it's good since we already have usbc since we already have usbc MacBooks and MacBook pros.

Looking forward to always keeping Joycons attached to switch (when I get my repaired left one back) unless playing 2 player. Will be so convenient!

Even tho I've had switch for one day glad to nip this in the bud (the joy conn wireless hiccup). If I haven't by Mario kart8 I might be regretting procrastinating :D

--

yXOlBuH.jpg


also glad pro controller comes with usbc to usba, so I can charge my switch with iPad cube on the go

no way ill be repeatedly ripping the included Nintendo ac adapter to usb-c power cord the device comes with, hardly convenient.

also feels good to have all platforms this go round, for once! never have before, not even more than 1 platform for a longgggg time.

bring on any and all exclusives, my body is ready

zaXrZ5T.jpg

Exactly. Which is convenient for having both the USB-C capabilties and the MacBook Pro/etc.
 
Exactly. Which is convenient for having both the USB-C capabilties and the MacBook Pro/etc.
Absolutely. The one last hurdle is for everyine to follow the USB-C PD specs so that everything actually works with everything. I bought a Targus 45W C charger. Nice compact design with the fold in prongs like the iPad charger. Guess work, it didn't work with either my 2016 MBP or the Switch dock :confused: It worked with the Switch pro controller and the Switch itself undocked and nothing else. Per the specs it has 15v/2.5a output so it should've worked with the dock. As for the MBP, it caused it to go berserk, as if I'm plugging/unplugging the charger every second continuously.
 
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What do you mean by "not all that portable"? I feel like if it was smaller the experience would suffer. Sure, won't fit in a normal sized pocket, but you can still take it anywhere you want, especially if you already carry a backpack or something like that.
I find it incredibly portable to be honest, perfectly balanced size and fits easily in my bag with a case
 
"Small number" heh :rolleyes: Since he just bought the Switch, for sure it's not the initial launch batch, so they still haven't corrected this issue during manufacturing..

Why can't these companies just own up to these problems. I haven't experienced the issue myself, only because I haven't used the joycons off the console. I probably will tonight - bought Binding of Isaac, will be a blast playing 2P with my son. And then I'll toss that left joycon right at my TV when it disconnects :mad::p

A "joy con" by Nintendo o_O how fitting :p
Yeah i haven't used them off console either. I am thinking maybe i should just in case they are dodgy and need repairing also.
 
I bought the Nintendo Switch and I am missing the old Nintendo games :( :( :(
Should have bought an NES mini instead ...
Indeed with Switch retail games costing as much as they do, even if we did have VC on the switch, the NES Classic Mini would still be a better buy for those old games.
 
Popped out of bed early to get some maintenance done on the car. Toys r us had a line of about 25 people. Sign says they have 23 units. Store opens at 9, I'm in EST in the suburb. You might have a chance if you show up couple hours prior to opening.
 
Anyone else tried Splatoon 2 yet? It's pretty much identical to the Wii U with a few new weapons.

720p docked with very visible aliasing does detract though ... Not sure why they have not bumped up the red for docked or at least added anti-aliasing post process.

It looks fine on the handheld as it's the native resolution of its screen and small screen masks a lot of the jagged rough edges, but blown up on a big TV it looks rough.

Docked should have more power so there's no reason to run at same 720p.

Hopefully this is addressed before its launch in Summer otherwise essentially feels like all we will have is a Wii U port with a few extra weapons.
 
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Should have bought an NES mini instead ...
Indeed with Switch retail games costing as much as they do, even if we did have VC on the switch, the NES Classic Mini would still be a better buy for those old games.

The NES Classic Mini is not portable...I can not use it on the airplane...so it is not a better option! Duh...
 
Anyone else tried Splatoon 2 yet? It's pretty much identical to the Wii U with a few new weapons.

720p docked with very visible aliasing does detract though ... Not sure why they have not bumped up the red for docked or at least added anti-aliasing post process.

It looks fine on the handheld as it's the native resolution of its screen and small screen masks a lot of the jagged rough edges, but blown up on a big TV it looks rough.

Docked should have more power so there's no reason to run at same 720p.

Hopefully this is addressed before its launch in Summer otherwise essentially feels like all we will have is a Wii U port with a few extra weapons.

What does the Wii U version run at?

720p may be the point - it just being a Wii U port.

If Nintendo is going to go down the Wii U port path, hope they come out with Starfox (with real controls) and the Pikmin and Metroid Prime series ports as well as new games.
 
What does the Wii U version run at?

720p may be the point - it just being a Wii U port.

If Nintendo is going to go down the Wii U port path, hope they come out with Starfox (with real controls) and the Pikmin and Metroid Prime series ports as well as new games.

Wii U runs at same 720p, however there is no reason that if the switch undocked can run at 720p 60fps, then docked with near double GPU power it couldn't run either at 1080p (like MK8) or at least implement temporal anti-aliasing to clear up the image quality when docked on the big screen.

They are touting Splatoon 2 as a sequel, so it should offer tangible improvements to the graphics over the original on Wii U. The test demo doesn't ....
 
I bought the Nintendo Switch and I am missing the old Nintendo games :( :( :(

I know! Would it kill them to have a couple of virtual console games available when they release a new system? Or (*gasp*), pre-load something like SMW for free, as a thank you for all us crazy early adopters?
 
Just read Lego Undercover for Switch is also 720p 30fps target when in docked mode :( essentially same as Wii U.

Hope this is not a pattern going forward .

I had pre-ordered but will likely now cancel my Switch order and get PS4 version for the 1080p 60fps upgraded visuals (4k on PS4 Pro) as I already have the Wii U version ...


At least Snake Pass next week is confirmed 720p handheld and 1080p docked ....
 
I'm not disappointed in specs.

It's Nintendo.

As long as we get a handful of first party stellar titles, I can deal.

If I need more horsepower I have PS4 Pro. Multiplatform games I will always opt for other systems unless portability and flexibility is a priority
 
I'm not disappointed in specs.

It's Nintendo.

As long as we get a handful of first party stellar titles, I can deal.

If I need more horsepower I have PS4 Pro. Multiplatform games I will always opt for other systems unless portability and flexibility is a priority
I'm just disappointed we aren't seeing improvement res wise over Wii U. I'm fine with 720p on the handheld but do expect if when docked the machine has more power, we should see a tangible improvement over the handheld experience.

That being said worse game resolution wise on the Switch especially in handheld mode is Skylanders Imaginators. It's running with GUI overlay at 640p, but the actual game behind the GUI is running at 480p .... Makes it look ridiculously soft and blurry. When docked it's 640p ... I love Skylanders, but the benefits of handheld gaming the Imaginators are seriously being taxed by the muddy and poor resolution.

Especially as both are below the Wii U Res and have graphical elements missing (more in game objects / scenery on Wii U).

Honestly if we could get 720p standard handheld and 900p minimum docked, i would be more tempted to pick up switch versions of multi-platform titles despite the lower resolution, simply for the benefit of portability and docked ... But if the pattern of games continue to offer only 720p or less docked then I will buy on another format which is a pity ...
 
I'm just disappointed we aren't seeing improvement res wise over Wii U. I'm fine with 720p on the handheld but do expect if when docked the machine has more power, we should see a tangible improvement over the handheld experience.

That being said worse game resolution wise on the Switch especially in handheld mode is Skylanders Imaginators. It's running with GUI overlay at 640p, but the actual game behind the GUI is running at 480p .... Makes it look ridiculously soft and blurry. When docked it's 640p ... I love Skylanders, but the benefits of handheld gaming the Imaginators are seriously being taxed by the muddy and poor resolution.

Especially as both are below the Wii U Res and have graphical elements missing (more in game objects / scenery on Wii U).

Honestly if we could get 720p standard handheld and 900p minimum docked, i would be more tempted to pick up switch versions of multi-platform titles despite the lower resolution, simply for the benefit of portability and docked ... But if the pattern of games continue to offer only 720p or less docked then I will buy on another format which is a pity ...

Understandable

But I guess for me since first party is the appeal (and indie potentially too, might get shovel knight treasure pack in due time) that'll be nintendos problem to sort out. They spec'd so they can deal with the shortcomings

Loving my switch and Zelda despite occasional hiccups. It's bringing back crazy buried ocarinaof time memories

I hope odyssey brings back Mario 64 vibes
 
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