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I think WattMan likes resetting not only with Vega.

It should notify when this happens.

And there should be a way of manually resetting it from safe mode without reinstalling the drivers.

Also, it should be at least possible to configure VRAM clocks, voltages, and timings from the motherboard BIOS.
 
But Apple could buy ATI (renamed to RTG) and not worry about the x64 license issues.
It is the same situation as is with x86. There are two meaningful companies that create x86 CPUs, and just two companies that create high performance GPUs. So buying part of AMD would make any competition commission very interested in this deal, and most likely block it.
 
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Apple doesn't need to buy AMD to make an eGPU product. If Apple thought buying AMD's graphics division was a worthwhile purchase, they'd have already done it.

And this is all just from their perspective. I imagine AMD's higher ups see the graphics division as critical to their future success, even if they're putting out hot garbage right now.
 
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Apple doesn't need to buy AMD to make an eGPU product. If Apple thought buying AMD's graphics division was a worthwhile purchase, they'd have already done it.

And this is all just from their perspective. I imagine AMD's higher ups see the graphics division as critical to their future success, even if they're putting out hot garbage right now.
Im sometimes laughing about the concept of Apple buying out AMD graphics division, when AMD has Semi-Custom division, which develops hardware tailored for specific client needs.

It contains IP of both divisions: GPU and CPU. It would be much cheaper for them to just hire AMD to develop custom SOCs specifically just for Apple. Costs of the design and small margin fee for AMD.
 
Apple doesn't need to buy AMD to make an eGPU product. If Apple thought buying AMD's graphics division was a worthwhile purchase, they'd have already done it.

Not really. They never had an OS that supported eGPU before let alone a decent native graphics API. Once that matures then they could explore the option, if need be.
 
So far I've only been able to find a Vega 56 card by Gigabyte and I emailed them to ask when it will be available for purchase. This was their response:

"Dear customer,

Vega 56 8G is not available in US region but other Vega 64 model has been released on August 7, available on newegg.com. Due to limited amount they sold out in couple hours. We don't have ETA on next shipment, Please check back with newegg.com, next month or register to newegg.com in auto notify, they will inform you once card is available.

https://www.newegg.com/Product/Prod...yte_Vega_graphics_card-_-14-125-996-_-Product

Best regards,

GIGABYTE technical support team."

Huh? Not for the US? Is it not going to be released in the US or is that just their way of saying it's not yet available and avoided answering the question?
 
So far I've only been able to find a Vega 56 card by Gigabyte and I emailed them to ask when it will be available for purchase. This was their response:

"Dear customer,

Vega 56 8G is not available in US region but other Vega 64 model has been released on August 7, available on newegg.com. Due to limited amount they sold out in couple hours. We don't have ETA on next shipment, Please check back with newegg.com, next month or register to newegg.com in auto notify, they will inform you once card is available.

https://www.newegg.com/Product/Prod...yte_Vega_graphics_card-_-14-125-996-_-Product

Best regards,

GIGABYTE technical support team."

Huh? Not for the US? Is it not going to be released in the US or is that just their way of saying it's not yet available and avoided answering the question?
56 has not launched anywhere yet.
 
But Apple could buy ATI (renamed to RTG) and not worry about the x64 license issues.

I think it's much more probable that Apple will take on the graphic department itself, producing their own GPUs for the Mac, a little bit like they are doing with iPad and iPhone.

From a big-picture perspective, it would be a natural development.

The graphic performance of iOS devices is insane and keeps growing exponentially
 
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Questions: Is it a workstation series or gaming series?

The Vega 56 seems to be the one that will be more focused and expected for gaming IMO. Just based off the power figures and price alone. Sure, the 64 is faster, but it's only mildly faster needing nearly 100 more watts than the 56. To me, they don't seem in the same vein. Plus, it costs more.

It comes down to it being a bad idea to buy a RX 64 for gaming when you look at the GPU landscape out there.

Buying an RX 56 for games actually makes some sense. But again, it all comes down to the final pricing, availability, and whether or not these things can run in a 5,1. The 56 stands a chance to run in a 5,1 where the 64 doesn't without science.
 
The Vega 56 seems to be the one that will be more focused and expected for gaming IMO. Just based off the power figures and price alone. Sure, the 64 is faster, but it's only mildly faster needing nearly 100 more watts than the 56. To me, they don't seem in the same vein. Plus, it costs more.

It comes down to it being a bad idea to buy a RX 64 for gaming when you look at the GPU landscape out there.

Buying an RX 56 for games actually makes some sense. But again, it all comes down to the final pricing, availability, and whether or not these things can run in a 5,1. The 56 stands a chance to run in a 5,1 where the 64 doesn't without science.

So just a high end gaming gpu?
 
Questions: Is it a workstation series or gaming series?
That's an irrelevant question unless you have some very narrow specific need for those few features enabled on workstation cards, like if you work in science visualisation. Those features have never needed by creatives even when they pitch it to creative industry. "Gaming" cards are fine for 99% of professional use.
 
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Power consumption of the RX Vega 64 may be problematic for Mac Pro towers and eGPUs with 300W PSU.
Not so sure, it's below a Fury, and people have that working, hell my 290X pulls over 300Watt on 6+8-pin. We'll see once they become available, esp the liquid-cooled. If the prices don't inflate suddenly...
 
Not so sure, it's below a Fury, and people have that working, hell my 290X pulls over 300Watt on 6+8-pin. We'll see once they become available, esp the liquid-cooled. If the prices don't inflate suddenly...
How did you get the 290X to work in macOS?
 
Power consumption of the RX Vega 64 may be problematic for Mac Pro towers and eGPUs with 300W PSU. Check out this page comparing it to GTX 1080 and 1080 Ti consumption: http://www.anandtech.com/show/11717/the-amd-radeon-rx-vega-64-and-56-review/19
[doublepost=1503409774][/doublepost]And another review showing the RX Vega to be a 'piggy' when it comes to power consumption: http://techreport.com/review/32391/amd-radeon-rx-vega-64-and-rx-vega-56-graphics-cards-reviewed/11

From my tests, it's Ok.

Considering we power dual 1080Ti's and dual Titans internally with Pixlas mod, one VEGA 64 is alright.

Only thing is that - giver the perforrmance level - one would wish for two of these cards, but that is obviously a no go
[doublepost=1503479946][/doublepost]

Will report with concrete numbers asa we'll be back at the office :)
 
I suggest also watching his point of view on this in the context of prices, and double standards of this industry.


CPU Marketing team at AMD is actually on Nvidia marketing level. World class. GPU marketing team is absolute atrocity.
 
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