Great, I love waiting for "there may be a patch" for the game I already bought and that does not work at this moment, even I have above minimum HW spec.
It's horrible I know. It's even for people with slightly older graphics cards than you. They always get that error message I showed.
Origin does offer refunds I think. You'd have a good reason for one at least.
The problem is, I bought it off the origin as a CD-KEY and applied it there.Otherwise I'd refund it immediately.
Btw the game supports nVidia 8800GT, so the DX11 requirement is out of question, it is definitely problem with the game itself.
In the case of the 650m, I don't see how it should have issues. Especially on low settings.
Good thread and info. I have an Xbox one and Titanfall. I was curious about trying Titanfall on my late 2012 27" iMac 3.1 with 8 GB ram. It has the 2gb 680 MX. I don't have windows on my iMac so I would have to do that first.
Some general questions:
How would one go about installing the graphic card driver from NVIDIA? A poster above said they would have to be modified. What would that entail?
Is the DS 4 the only controller option? Can a 360 or xbone controller be used as well. I have a PS4 but the battery life on the controller is horrible.
Is there a list of GPU's that may not be supported?
Thank you for the help. That's all the questions I had for right now.
I'm not sure about modifying any drivers but you can just go to the NVIDIA site and download the relevant ones for your GPU and version of windows.
Also you can use a an Xbox 360 controller, there are windows drivers for them, and have been for years now. Although for the wireless 360 controller you also need to buy their silly Wireless receiver. I personally just went for the Wired one.
There's no list of unsupported graphics cards, but so far None of the AMD/ATI Mobility cards seem to work.
You Card is around as powerful as my GTX660 desktop card so I don't see why you'd have issues.
Although there's no guarantee as the game does have some off bugs and issues with cards anyway it seems.
Cool, this may be my weekend project. Thank you for the quick response.
What settings and frames might I see?
When I loaded the game it auto set the Textures to Insane, and everything else to high, along with Anistropic filtering to x16, and QSAAx16.
I dropped the AA down to MSAA x4, and it's silky smooth. I do get some screen tearing though, so Vsync is needed. That would imply around and above 60FPS for me.
Do keep in mind that my GPU has 3GB VRAM,, and if you don't have enough for the texture quality you've selected the game won't load into a Match.
I suggest getting everything on high at 1080p and start with textures at medium or high to see how it plays.
Or if you want to play at 1440p, turn off AA , and textures at medium to see how it looks and performs before upping anymore settings.
Ah thank you very much, I hope enjoy your stay there.![]()
So guys, I have just found out, that the stuttering was caused by my mouse driver application! When I closed it, stuttering immediately stopped.
BUT, even on the lowest settings and GPU 650m GT overclocked higher than retina setting, the fps is not quite what I would expect. Some maps are just terrible, goes down to 10-15 fps.
That sounds bizarre! Something is really messing with the game if a mouse driver does that. Hmmm.
Also it's a shame about your performance as well, I expect better.
Yeah, Iam pretty annoyed too and I dont expect that drivers or patches will change that.
It seems so. I was expecting more considering the engine used. We can only hold out hope that Aspyr really are the ones porting the game and do a stellar job on the OpenGL front.
Maybe, but my experience for games running natively under OS X is bad, every single game is running worse on OS X than on Windows.
Even stupid League of Legends is running terribly on OS X on my machine, same for War Thunder, etc. Both games runs good on Windows.
Old days mate, OpenGL in OSX is faster than in Windows now. All the great graphics engines( Cryengine, Unreal 4, Source 2 etc) are moving towards native OpenGL support and OSX support.
Hell even the latest Oculus Rift has native OSX and Linux support.
Tomb Raider on Mac is a prime example, and the new Civ 5 patch as well.
Also WarThunder isn't even a port, it uses a WINE Wrapper, that's just pure laziness from the devs and contempt for Mac users.
Excluding all that, OpenGL means no excluding older graphics card due to proprietary DX features.
Iam gonna try the Tomb Raider and let`s see![]()
Old days mate, OpenGL in OSX is faster than in Windows now. All the great graphics engines( Cryengine, Unreal 4, Source 2 etc) are moving towards native OpenGL support and OSX support.
Hell even the latest Oculus Rift has native OSX and Linux support.
Tomb Raider on Mac is a prime example, and the new Civ 5 patch as well.
Also WarThunder isn't even a port, it uses a WINE Wrapper, that's just pure laziness from the devs and contempt for Mac users.
Excluding all that, OpenGL means no excluding older graphics card due to proprietary DX features.
I'm glad things are looking better for OSX. Mac users should play current games I've enjoyed playing... and with the same gaming experience. Makes me sad that Windows is the slower system now... LOL...
Speaking of Tomb Raider (Great game BTW)... I think it rocks in Windows...
I just updated my BIOS and NVIDIA drivers for Titanfall recently... so my CPU and GPU's aren't overclocked at the moment... but I think it's keeping up pretty well with OSX...![]()
Yeah that does make sense. Maybe I should just buy it for my 360 then....
Does everyone really use a keyboard and mouse to play FPS? I've never tried that before but I'd imagine it'd be fairly difficult.
No, everyone does not. I don't! I find a mouse and keyboard much more difficult than a controller...and this is coming from someone who started with mouse and keyboard in the 90's (Doom, Wolfenstein 3D, Quake, etc.). Then, the N64 came out. It was a godsend for FPS gaming. Goldeneye proved how great controller gaming could be. Though, the Wii upstaged it. The Wii remote is quite possibly the most precise and fun way to play FPS games. Wish I could use it on a computer for games.