OP: Then *don't*. It's as simple as that. You, and people like you, are the enablers.
I don't get why people rail against subscriptions. You don't like it don't pay for it. I don't care if it's donationware, shareware, a site license, a subscription, a perpetual license, or anything else as long as it's of value to me.
Fantastical is a nice example to rage, but a failure doesnt affect every app on sub model. I love to give bear to price because I see what they do for that and love to use it, but I also cancelled my fantastical trial(did it to see watchOS error gone away) and cancelled it because of price.the problem is the forced upgrade. I am happy with Fantastical 2. I don't want Fantastical 3. I paid for Fantastical 2. I cannot download Fantastical 2 from the iOS Appstore now. Luckily, my Fantastical 2 for Mac was purchased outside, so I was able to re-download the 2.5.15 zip and archive it before they removed it in their attempt to force everyone to 3..
My current approach (and still experimenting) is to have two apps, a free one with restrictions and ads, and a paid pro version. I can see the benefits of going the subscription route though. I am a teacher in Japan and am currently working on a site that supports a mobile app target at conversation English. This is something that is going to take years, both for myself to flesh out and for someone to improve their English. In such a situation I plan on going the subscription route. It just makes more sense.
the problem is the forced upgrade. I am happy with Fantastical 2. I don't want Fantastical 3. I paid for Fantastical 2. I cannot download Fantastical 2 from the iOS Appstore now. Luckily, my Fantastical 2 for Mac was purchased outside, so I was able to re-download the 2.5.15 zip and archive it before they removed it in their attempt to force everyone to 3..
How does that work? Like every other product in the marketplace. The developer produces a piece of software that provides a certain set of functions and they charge a price for those functions."I understand you need to live, make an app and I will be happy to pay for it because you put hours of work on it.
But once."
Don't know if you also pay your rent/food/whatever once?! You say that you understand that they need to make a living but then you're only willing to pay once. How does that work? (yes, it worked before because of the massive growth of the App Store where new users would finance the ongoing work. But that's not going to work long-term).
Excellent point! I purchased all of my apps years ago.. and they are, like my coffee maker, still working perfectly today. Those apps are still impressive today and I would have been willing to pay twice what the developer charged.Or are you advocating that people should have to pay a monthly subscription to use the coffeemaker they purchased?
Perhaps some developers should look into supplementing their income with a part-time job waiting tables or something. I've done this and it works.Ultimately, the move to subscription models has to do with the stagnancy in the economy... nationally and internationally. They know they can't increase the number of customers so they work a way to get more money from the existing customers.
I've been a software developer for over 40 years. It isn't my primary job these days, but the subscription model is causing me to re-think that. 😅Excellent point! I purchased all of my apps years ago.. and they are, like my coffee maker, still working perfectly today. Those apps are still impressive today and I would have been willing to pay twice what the developer charged.
There is a "deadly" trend among developers: subscribe, subscribe !!
We cannot afford to pay your monthly rent!
I understand you need to live, make an app and I will be happy to pay for it because you put hours of work on it.
But once.
Are you going to add more value to your app? Then you will have n. 2 and if we find it's valuable we'll buy it.
What are you going to give me every month?! Who knows
You are going to take my money first, and fix bugs that shouldn't have been there.
Please, become less greedy 💰💰💰💰 and I will be your customer.
Why?Apple should do something
And they would have gotten away with it too, were it not for certain antitrust complaints.Food for thought, enterprise applications have always been subscription based and some large companies like MS were trying to figure out a subscription model decades ago.
They got away with it - office is now a subscription model ¯\_(ツ)_/¯And they would have gotten away with it too, were it not for certain antitrust complaints.
So, if you stop paying your rent to Microsoft, you'll lose everything? Aren't you in a perilous position, dependent on Microsoft's good graces?They got away with it - office is now a subscription model ¯\_(ツ)_/¯
You probably should read up on the termination process, before making decisions that relate to your data. MS doesn't wipe your OneDrive the day of termination. Regardless its up to you to make an informed decision.So, if you stop paying your rent to Microsoft, you'll lose everything? Aren't you in a perilous position, dependent on Microsoft's good graces?
Good point! And that is exactly why I won't allow myself to fall into the subscription trap. What happens when the developer passes away? I'm sure Kobe Bryant didn't actually plan to die in a helicopter recently.So, if you stop paying your rent to Microsoft, you'll lose everything? Aren't you in a perilous position, dependent on Microsoft's good graces?
Why?
Its not an Apple ecosystem thing, subscriptions are fact of life across all platform.
Well, for a large part it has a lot to do with Apple… the OS software upgrade cycle. If the OS upgrades are constantly causing issues with 3rd party software then I'm constantly having to upgrade 3rd party software to only get OS compatibility.
For instance, I use Microsoft Office products (mostly Word and Excel) marginally differently to the way I did when I first bought them on 3.5" floppy disks. I'd actually be happy to still be using Word 4 but OS upgrade prevents it. How is that entirely Microsoft's fault that they're constantly having to work to maintain compatibility with a set of changing goal posts? I do in fact pay for Office 365 as it give me better value than I ever did with a perpetual license. Simply through using OneDrive I'm not having to pay for any other cloud service, especially as it's cross platform, which result is Office itself basically coming for free (more so when bought at 50% off). For many other things that's far from the case.
Then there's Adobe at the other end of the spectrum. I'm an owner of CS6, and other prior versions, and more than likely it will be the last time I give Adobe money. For some reason Adobe thinks that because I use Photoshop and Dreamweaver I should subsidise all those other apps that I don't, nor will ever, use. Again, I use Photoshop marginally different to when it was version 3 and all those upgrades were for OS upgrades, Retina display support blah blah blah. I don't use it that supports a CC subscription… not even close. The moment I'm force from High Sierra, or I switch to Windows, Adobe has lost a customer. I don't change I get to keep CS6 as is.
Filemaker is another, another app I have to fork out money just so it'll continue to work on a new Mac. I don't have high demands other than it works like it did this year, last year and the years before that.
Where is the value in that?!
More any more I'm seeing the cause of these costs being macOS. A simple switch to Windows and all of these revolving door costs go away for the large part. I realise I'm simplifying but Apple does play a significant role in software overall value for money.
That makes no sense though You're telling me Apple needs to force the likes of MS and Adobe to adopt a business model that will directly impact their profit margins and cause them to generate significantly less revenue.Well, for a large part it has a lot to do with Apple
And this is why MS has embraced the subscription model, pure and simpleI'd actually be happy to still be using Word 4
No, I'm still not seeing how they play a significant role.but Apple does play a significant role in software overall value for money.
and this is the reason everybody is switching. You made them earn 10 bucks for current time and they never be able to cover to their expenses with this. If you think Microsoft is a 1000$ expense 1.000.000 revenue company, you know nothing about cloud pricing & power apps pricing & personal costs.And this is why MS has embraced the subscription model, pure and simple
Microsoft is also doing this on Windows, blaming macOS here is one side reply, especially macOS has better support on old machines and softwares, developers are cutting the support mostly.
That makes no sense though You're telling me Apple needs to force the likes of MS and Adobe to adopt a business model that will directly impact their profit margins and cause them to generate significantly less revenue.